Game updates:2007

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[edit] Update - Sunday, December 30, 2007

[edit] Bug Fixes

  • Fixed an exploit which allowed players to access outposts they had not previously unlocked.

[edit] Update - Thursday, December 27, 2007

[edit] Bug Fixes

  • Fixed a bug that prevented some players from previewing Guild Halls.

[edit] Update - Friday, December 21, 2007

[edit] Bug Fixes

[edit] Miscellaneous

[edit] Update - Thursday, December 20, 2007

[edit] Wintersday

  • Wintersday is here! Kamadan, Lion's Arch, Droknar's Forge, and Ascalon City are decorated for the occasion. Over the coming days, holiday activities will begin as special guests arrive to join the festivities. Everything leads up to the big Wintersday celebration on January 1, which will take place every three hours in Lion’s Arch [sic] and Kamadan (on the hour in Lion’s Arch [sic] and 15 minutes past the hour in Kamadan). Be sure to collect candy cane shards for the big celebration!

[edit] Bug Fixes

  • Fixed a bug in the Bonus Mission Pack missions to make player armor equal across classes and armor levels.
  • Fixed a bug that caused Star Strike to be affected by Death Magic attribute.
  • Fixed a bug that gave players premature access to an area they hadn't previously visited.

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

  • Yuletide now sets all primary attributes to 0.

[edit] Update - Tuesday, December 11, 2007

[edit] Bug Fixes

[edit] Miscellaneous

[edit] Update - Friday, December 7, 2007

[edit] Bug Fixes

  • Fixed a bug that prevented holiday keys from working.
  • Fixed a bug that prevented players from changing weapon art with Tolkano.
  • Fixed the Journey to the North buff that caused Warrior attributes to be incorrectly assigned when a player wielded several weapon types.
  • Fixed a bug that caused candy canes to spawn in Kamadan.
  • Fixed a bug that caused only one Xunlai chest to spawn in Kamadan, Jewel of Istan.

[edit] Guild Wars Wiki notes

  • Added a button to the character select screen that brings you to the free GW:EN access key.
  • Made the button for the online store smaller.
  • The "Don't Feed the Dwarf" signpost and fence in Kamadan has been removed.

[edit] Update - Thursday, December 6, 2007

[edit] Lowered Level Access for Entry into Eye of the North

[edit] Updated PvP Rewards

[edit] Guild Hall

Three new NPC upgrades are available for guild halls. Members may speak to the Guild Lord in their hall to purchase these upgrades for their guild.

  • Canthan Ambassador: allows viewing of guild halls available for purchase
  • Guild Emblemer: allows the guild leader to change the guild's cape without leaving the guild hall.
  • Festival Hat Keeper: gives guild members access to an NPC who can remember and reproduce special festival hats they have acquired.

[edit] Bug Fixes

[edit] Miscellaneous

[edit] Guild Wars Wiki notes



[edit] Update - Thursday, November 29, 2007

[edit] Bonus Mission Pack

The Bonus Mission Pack has been enabled for those players who made qualifying purchases in the online store during the Bonus Mission Pack promotion.

  • To access the Bonus Mission Pack missions, speak to Durmand [Historian] in any of the major port cities: Lion's Arch, Kaineng Center, or Kamadan.
  • For each mission, you will receive a book that tells the story leading up to the mission, along with any weapons your character will use during that mission.
  • To launch the mission, equip any provided weapons and click the “enter mission” button found inside the story book.
  • The Bonus Mission Pack missions are all single player adventures where you play as the characters from each story book. You will become that character for the duration of the mission and your normal skill bar will be replaced with that character's set of skills.
  • Upon completing a Bonus Mission Pack mission, you will be returned to the port city you were in previously or to your character's home port city. Your story book will have three new pages added at this point, summarizing the events that occurred during the mission as well as the effect those events had on the Guild Wars world.
  • You can take completed books back to Durmand to have the stories authorized. You can then trade in authorized stories to one of the four story scribes (located next to Durmand in each port city) for a customized weapon from the historic period you witnessed during the mission. However, you will no longer be able to keep the book in your Xunlai storage once it has been authorized.
  • Completing each mission also unlocks “Discovery Mode” for that mission, adding three hidden, bonus goals for you to discover. For each bonus goal you complete, Durmand will give any one character on your account an additional authorized story. The additional stories can only be earned once for each account.

