Game updates/20070803

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[edit] Update - Friday, August 03, 2007

[edit] Heroes' Ascent Changes

  • Reduced the time on the Antechamber and Forgotten Shrines from 10 minutes to 6 minutes.
  • When a team in the Antechamber or Forgotten Shrines has scored 20 points more than its opponent, the game ends and the high-scoring team wins.
  • Players can now only bring a maximum of 2 non-human (Hero or henchmen) players into Heroes' Ascent maps.

[edit] Miscellaneous

  • Adjusted the circumstances in which Heroes use the skill "Death Nova" in PvP.
  • Fixed the skill "Vampirism" so that it now steals the correct amount of damage.
  • The Burial Mounds map has been added back in to the Heroes' Ascent map rotation to accommodate the large number of teams playing during the Heroes' Ascent Bonus Weekend.

[edit] Guild Wars Wiki notes

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