Feedback:Game updates/20101209

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[edit] Update - Thursday, December 9, 2010

[edit] Skill Balance

For more information on these changes, please see the Developer Updates page.

[edit] Assassin

  • Assault Enchantments Assault Enchantments: increased recharge to 8 seconds.
  • Fox Fangs Fox Fangs: split for PvP; retains original functionality.
  • Fox Fangs (PvP) Fox Fangs (PvP): increased recharge to 6 seconds.
  • Shadow Walk Shadow Walk: removed existing restriction on enchantments; added the following functionality: "Your stances and enchantments are disabled for 10 seconds."
  • Wild Strike Wild Strike: split for PvP; retains original functionality.
  • Wild Strike (PvP) Wild Strike (PvP): increased recharge to 6 seconds.

[edit] Elementalist

  • Chain Lightning Chain Lightning: decreased recharge to 6 seconds.
  • Freezing Gust Freezing Gust: decreased duration to 1...5 seconds; increased recharge to 7 seconds.
  • Invoke Lightning Invoke Lightning: decreased activation time to 1 second; decreased recharge to 8 seconds.

[edit] Monk

  • Aegis (PvP) Aegis (PvP): removed existing failure effect for spells; added the following functionality: "Target other party member cannot be the target of hostile spells."
  • Draw Conditions Draw Conditions: increased recharge to 4 seconds.
  • Healing Burst Healing Burst: increased target healing to 10...160.
  • Patient Spirit Patient Spirit: added the following functionality: "No effect if ends early."

[edit] Necromancer

  • Angorodon's Gaze Angorodon's Gaze: changed attribute to Soul Reaping; increased Energy gain to 5...15; increased Health stealing to 10...50.
  • Foul Feast Foul Feast: decreased Energy gain to 0...2 per condition; decreased recharge to 4; added the following functionality: "This skill recharges twice as fast if you remove Disease from your target."
  • Strip Enchantment Strip Enchantment: decreased number of enchantments removed to 0...2; increased recharge to 20 seconds.

[edit] Ranger

  • Crippling Shot Crippling Shot: increased recharge to 4 seconds; increased Cripple duration to 1...11 seconds.
  • Melandru's Shot Melandru's Shot: decreased recharge to 10 seconds.

[edit] Ritualist

  • Weapon of Shadow Weapon of Shadow: added the following functionality: "The next 0...3 times that ally hits with an attack, his target is Blinded for 5 seconds."

[edit] NPC Updates

[edit] Bug Fixes

[edit] Automated Tournaments

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