[edit] Skill Updates

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

[edit] Assassin

[edit] Mesmer

  • Clumsiness Clumsiness: increased recharge time to 7 seconds; decreased duration to 4 seconds.
  • Cry of Pain Cry of Pain: decreased recharge time to 12 seconds.
  • Empathy Empathy: increased damage to 10..55.
  • Overload Overload: increased non conditional damage to 5..40.

[edit] Bug Fixes

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

  • Added a Zaishen Chest to the Isle of the Nameless. This chest could be opened for free and gave a random gold drop or tome. It is unknown if this is a bug or not. After a second (undocumented) update, this appears to have disappeared.

[edit] Update - Wednesday, November 28, 2007

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

[edit] Update - Wednesday, November 21, 2007

[edit] Guild Wars In-Game Store Updates

[edit] Update - Friday, November 16, 2007

[edit] Guild Wars In-Game Store Updates

[edit] Bug Fixes

  • Fixed a bug that allowed players to exploit their pet's corpse.

[edit] Update - Thursday, November 15, 2007

[edit] Guild Wars In-Game Store Updates

  • Added In-Game Store support for both the Holiday and the Unlock Pack promotions. For more information on the promotions and the new Unlock Packs, please visit the In-Game Store or the Guild Wars website.

[edit] Imperial Herald

  • The Imperial Herald located in the Great Temple of Balthazar has been updated with new announcements about the Xunlai House, the Unlock Pack promotion, the $100,000 Tournament series, new Guild Wars merchandise, and the Wintersday contest.

[edit] Bug fixes

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

  • The text descriptions when calling status effects like conditions, enchantments, and stances have changed.
  • The text description of Hypochondria has been re-worded.
  • This update introduced a possible bug where many in-game NPCs have new (and sometimes incongruous) voice files.
  • The total size of the update is about 34mb using the -image shortcut command.

[edit] Update - Tuesday, November 13, 2007

[edit] Play Balance Updates

We will be evaluating the following changes over the course of this week. Additional adjustments may be made during this time period.

[edit] Assassin

[edit] Mesmer

  • Ineptitude Ineptitude: increased recharge time to 20 seconds.

[edit] Monk

[edit] Necromancer

[edit] Ranger

  • Barrage Barrage: increased damage to 5..20 damage.
  • Energizing Wind Energizing Wind: decreased duration to 1..31 seconds.
  • Magebane Shot Magebane Shot: increased disable time to 10 seconds; decreased recharge time to 5 seconds.
  • Player Pets: no longer leave exploitable corpses.

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

  • Many Korean accounts were permanently banned.
  • The new description for Black Lotus Strike states that it is now possible to hit a non-hexed foe, but not gain energy. In reality, the attack will fail if used on a non-hexed foe.

[edit] Update - Thursday, November 08, 2007

[edit] Skill Updates

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

[edit] Assassin

  • Recall Recall: when this Enchantment ends, it now disables all of the caster's Skills for 10 seconds.

[edit] Dervish

[edit] Elementalist

  • Shell Shock Shell Shock: decreased recharge time to 8 seconds. This Skill now has 25% armor penetration.

[edit] Mesmer

[edit] Monk

  • Blessed Light Blessed Light: increased heal amount to 10...114...140.
  • Cure Hex Cure Hex: now affected by Healer's Boon.
  • Glimmer of Light Glimmer of Light: decreased recharge time to 1 second; increased heal amount to 10...94...115.
  • Healer's Boon Healer's Boon: instead of an upkeep cost, this Skill now has a duration of 10...46...55 seconds and no longer ends after a number of Spells are cast.
  • Healing Breeze Healing Breeze: increased duration to 15 seconds; increased Health regeneration to 4...8...9.
  • Healing Ribbon Healing Ribbon: now affected by Healer's Boon.
  • Heal Party Heal Party: increased heal amount to 30...78...90.
  • Light of Deliverance Light of Deliverance: increased casting time to 2 seconds; decreased heal amount to 5...57...70; now affects all party members regardless of Health.
  • Restful Breeze Restful Breeze: increased duration to 8...16...18 seconds.
  • Vigorous Spirit Vigorous Spirit: decreased casting time to .25 seconds.
  • Word of Healing Word of Healing: this Skill can now target the caster; increased non-conditional heal amount to 25...125...150; decreased recharge time to 3 seconds.

[edit] Necromancer

  • Oppressive Gaze Oppressive Gaze: conditional effect now only triggers on foes who are below 50% Health.
  • Weaken Armor Weaken Armor: decreased Energy cost to 5; decreased casting time to 2 seconds; decreased recharge time to 5 seconds; changed the skill type to a Spell; functionality changed to: "Target foe has Cracked Armor for 5...17...20 second(s)."

