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| Communing
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Anguished Was Lingwah 2 20 Form. Call upon the spirit of Lingwah. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Gaze of Suffering 5 1 Spell. Target foe takes 5...29...35 damage and an additional 1...12...15 damage for each hex that foe is suffering (maximum 60 damage).
Distress 15 2 5 Hex Spell. For 3...10...12 seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 1...12...15 damage whenever they use a skill.
Staggering Curse 17% 5 1 15 Hex Spell. Target foe loses an enchantment. For 5...17...20 seconds, target foe receives 20% less benefit from healing.
Cry of Anguish 10 1 Chant. Foes within earshot take 5...17...20 damage. Hexed foes take an additional 5...17...20 damage.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Blind Was Mingson 2 20 Form. Call upon the spirit of Mingson. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Darkness 5 2 Hex Spell. Target foe takes 1...16...20 shadow damage. For 1...7...8 seconds, target foe has a 50% chance to miss.
Shade 5 ¾ 10 Spell. For 3...7...8 seconds, attacks against allies in the area have a 25% chance to miss.
Nightmare 10 1 30 Binding Ritual. Create a level 1...10...12 spirit. Foes within its range have -1...3...3 Health degeneration. This spirit dies after 1...25...31 seconds.
Cry of Shadow 15 2 5 Chant. Foes within earshot are Blinded for 1...4...5 seconds.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Defiant Was Xinrae 2 20 Elite Form. Call upon the spirit of Xinrae. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Xinrae's Demise 5 ¾ 2 Hex Spell. Target foe takes 5...25...30 damage. If that foe is not using a skill, that foe takes an additional 2...4...5 damage for each recharging skill.
Distract 15 1 3 Hex Spell. For 3...7...8 seconds, skills used by target foe are disabled for an additional 1...3...4 seconds.
Trance 10 3 10 Skill. All of your skills and nearby foes' skills are disabled for 1...3...4 seconds.
Cry of Dissonance 15 1 10 Chant. Interrupt foes within earshot. 50% failure chance unless Communing 5 or more.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Grasping Was Kuurong 2 20 Elite Form. Call upon the spirit of Kuurong. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Torment 5 1 2 Hex Spell. Target foe takes 5...29...35 shadow damage. For 5 seconds, target foe takes 1...8...10 shadow damage each second.
Dissipation 15 2 10 Hex Spell. Target and nearby foes takes 15...55...65 shadow damage. Causes -3 Health degeneration for 5...9...10 seconds to foes with more Health than you.
Wail of Terror 10% 1 ¼ 15 Spell. Interrupt target foe. If that was attacking or using a skill, that foe's skills are disabled for 0...3...4 seconds.
Fear 5 1 30 Binding Ritual. Create a level 1...10...12 spirit. Foes within its range move, attack, and activate skills 5...21...25% slower. This spirit dies after 30...78...90 seconds.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Mighty Was Vorizun 2 20 Form. Call upon the spirit of Vorizun. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Smash 2 ¾ Touch Skill. Target foe takes 15...43...50 blunt damage.
Pulverize 4 1 Touch Skill. Inflict Cracked Armor for 1...16...20 seconds.
Stomp 7 ¾ 4 Skill. Adjacent foes are knocked down. Nearby foes take 30...66...75 earth damage.
Rage 6 1 4 Skill. Nearby foes are set on fire for 1...4...5 seconds. For 15 seconds you gain 50...170...200 maximum Health and gain 50% more adrenaline.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Protective Was Kaolai 2 20 Form. Call upon the spirit of Kaolai. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Spiritual Shield 5 1 4 Skill. For 5 seconds, target ally absorbs the next 5...49...60 damage.
Cry of Union 10 2 Chant. For 1...5...6 seconds, allies within earshot have 1...12...15 damage reduction.
Cry of Shelter 15 2 Chant. For 1...5...6 seconds, damage received by allies within earshot is reduced to 10% of that ally's maximum Health.
