Fronis Irontoe's Lair
From Guild Wars Wiki
| Fronis Irontoe's Lair | |
|---|---|
| | |
| Campaign | Eye of the North |
| Region | Depths of Tyria |
| Type | Dungeon |
| Levels | 1 |
| Required quest | Kilroy Stonekin's Punch-Out Extravaganza! |
| Party size | 1 |
| Exit(s) | None |
| Images | |
| Map of Fronis Irontoe's Lair | |
Fronis Irontoe's Lair is a single-level dungeon filled with the Stone Summit. It is set within the icy caverns of the Far Shiverpeaks and is similar in appearance to Raven's Point and the Battledepths.
Contents |
[edit] NPCs
[edit] Allies
[edit] Foes
- Stone Summit
20 (26) Stone Summit Carver
20 (26) Stone Summit Crusher
20 (26) Stone Summit Ranger
- Ettins
24 (26) Enslaved Ettin
- Great beasts
20 (26) Stonewolf
[edit] Bosses
24 (30) Fronis Irontoe
24 (30) Lieutenant Mahgma
[edit] Notes
- 500 Deldrimor reputation points are awarded for completing this dungeon for the first time in normal mode, and 100 points are awarded for subsequent completions. 750 Deldrimor reputation points are awarded for completing this dungeon in hard mode for the first time, and 150 points are awarded for subsequent completions.
- Interactive objects
- Area Map (Near to the starting point)
- Irontoe's Chest (After killing Fronis Irontoe)
- Some tips to do the dungeon in hard mode: add a Stalwart Insignia to each of your armors. That will bring your protection up to 70 against physical damage. Also, use an Armor of Salvation for +10 armor and +1 health regeneration. Use a Drake Kabob if you can to bring your armor rating up to 85 (+5 for 10 minutes). You can also use a Bowl of Skalefin Soup for +1 health regeneration. For the weapon, use Thunderfist's Brass Knuckles and upgrade them with a Sundering Dagger Tang and a Dagger Handle of shelter. This will bring your max armor up to 92 and will allow you to do more damage 20% of the time. Equip your weapon with an inscription like "Brawn over Brains" for +15% damage.
- When doing the dungeon, try to attack the same foe as Kilroy Stonekin. This will help as you gain health after killing. After the second door, there are many archers and Kilroy will die pretty quickly. Try to pull each foe one by one close to the door. Once you finish this section, you arrive in a room where many foes are in green dots. One way to complete this section is to pull the group of 3 close to the second door just after where the archers were. Sometimes the group of 3 will split in 2-1 and that will help to kill them without being knocked out. Although it's possible to kill a group of 3 by yourself, you can just run away and they will retreat.
- All the enemies inside except for Ettins, Wolves and bosses have 80 health in normal mode, and 200 in hard mode.
- Kilroy Stonekin doesn't gain health from enemy deaths, he does however have some natural health regeneration.
- Note for Survivors: Failing to get up counts as a death.
In the area of the first boss Kilroy likes to target the boss and not fight till the boss becomes hostile or you aggro him.
| Dungeons |
|---|
| One-level: Ooze Pit • Fronis Irontoe's Lair • Secret Lair of the Snowmen |
| Two-level: Arachni's Haunt • Bogroot Growths • Sepulchre of Dragrimmar |
| Three-level: Bloodstone Caves • Catacombs of Kathandrax • Cathedral of Flames • Darkrime Delves • Heart of the Shiverpeaks • Oola's Lab • Raven's Point • Rragar's Menagerie • Shards of Orr • Vloxen Excavations |
| Five-level: Frostmaw's Burrows • Slavers' Exile |

