Frostmaw's Burrows

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Frostmaw's Burrows
Campaign Eye of the North
Region
Type Dungeon
Levels 5
Reward chest Chest of Burrows
Required quest Cold Vengeance
Party size 8
Exit(s) Jaga Moraine
Images

Level One

Level Two

Level Three

Level Four

Level Five


Contents

[edit] Blessings

[edit] Quests

[edit] NPCs

[edit] Allies

Norn

  • Unknown 20 Fastulf (level 2)
  • Warrior 20 Gareth (all levels, party ally)
  • Warrior 20 Hroth (all levels, party ally)
  • Warrior 20 Kitta (all levels, party ally)
  • Paragon 20 Latham (all levels, party ally)

Collectors

[edit] Pets

[edit] Foes

Dragons

Elementals

Giants

Mandragors

Wurms

Imps

Incubii

[edit] Bosses

[edit] Boss-like foes

[edit] Notes

  • 3000 Norn reputation points are awarded for completing this dungeon for the first time in normal mode, and 300 points are awarded for subsequent completions. 4500 Norn reputation points are awarded for completing this dungeon in hard mode for the first time, and 450 points are awarded for subsequent completions.
  • This dungeon does not use any Dungeon Keys.
  • In one of the middle levels, there is a large area to the east which is separated from the rest of the level by a chasm. The method of accessing this section is currently unknown, however it is suspected that it might be accessed by somehow knocking down one of the nearby pillars.
  • After killing Frostmaw the Kinslayer, a Chest of Burrows will spawn, producing 2 drops per player.
  • A typical run through this dungeon commonly yields 12 or more locked chests, so it's advisable to bring plenty of lockpicks.
  • On level five, a "Secret Switch" can be revealed near the entrance by using the Light of Deldrimor skill. Operating the switch reveals the message "A secret passage has been opened". This passage is the shorter route, heading directly Northeast towards the area with Frostmaw, as shown in the level 5 map.
  • Using the Light of Deldrimor can be very rewarding here, as Hidden Treasures are abundant.
  • Consider bringing Skills that prevent KD like "Don't Trip!", as both the mobs of Worms and Jotun Giants will knock you down quite often.
    • As well, it's not advised to use builds that cause KD, as neither monster can be knocked down.
  • Your party will often encounter Wurm Bile. Consider bringing Inspired Hex or Revealed Hex, as they will be immediately recharged because it's a Monster skill. Pain Inverter is also very effective here, as it will trigger for each ally affected by the hex.
  • The Norn NPCs that accompany do not follow targets like the party does; they will not charge into battle until agroed.
  • The fourth level of this dungeon shows much resemblance to the Secret Lair of the Snowmen.

Dungeons
One-level: Ooze Pit Fronis Irontoe's Lair Secret Lair of the Snowmen
Two-level: Arachni's Haunt Bogroot Growths Sepulchre of Dragrimmar
Three-level: Bloodstone Caves Catacombs of Kathandrax Cathedral of Flames Darkrime Delves Heart of the Shiverpeaks Oola's Lab Raven's Point Rragar's Menagerie Shards of Orr Vloxen Excavations
Five-level: Frostmaw's Burrows Slavers' Exile
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