Cry of Displacement 15 2 Chant. For 1...5...6 seconds, allies within earshot have a 15...39...45% chance to block.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Tranquil Was Tanasen 2 20 Elite Form. Call upon the spirit of Tanasen. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Calm 5 2 5 Hex Spell. For 1...10...12 seconds, target and adjacent foes gain adrenaline 50% slower.
Peace 5 1 5 Enchantment Spell. For 5...13...15 seconds, target ally gains +1...4...5 Health regeneration. No effect while attacking or using a skill.
Harmony 5 1 5 Enchantment Spell. For 5...13...15 seconds, target ally gains +1 Energy regeneration. No effect while attacking or using a skill.
Cry of Serenity 5 2 10 Chant. For 1...5...6 seconds, allies within earshot cannot be interrupted.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Vengeful Was Khanhei 2 20 Elite Form. Call upon the spirit of Khanhei. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Judge 5 1 2 Spell. Target foe takes 15...39...45 holy damage. If that foe is attacking or using a skill, target foe is set on fire for 1...3...3 seconds.
Holy 10 3 8 Spell. For 10 seconds, foes near target foe's location take 1...20...25 holy damage each second.
Dispel 10 1 10 Spell. Target and nearby foes lose 1...2...2 enchantments.
Cry of Revenge 15 1 15 Chant. For 5...17...20 seconds, all dead party members within earshot are resurrected with full Health and Energy. Resurrected party members deal 10...26...30% more damage. When this effect ends, affected party members die. This skill does not incur a death penalty.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Vocal Was Sogolon 2 20 Form. Call upon the spirit of Sogolon. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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"Nothing to Fear!" 4 Shout. For 3 seconds, the next time allies within earshot take damage, that damage is reduced by 5...17...20%.
"Strength and Honor!" 4 4 Shout. For 10 seconds, allies within earshot deal +1...12...15 damage with their next attack against foes above 50% Health.
"Seize the Day!" 4 4 Shout. Allies within earshot gain 0...2...3 Energy.
"Vengeance is Ours!" 15 10 Shout. For 10 seconds, allies within earshot deal +1...12...15 damage while below 50% Health.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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| Restoration
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Generous Was Tsungrai 2 20 Form. Call upon the spirit of Tsungrai. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Offering of Health 17% 1 1 2 Spell. Target other ally is healed for 20...60...70 Health.
Blood Oath 5 1 2 Enchantment Spell. For 5...11...12 seconds, target other ally gains +1...3...3 Health regeneration and you suffer -1...3...3 Health degeneration.
Vitality 5 1 30 Binding Ritual. Create a level 1...10...12 spirit. Allies within its range have +50...130...150 maximum Health. This spirit dies after 30...78...90 seconds.
Cry of Rejuvenation +10% 1 2 5 Chant. Other allies within earshot gain 5...41...50 Health. You sacrifice 2% maximum Health per ally affected.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Lively Was Naomei 2 20 Form. Call upon the spirit of Naomei. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Spiritual Revive 5 1 Spell. Target ally is healed for 15...51...60 Health. For 5 seconds, target ally has +1...4...5 Health regeneration.
Faith 5 1 30 Binding Ritual. Create a level 1...10...12 spirit. Allies within its range gain 10...26...30% more Health when healed. This spirit dies after 30...78...90 seconds.
Cry of Recuperation 15 2 Chant. For 1...8...10 seconds, allies within earshot have +1...3...3 Health regeneration.
Cry of Restoration 15 3 15 Chant. Party members within earshot are resurrected with 20...44...50% Health and zero Energy.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Pure Was Li Ming 2 20 Form. Call upon the spirit of Li Ming. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Mend Body 5 1 4 Spell. Target ally is healed for 15...51...60 Health.
Mend Soul 5 1 4 Spell. Remove 1...3...3 conditions from target ally.