[edit] Ranger

  • Energizing Wind Energizing Wind: increased Energy cost to 15; decreased duration to 30...78...90 seconds; decreased Spirit's level to 1...5...6.
  • Fertile Season Fertile Season: increased Energy cost to 15; decreased Health bonus to 50...130...150; decreased armor bonus to 8.
  • Magebane Shot Magebane Shot: functionality changed to: "If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for 5 seconds. This attack cannot be blocked."

[edit] Ritualist

[edit] Warrior

[edit] PvE-Only Skills

  • Winds Winds: fixed a bug that caused Winds (a Vanguard skill) to affect allies as well as foes.

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

[edit] Update - Thursday, November 01, 2007

[edit] Team Arena Map Updates

  • Temporarily added Hero Battle maps to the Team Arena map rotation. We will be evaluating the addition of these maps over the course of the week. Additional adjustments may be made during that time period.

[edit] Bug Fixes

  • Fixed a bug that placed some players in an English language district upon leaving a PvP mission even though they had previously set their district to a non-English language. (Note that in order to save a language district selection, players must first log out of the game while in their preferred language district.)
  • Fixed a bug that prevented some players from completing the Factions quest "Little Creatures" on Shing Jea Island.
  • Fixed a bug that displayed Pekk [Collector] as a Sentient Vine Collector rather than a Fungal Roots Collector.
  • Fixed a bug that removed several NPCs from Lion's Arch.

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

  • Halloween decorations and NPCs have been removed.
  • The Imperial Herald no longer mentions the Bonus Mission Pack. This is because the final date to become eligible for the pack was on October 31st.
  • The Hero Battle Maps have been introduced into the Random Arenas as well.



[edit] Update 2 - Friday October 26

[edit] Guild Wars Bonus Mission Pack Preparations

  • Made preparations for the final week of the Guild Wars Bonus Mission Pack Promotion. At approximately 12:01 AM (-7 GMT) on October 27, players will be able to check their Guild Wars account (using the in-game option "Edit Account") to determine whether they have qualified for the Bonus Mission Pack. Eligibility is not updated automatically. Account status will be updated periodically from Monday through Wednesday of next week.

[edit] Update - Friday, October 26, 2007

[edit] Bug Fixes

  • Fixed a bug that caused some Halloween NPCs to appear more than once.
  • Fixed a bug that caused deaths in the Costume Brawl to be added to a character's total death count. This fix does not retroactively remove deaths incurred while the bug was in effect.

[edit] Update 2 - Thursday, October 25, 2007

  • Fixed a bug that allowed the Costume Brawl skills to be used outside of the Costume Brawl.

[edit] Update - Thursday, October 25, 2007

When sunlight wanes to shadow
And mists fill nights once clear
'Tis time to think of monarchs
Who visit once a year.
Hail, Thorn, the king demented,
Whose laughter fills the air
Where cunning gifts are given
With wit and deadly flair!
And as the season passes
Remember what you've seen
In Lion's Arch and Kamadan
On this good Halloween.

[edit] Bug Fixes

  • Fixed a bug that caused the hunt rampage to display an incorrect duration in Hard Mode.
  • Fixed a bug that prevented the snowmen in the Secret Lair of the Snowmen from using their Hard-Mode exclusive skills.
  • Fixed an exploit that allowed players to access Account Storage in areas that have no Xunlai Agents.
  • Fixed a bug that occasionally prevented characters from receiving credit for kills in the Fissure of Woe quest "The Hunt".
  • Fixed a bug that prevented players from reporting teammates for leeching while in Random Arenas and Alliance Battles.
  • Fixed a bug that allowed players to have more siege devourers in their group than intended in some Eye of the North regions.
  • Fixed a bug that allowed players to use Lacerate to kill Polymock opponents.
  • Fixed a bug that prevented Domain of Anguish bosses from spawning once the quest "Mallyx the Unyielding" had been completed.
  • Fixed a bug in the Courtyard map of Heroes’ Ascent that allowed the gate levers to open and close the gates faster than intended.
  • Fixed a graphical bug that caused several character models and armor sets to appear as wireframes.

[edit] Miscellaneous

  • The Xunlai Tournament House NPC has returned to the Great Temple of Balthazar, Lion’s Arch, Kaineng Center, and Kamadan to reward players with Tournament prizes.
  • To more clearly distinguish items that are outside of combat range, the names of characters and items more than 1,000 feet away now appear in a dimmer color.

