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Ettin's Back

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Disambig icon.png This article is about an explorable area. This name is also used for a Zaishen vanquish quest.
Ettin's Back
Ettin's Back.jpg
Campaign Prophecies
Region Maguuma Jungle
Type Explorable area
Exit(s) Aurora Glade
Dry Top
Reed Bog
Silverwood
Ventari's Refuge
Images
Ettin's Back map.jpg
Interactive Map
Non-interactive maps

This area takes its name from the dry uneven terrain, the "humps", that encompass this part of the Maguuma Jungle. Ventari's Refuge lies within its western half. This is a hostile area with marauding centaurs and hidden dangers.

Contents

[edit] Quests available

[edit] Getting there

The primary quest White Mantle Wrath: Demagogue's Vanguard will lead you through here.

[edit] NPCs

[edit] Allies

[edit] Collectors

[edit] Other allies

[edit] Charmable animals

Animals

[edit] Foes

Arachnids

Centaurs

Devourers

Plants

Scarabs

[edit] Bosses

Centaurs

Devourers

Plants

[edit] Notes

  • Complete exploration of this area contributes approximately 1.6% to the Tyrian Cartographer title.
  • Vanquisher runs of this area without active quests require defeating around 195 foes. Including quest influences, it has been reported to range from 170 to 220.
    • Maguuma Protectors are very easy to kill, but they cast Watchful Spirit on themselves. It may be easier to kill them if you don't remove this enchantment.
    • There are a lot of popups in this area. Hidden devourers riddle the area to a point where large swathes of the southern central half are empty except for hidden foes. The small green area in the east also hides Moss Scarabs amongst the few Thorn Stalker Sprouts. Consider heading east last.
    • A few groups of Thorn Stalkers patrol a long route in the center and may be missed. Backtrack in the opposite direction to find them. There are also groups of Maguuma centaurs patrolling large areas to the northwest which can be missed easily.
    • North of Ventari's Refuge are a few groups of centaurs that travel fast, and may be missed.
    • AoE opportunities are very limited on this vanquish. For this reason, Elementalists should consider elites like Invoke Lightning, and Mesmers should avoid elites like Panic or Keystone signet.
    • There is no reason to bring hex removal. A boss with life siphon is the sole hex on this vanquish.

Explorable areas in the Maguuma Jungle
Dry Top Ettin's Back Golem Tutorial Simulation Mamnoon Lagoon Reed Bog Sage Lands Secret Underground Lair Silverwood Tangle Root The Falls
Towns and outpostsMissionsLandmarks
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