Cry of Purification 15 2 10 Chant. Allies within earshot lose 1 condition.
Cry of Recovery 10 2 Chant. For 1...8...10 seconds, conditions on allies within earshot expire 5...37...45% sooner.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Resilient Was Xiko 2 20 Form. Call upon the spirit of Xiko. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Covert 5 ¾ Spell. For 1 second, target ally has a 25...65...75% chance to block. Ends after blocking.
Refuge 10 2 Spell. For 10 seconds, damage received by allies in the area of your current location is reduced by 1...8...10.
Sanctuary 15 2 Spell. For 10 seconds, damage received by allies in the area of your current location is reduced by 5...25...30%.
Cry of Resilience 10 2 Chant. For 1...8...10 seconds, allies within earshot have +1...5...6 Health regeneration and +24 armor while suffering a hex or condition.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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| Channeling Magic
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Attuned Was Songkai 2 20 Elite Form. Call upon the spirit of Songkai. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Spirit Strike 5 1 Spell. Target foe takes 25...53...60 lightning damage.
Spirit Blast 10 1 8 Spell. Target foe and all nearby foes take 10...54...65 lightning damage. If you are within earshot of a spirit, you gain 10 Energy.
Ghostly Might 10 ¼ 15 Skill. For 5...17...20 seconds, your spirits attack 33% faster and deal +1...16...20 damage with attacks.
Call to the Spirit Realm 15 2 30 Binding Ritual. Create 3 level 1...10...12 spirits. These spirits deal 5...21...25 damage with attacks and die after 60 seconds.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Cruel Was Daoshen 2 20 Form. Call upon the spirit of Daoshen. For 10...30...35 seconds, his skills replace your skills. This skill ends when your Energy drops to 0.
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Woe 5 1 Spell. Target foe takes 10...38...45 lightning damage. This skill has 25% armor penetration.
Spite 5 2 Spell. Lose 15...27...30 Health. Target foe takes 3 lightning damage for each point of Health lost. This skill has 25% armor penetration.
Misery 10% 5 1 3 Spell. Adjacent foes suffer Deep Wound for 3...10...12 seconds.
Cry of Agony +10% 1 2 Chant. Foes within earshot lose 5...25...30 Health. You sacrifice 2% maximum Health per foe affected.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Destructive Was Glaive 2 20 Elite Form. Call upon the spirit of Glaive. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Wrath 5 1 Spell. Target foe takes 30...58...65 lightning damage. This skill has 25% armor penetration.
Fury 5 1 5 Hex Spell. For 10 seconds, target foe suffers 5...21...25 lightning damage each second. This skill has 25% armor penetration.
Rift 10 1 5 Spell. After 3 seconds, foes adjacent to target foe's location are struck for 25...89...105 lightning damage and suffer from Cracked Armor and Deep Wound for 1...16...20 seconds. This skill has 25% armor penetration.
Cry of Destruction 10 1 5 Chant. Foes within earshot take 15...51...60 lightning damage. This skill has 25% armor penetration.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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Energetic Was Lee Sa 2 20 Form. Call upon the spirit of Lee Sa. For 10...30...35 seconds, her skills replace your skills. This skill ends when your Energy drops to 0.
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Ether Blast 5 1 Spell. Target foe takes 1...2...2 damage for each point of Energy you have (maximum 30...54...60 damage).
Ether Bond 5 1 Enchantment Spell. For 3...10...12 seconds, target other ally gains +1 Energy regeneration and you suffer -1 Energy regeneration.
Phase 5 ¼ 8 Enchantment Spell. Gain 0...6...8 Energy. Shadow step to a random nearby location. For 10 seconds, the next time you use a skill, shadow step to a random nearby location.
Cry of Empowerment 5 2 Chant. For 1...8...10 seconds, allies within earshot have +1 Energy regeneration.
Release Spirit 17% ¾ Skill. Your spirit returns to normal.
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| Spawning Power
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| No Attribute
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