[edit] Guild Wars Wiki notes

[edit] Update - Saturday, October 20, 2007

[edit] Bug fixes

  • Fixed an exploit that could be used to crash the game for every player in an instance.

[edit] Guild Wars Wiki notes

  • This update had a bug which caused many players to be disconnected with "Error 7", and it was quickly followed by a second emergency build to fix the problem.

[edit] Update - Thursday, October 18, 2007

[edit] Bug Fixes

[edit] Miscellaneous

  • Removed an excessively large spawn of incubus that appeared in Arbor Bay while in Hard Mode.
  • The Dwarven Ghost allies revealed by the Light of Deldrimor skill are now more durable in Hard Mode.
  • Updated Factions pets so they increase in size when they evolve. This affects both new and existing pets.
  • Rewards gained by vanquishing an area are now visible in the player's Chat log.
  • Heroes will now only attack if they have weapons equipped

[edit] Update - Tuesday, October 16, 2007

[edit] Skill Updates

[edit] Assassin

  • Deadly Paradox Deadly Paradox: decreased the activation and recharge time of Assassin Skills to 33%.

[edit] Monk

[edit] Mesmer

[edit] Guild Wars Wiki notes

[edit] Update - Monday, October 15, 2007

  • Fixed a rare crash bug.

[edit] Update 3 - Friday, October 12, 2007

[edit] Bug Fixes

  • Fixed a bug that allowed players to repeat Eye of the North primary quests.

[edit] Update 2 - Friday, October 12, 2007

[edit] Bug Fixes

  • Fixed a bug that prevented some players from accessing Eye of the North Hard Mode.

[edit] Update - Friday, October 12, 2007

[edit] Eye of the North Hard Mode

Hard Mode has been introduced for Guild Wars: Eye of the North. Players who have completed the expansion can now try playing it again in Hard Mode for an additional challenge.

[edit] Accessing Hard Mode in Eye of the North

  • To gain access to Hard Mode in Eye of the North, you must first defeat the final primary quest in Normal Mode.
  • Once you defeat the Eye of the North quest "A Time for Heroes" with any character on your account, every level 20 character on that same account will have access to Hard Mode in Eye of the North.

[edit] Hard Mode Rewards in Eye of the North

  • Reputation point bonuses for completing primary quests and dungeons are 50% higher than in Normal Mode.
  • Reputation points received from bounties are approximately 50% higher than in Normal Mode.
  • Random loot found within final dungeon chests is doubled from what is given in Normal Mode.

[edit] Hero's Handbook and Master Dungeon Guide

  • Pages acquired for missions completed without a Hero’s Handbook in your inventory can now be added to a Hero’s Handbook. The cost is 100 gold per missing page. Similarly, pages for dungeons completed without a Master Dungeon Guide in your inventory can be added for 100 gold per missing page.
  • The following Eye of the North title NPCs can now update books with missing pages:
  • These NPCs now give rewards for any Hero’s Handbook or Master Dungeon Guide that has at least half of its pages. The rewards given for turning in one of these books are as follows:
Master Dungeon Guide rewards
Pages Rep (Normal) Rep (Hard) XP (Normal) XP (Hard) Gold (Normal) Gold (Hard)
9 11,000 16,500 22,000 33,000 2,200 3,300
10 12,000 18,000 24,000 36,000 2,400 3,600
11 13,000 19,500 26,000 39,000 2,600 3,900
12 14,000 21,000 28,000 42,000 2,800 4,200
13 16,000 24,000 32,000 48,000 3,200 4,800
14 18,000 27,000 36,000 54,000 3,600 5,400
15 21,000 31,500 42,000 63,000 4,200 6,300
16 25,000 37,500 50,000 75,000 5,000 7,500
17 30,000 45,000 60,000 90,000 6,000 9,000
18 40,000 60,000 80,000 120,000 8,000 12,000
Hero's Handbook rewards
Pages Rep (Normal) Rep (Hard) XP (Normal) XP (Hard) Gold (Normal) Gold (Hard)
8 2,000 3,000 4,000 6,000 400 600
9 3,000 4,500 6,000 9,000 600 900
10 4,000 6,000 8,000 12,000 800 1,200
11 6,000 9,000 12,000 18,000 1,200 1,800
12 8,000 12,000 16,000 24,000 1,600 2,400
13 10,000 15,000 20,000 30,000 2,000 3,000
14 12,000 18,000 24,000 36,000 2,400 3,600
15 15,000 22,500 30,000 45,000 3,000 4,500
16 20,000 30,000 40,000 60,000 4,000 6,000

[edit] Hall of Monuments

  • Miniatures no longer need to be customized when displayed in a player's Hall of Monuments.
  • Miniatures displayed in the Monument to Devotion are now marked as "dedicated" rather than "customized."
  • Players can use the Monument to Devotion to switch existing miniatures from being "customized" to being "dedicated."
  • Miniatures that have been dedicated in a Hall of Monuments cannot be dedicated again, but they can be used by any character.
  • To prevent trade scams, the Trade panel will warn you if someone tries to trade you a miniature that has already been dedicated.

