Fast Casting
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Fast Casting is the primary attribute of Mesmers.
“Fast Casting decreases the casting time of your Spells. Additionally, each rank in this attribute decreases your Signet activation times by 3%.
— In-game description
[edit] Inherent effect
| Spells | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Attribute rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
| Casting time | 100% | 95% | 91% | 87% | 83% | 79% | 76% | 72% | 69% | 66% | 63% | 60% | 57% | 55% | 52% | 50% | 48% | 46% |
| Casting speed | 100% | 105% | 110% | 115% | 120% | 126% | 132% | 138% | 145% | 152% | 159% | 166% | 174% | 182% | 191% | 200% | 209% | 219% |
| Signets | ||||||||||||||||||
| Attribute rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
| Activation time | 100% | 97% | 94% | 91% | 88% | 85% | 82% | 79% | 76% | 73% | 70% | 67% | 64% | 61% | 58% | 55% | 52% | 49% |
[edit] Notes
- Fast Casting increases casting speed by ~4.73% per rank, increasing exponentially so that at rank 15, Mesmers take only half the time to cast spells as everyone else.
- The casting time is reduced to 0.955^Rank = ½^(Rank/15).
- The percentages used in the table above have been rounded to whole numbers; the game uses full precision when calculating the casting times, rounding the results to the nearest millisecond.
- Casting time reduction for Signets progresses additively, rather than multiplicatively (as it does for spells), e.g. at Rank 5, activation time for Signets is 85% of the stated time while spells take only 79% of the time to cast.
[edit] Fast Casting skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Arcane Languor | Elite Hex Spell. (1...8...10 seconds.) Target foe's spells cause Exhaustion. | 10 | 2 | 15 | Factions | ||
| Mantra of Recovery | Elite Stance. (5...17...20 seconds.) Your spells recharge 33% faster. | 5 | 20 | Core | |||
| Persistence of Memory | Enchantment Spell. (5...17...20 seconds.) Your interrupted spells recharge instantly. | 10 | 1 | 20 | Nightfall | ||
| Power Return | Spell. Interrupts a spell or chant. Interruption effect: target foe gains 10...6...5 Energy. | 5 | ¼ | 5 | Factions | ||
| Psychic Instability | Elite Spell. Interrupts an action. Causes knock-down if interrupted action was a spell. 50% failure chance unless Fast Casting 5 or higher. | 5 | ¼ | 10 | Factions | ||
| Stolen Speed | Elite Hex Spell. (5...17...20 seconds.) Target foe has +25% spell casting time. Spells you cast on target foe have -25% cast time. | 5 | 1 | 3 | Factions | ||
| Symbolic Celerity | Enchantment Spell. (5...17...20 seconds.) Your signets activate 25...45...50% faster. | 10 | 1 | 20 | Nightfall | ||
| Symbolic Posture | Stance. (5...17...20 seconds.) Your next signet recharges 20...68...80% faster. | 10 | 20 | Nightfall | |||
| Symbols of Inspiration | Elite Skill. (1...25...31 seconds.) This skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. | 5 | 1 | 15 | Nightfall |











