Feedback:User/Raine Valen/Skill suggestions/Ritualist/Channeling Magic

From Guild Wars Wiki
Jump to navigationJump to search

Agony (PvP) Agony (PvP)[edit]

Current:[edit]

10 Energy3 Activation time30 Recharge time Binding Ritual. Create a level 1...7...8 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health.

Proposed:[edit]

10 Energy3 Activation time15 Recharge time Binding Ritual. Create a level 1...4...5 spirit (5...11...12 second lifespan). Foes in the area of this spirit are easily interrupted while suffering from Deep Wound condition. Whenever a foe is interrupted by this effect, this spirit loses 20...36...40 Health.


It doesn't do a whole lot (anything) on its own, but, when applied well, this skill will work wonders. This is an example of support: the niche rits have somehow always ended up in, but never thoroughly excelled in.


Ancestors' Rage (PvP) Ancestors' Rage (PvP)[edit]

Current:[edit]

5 Energy1 Activation time8 Recharge time Skill. (3 seconds.) Deals 1...25...31 lightning damage to foes adjacent to target ally each second.

Proposed:[edit]

5 Energy¼ Activation time8 Recharge time Spell. (1 second.) End effect: foes adjacent to target ally take 5...33...40 lightning damage for each spirit in range (maximum 3).


Channeling magic is all about turning spirit presence into damage, and applying that damage where it counts. This skill is a great example of that.


Bloodsong (PvP) Bloodsong (PvP)[edit]

Current:[edit]

5 Energy3 Activation time30 Recharge time Binding Ritual. Creates a level 1...7...8 spirit (30...126...150 second lifespan). Its attacks steal 5...21...25 Health.

Proposed:[edit]

15 Energy2 Activation time8 Recharge time Binding Ritual. Create a level 1...4...5 spirit (5...25...30 second lifespan). Whenever a foe in the area is struck, the attacker steals 3...9...10 Health from that foe and all adjacent foes. Lifesteal cost: this spirit loses 3...9...10 health.


Similar to Agony, this doesn't do a lot on its own, but provides wonderful support.


Caretaker's Charge Caretaker's Charge[edit]

Current:[edit]

5 Energy1 Activation time4 Recharge time Elite Spell. Deals 20...64...75 lightning damage. You gain 5 Energy and 5...41...50 Health if you are holding an item.

Proposed:[edit]

5 Energy1 Activation time Elite Spell. Heal target spirit for 5...21...25% of your current Health. If you are holding an item, gain 5...11...12 Energy and 15...67...80 Health.


Support, support, support.


Channeled Strike Channeled Strike[edit]

Current:[edit]

10 Energy2 Activation time4 Recharge time Spell. Deals 5...77...95 lightning damage. Deals 5...29...35 additional lightning damage if you are holding an item.

Proposed:[edit]

10 Energy2 Activation time6 Recharge time Spell. All foes near target ally take 10...54...65 lightning damage. Deals an additional 5...21...25 lightning damage if you are holding an item. If your target is a spirit, that spirit teleports to a nearby location directly away from you and this spell deals an additional 10...42...50 lightning damage.


Direct damage will not be rits' thing.


Clamor of Souls Clamor of Souls[edit]

Current:[edit]

10 Energy1 Activation time8 Recharge time Elite Spell. Deals 10...54...65 lightning damage to target and nearby foes. You gain 10 Energy if you are within earshot of a spirit or holding a bundle item.

Proposed:[edit]

10 Energy3 Activation time12 Recharge time Skill. (8 seconds.) Affects target allied spirit and up to 2...5...6 allied spirits in earshot. Deals 5...13...15 Lightning damage each second to nearby foes. If any of these spirits are destroyed, nearby foes take 40...112...130 Lightning damage.


Direct damage will not be rits' thing.


Destruction Destruction[edit]

Current:[edit]

5 Energy3 Activation time20 Recharge time Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). On death, it deals 1...8...10 damage to all foes in the area for each second it was alive (maximum: 150).

Proposed:[edit]

10 Energy3 Activation time12 Recharge time Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). Whenever an ally in range dies, nearby foes take 1...8...10 damage for each second Destruction was alive (maximum 150).


More Spirit Nova effect.


Essence Strike Essence Strike[edit]

Current:[edit]

5 Energy1 Activation time8 Recharge time Spell. Deals 15...51...60 lightning damage. You gain 1...7...9 Energy if any spirits are within earshot.

Proposed:[edit]

5 Energy¼ Activation time8 Recharge time Spell. Deals 5...49...60 damage. Disables your other skills (4 seconds).


Direct damage, you say?! Well, it's not enough to create any real pressure, but it is quite enough to add something substantial to spikes.


Gaze from Beyond Gaze from Beyond[edit]

Current:[edit]

5 Energy1 Activation time10 Recharge time Spell. Deals 20...56...65 lightning damage. Inflicts Blindness condition for 2...5...6 seconds if you are within earshot of a spirit.

Proposed:[edit]

5 Energy¾ Activation time4 Recharge time Spell. Deals 3...13...15 Lightning damage for each spirit within earshot of target foe. Inflicts Blindness and Daze conditions for 3...7...8 seconds if target foe is within earshot of an allied spirit.


If this skill ever inflicts a meaningful Daze, the other team's casters are doing something horribly, horribly wrong.


Gaze of Fury (PvP) Gaze of Fury (PvP)[edit]

Current:[edit]

5 Energy2 Activation time20 Recharge time Binding Ritual. Destroys an allied spirit. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage.

Proposed:[edit]

5 Energy¾ Activation time6 Recharge time Spell. Target ally gains 0...2...2 strikes of adrenaline for each allied spirit in earshot. Foes adjacent to that ally take 3...13...15 Lightning damage for each spirit within earshot of target ally.


Even more support. Of a different nature, of course.


Grasping Was Kuurong Grasping Was Kuurong[edit]

Current:[edit]

15 Energy1 Activation time20 Recharge time Elite Item Spell. (15...51...60 seconds.) Drop effect: deal 15...63...75 damage and knocks-down all nearby foes.

Proposed:[edit]

15 Energy2 Activation time20 Recharge time Elite Item Spell. (3...10...12 seconds.) Each second, an allied spirit in earshot knocks down all nearby foes.


Hold Meteor Shower for 3...10...12 seconds.