Feedback:User/Bathory/Mesmer Mantras

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  • Currently, these skills cost 10 Energy and have a 30 second recharge.
  • They are prone to stance removal, or the fact that you're just not getting hit with that kind of damage.
  • If you change stances or have your stance ripped, your skill slot is practically wasted.
  • The tweaks below change this stance's Energy and recharge to be more competitive - while removing their ability to last practically forever in the scenario that there is no removal and that is the kind of damage you're facing.

5 Energy12 Recharge time

Stance. (30 seconds) +40 armor against Elemental damage. -24...14...12 armor against physical damage.

5 Energy12 Recharge time

Stance. (30 seconds) Reduces earth damage you take by 26...45...50%. You gain 2 Energy when you take earth damage.

5 Energy12 Recharge time

Stance. (30 seconds) Reduces fire damage you take by 26...45...50%. You gain 2 Energy when you take fire damage.

5 Energy12 Recharge time

Stance. (30 seconds) Reduces cold damage you take by 26...45...50%. You gain 2 Energy when you take cold damage.

5 Energy12 Recharge time

Stance. (30 seconds) Reduces lightning damage you take by 26...45...50%. You gain 2 Energy when you take lightning damage.

5 Energy12 Recharge time

Stance. (30 seconds) +40 armor against physical damage. -24...14...12 against elemental damage.