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Eternal Aura/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists.

[edit] February 17, 2011

Enchantment Spell. You have +100 max [sic] Health. When this enchantment ends, all party members in the area are resurrected with 40...50% Health and 20...30% Energy.

Concise description

Enchantment Spell. You have +100 max [sic] Health. End Effect: All party members in the area are resurrected with 40...50% Health and 20...30% Energy.

Progression
0
40
20
1
42
22
2
44
24
3
46
26
4
48
28
5
50
30
6
50
30
7
50
30
8
50
30
9
50
30
10
50
30


[edit] August 7, 2008

Enchantment Spell. All nearby foes take 65...100 holy damage. For 10 seconds, nothing happens. When this enchantment ends, all other Dervish skills are recharged.

Concise description

Enchantment Spell. (10 seconds.) Initial effect: nearby foes take 65...100 holy damage. End effect: recharges your other Dervish skills.

Progression
0
65
1
72
2
79
3
86
4
93
5
100
6
100
7
100
8
100
9
100
10
100


[edit] Original

Enchantment Spell. All nearby foes take 40...100 holy damage. For 10 seconds, nothing happens. When this enchantment ends, all other Dervish skills are recharged.

Progression
0
40
1
52
2
64
3
76
4
88
5
100
6
100
7
100
8
100
9
100
10
100


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