[edit] Report Command

After reviewing the usage of the report command during last weekend’s test, we have decided to enable the command officially. The text describing the spamming and verbal abuse report commands have been updated to more clearly explain how they work. Players are never banned merely because of the volume of reports issued against them. Reports alert the GM team to review the actual chat logs of the reported player. The GM team then uses the same disciplinary policies that have always been applied to emailed reports of spamming and verbal abuse.

  • To use the report command, type "/report."
  • Targeting a player and typing /report or /report followed by a player's name opens a new Report Dialog panel. From this panel, you can report a chosen player for leeching, botting, spamming, using abusive language, or having an inappropriate character name. Reports will then be relayed to and reviewed by the Guild Wars Support team.
  • You can report a player for leeching if you are in the same Random Arena, Alliance Battle, or Competitive Mission as that player. If at least half your team reports the same player for leeching, that player will be stripped of XP and faction rewards for the battle. Note that you can only report members of your own party or team for leeching.
  • Reports of botting, spamming, abusive language, and inappropriate character names will be relayed to and reviewed by the Guild Wars Support team. Note that reporting a single player multiple times for the same offense will not expedite or influence support team attention.
  • A single account cannot use the /report command more than 50 times in a 24-hour period.

We will continue to monitor this feature and make further adjustments as necessary.

[edit] Underworld and Fissure of Woe Updates

  • When entering into these regions, players will now receive a Mission Objective list in their Quest Log. This list informs players how many quests they must complete to finish the regions for the purposes of full completion and credit for the Hall of Monuments.
  • Quests yet to be obtained are marked as "?????" in the Mission Objective list until they are discovered by at least one party member.
  • Chests now spawn upon completion of all quests in either of these regions.

[edit] Skill Updates

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

[edit] All

  • Decreased the Health of all Spirits by 50; allowed Burning to affect Spirits.

[edit] Assassin

[edit] Dervish

[edit] Elementalist

  • Ash Blast Ash Blast: increased damage to 35...59...65.
  • Chilling Winds Chilling Winds: increased damage to 25...45...50.
  • Conjure Frost Conjure Frost, Conjure Flame Conjure Flame, and Conjure Lightning Conjure Lightning: now directly increase the damage you do when you hit with an attack (previously, they dealt damage as a second, additional strike); decreased damage to 5...17...20.
  • Ebon Hawk Ebon Hawk: increased damage to 45...89...100.
  • Enervating Charge Enervating Charge: increased damage to 25...45...50.
  • Glyph of Swiftness Glyph of Swiftness: fixed a bug that increased the projectile speed.
  • Ice Spikes Ice Spikes: decreased recharge time to 10 seconds.
  • Searing Flames Searing Flames: increased Burning duration to 1...6...7 seconds.
  • Steam Steam: increased conditional damage to 40...88...100; increased damage to 25...61...70.
  • Stoning Stoning: increased damage to 45...93...105.
  • Ward Against Melee Ward Against Melee: increased Energy cost to 15; decreased duration to 5...17...20 seconds.

[edit] Mesmer

[edit] Monk

[edit] Necromancer

  • Angorodon's Gaze Angorodon's Gaze: decreased Energy returned to 12.
  • Chilblains Chilblains: now works on target foe instead of having a point-blank area of effect; decreased number of Enchantments affected to 1; increased casting time to 2 seconds.
  • Gaze of Contempt Gaze of Contempt: decreased recharge time to 15 seconds.
  • Putrid Bile Putrid Bile: fixed a bug that prevented the Health Bar from turning purple.
  • Rend Enchantments Rend Enchantments: decreased recharge time to 20 seconds.
  • Rigor Mortis Rigor Mortis: decreased recharge time to 20 seconds; decreased casting time to 1 second.
  • Rip Enchantment Rip Enchantment: decreased Health lost to 15...7...5.
  • Strip Enchantment Strip Enchantment: decreased recharge time to 15 seconds.

[edit] Ranger

[edit] Paragon

[edit] Warrior