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Game updates:June 2011

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[edit] Update - Thursday, June 30, 2011

[edit] Bug Fixes

  • Fixed a bug that caused players to crash after killing Dhuum.
  • Fixed a bug that caused Elementalist headgear to obscure their faces during character selection.
  • Fixed a bug that suppressed Health gains from displaying when using Healing Seed.
  • Fixed a bug that prevented Power Lock from properly disabling skills.

[edit] Guild Wars Wiki notes

[edit] Update - Thursday, June 16, 2011

[edit] Feature Updates

  • Additional alliance spies have been spotted near Fort Aspenwood and the Jade Quarry.

[edit] Bug Fixes

[edit] Update - Friday, June 10, 2011

[edit] Feature Updates

[edit] Update #2 - Thursday, June 9, 2011

[edit] Bug Fixes

[edit] Update - Thursday, June 9, 2011

[edit] Build Update

  • Ran a build to assist with back-end maintenance.

[edit] Guild Wars Wiki notes

  • The first update was added after completion of a hastily scheduled maintenance; this work lasted one hour, starting at midnight PDT (07:00 UTC).
    • A note announcing the maintenance work was posted less than eight hours in advance via Twitter and on the main website.
    • Players online at the time were kicked out without warning. (Usually, ArenaNet announces changes a few days in advance and sends a series of warnings in-game beforehand.)
    • ANet has not yet explained the urgency.

[edit] Update - Friday, June 3, 2011

[edit] Text Changes

  • Added missing localized text for the new PvP quests.

[edit] Update #2 - Thursday, June 2, 2011

[edit] Bug Fixes

  • Fixed a crash bug related to the new PvP quests.

[edit] Update - Thursday, June 2, 2011

[edit] Skill Changes

For more information on these changes, please see the Developer Updates page.

[edit] Features

[edit] Arena Updates

[edit] PvP Reward Updates

[edit] Title Updates

  • The Codex Title now awards points for every consecutive win in Codex Arena, starting with the second.
  • The Gladiator title now awards points for every consecutive win in Random Arena, starting with the second.

[edit] Automated Tournaments

[edit] Guild Wars Wiki notes

  • In addition to changing the type of faction rewarded through Alliance PvP formats, the amounts were also increased:
    • Fort Aspenwood now gives twice the faction for kills, twice the faction for completion of God's Vengeance on the Kurzick side, and 66.67% more faction for unique gates destroyed from Luxon side.
    • The Jade Quarry now gives 20% more faction for each piece of jade and twice the amount of faction for kills.
  • The number of Copper and Silver Zaishen Coins in an inventory slot now appears as gold text.
  • Despite the header, there were no skill changes in this update.
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