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Eternal Aura/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. |
[edit] February 17, 2011
- Increased Energy cost to 15.
- Increased activation time to 4 seconds.
- Changed functionality.
Eternal Aura
- Animation
- Click to view
Enchantment Spell. You have +100 max [sic] Health. When this enchantment ends, all party members in the area are resurrected with 40...50% Health and 20...30% Energy.
- Concise description
Enchantment Spell. You have +100 max [sic] Health. End Effect: All party members in the area are resurrected with 40...50% Health and 20...30% Energy.
| Progression | |
|---|---|
|
% Health % Energy
|
0 40 20
1 42 22
2 44 24
3 46 26
4 48 28
5 50 30
6 50 30
7 50 30
8 50 30
9 50 30
10 50 30
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[edit] August 7, 2008
- Increased holy damage to 65...100.
Eternal Aura
- Animation
- Click to view
Enchantment Spell. All nearby foes take 65...100 holy damage. For 10 seconds, nothing happens. When this enchantment ends, all other Dervish skills are recharged.
- Concise description
Enchantment Spell. (10 seconds.) Initial effect: nearby foes take 65...100 holy damage. End effect: recharges your other Dervish skills.
| Progression | |
|---|---|
|
0 65
1 72
2 79
3 86
4 93
5 100
6 100
7 100
8 100
9 100
10 100
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[edit] Original
Eternal Aura
- Animation
- Click to view
Enchantment Spell. All nearby foes take 40...100 holy damage. For 10 seconds, nothing happens. When this enchantment ends, all other Dervish skills are recharged.
| Progression | |
|---|---|
|
0 40
1 52
2 64
3 76
4 88
5 100
6 100
7 100
8 100
9 100
10 100
| |
