Game updates:May 2008
From Guild Wars Wiki
May 2008 updates
[edit] Update #2 - Thursday, May 8, 2008
[edit] Bug Fixes
- Fixed a crash bug.
[edit] Miscellaneous
- Corrected an issue with the Guild Wars updater. When you restart Guild Wars, the gray splash screen may appear an extra time. This is normal and will not recur after the update is applied.
[edit] Update #1 - Thursday, May 8, 2008
[edit] Updated Zaishen Rewards
- Added the new Zaishen title track, which can be displayed in the Hall of Monuments. Each rank in the Zaishen title track unlocks a new emote. To display the emote, enter /Zaishen or /Zrank once rank 1 or higher has been unlocked on the account.
- Added new monthly tonics to the Zaishen Chest. These new tonics will alternate each month.
- For more information on the additions to the Zaishen rewards, please visit:
- http://www.guildwars.com/competitive/tournament2008/zaishenrewards/
[edit] Automated Tournaments
- Updated Automated Tournament map rotations.
- Increased the number of tournament reward points awarded for Monthly Automated Tournaments to 4,500 for GvG, and 1,500 for 1v1.
[edit] Bug Fixes
- Fixed a bug that caused an infrequent crash when a Signet of Capture was used.
- Fixed a bug that caused Heroes to not use spells on allies under the effects of Spell Breaker, Shadow Form, and Obsidian Flesh.
- Fixed a bug that caused Assassin Heroes to occasionally attempt to use dagger skills when they did not yet meet the combo requirements.
- Fixed a bug that sometimes caused the Refined Jelly art to appear as white and become unstackable with other items of the same name.
[edit] Miscellaneous
- The Xunlai Tournament House NPC now offers prizes for the April tournament and can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
- Improved Hero AI for using the Necromancer skill Feast for the Dead.
- Improved Hero AI for using the Necromancer skill Taste of Death.
- Improved Hero AI for using the Monk skill Dwayna's Sorrow.
- Updated buff effects from Ritualist spirits to show the time remaining on the buff.
- Altered the text color for the Everlasting Tonics to green to better distinguish them from other drops found in the Zaishen Chest.
- Altered the icon colors for Beetle Juice Tonic, Transmogrifier Tonic, and Yuletide Tonic to prepare for new tonics to be added in the next year.
[edit] Guild Wars Wiki notes
- The Xunlai Tournament House NPC now tells you how many reward points you have won.
[edit] Update - Tuesday, May 6, 2008
[edit] Bug Fixes
- Closed an exploit that allowed some players to exceed allowed party size limits.
[edit] Update - Thursday, May 1, 2008
[edit] Guild vs. Guild
The Guild Battle rules which were altered in a previous update will remain in place including:
- Number of archers on Burning and Druid's Isle.
- NPC positioning on Warrior's Isle.
- Wards will continue to not protect Guild Battle NPCs.
- Certain Ritualist skills will continue to not affect or protect Guild Battle NPCs.
[edit] Skill Updates
Reverted temporary tournament changes to skills:
[edit] Assassin
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Assassin's Remedy: reverted Energy cost back to 5.
[edit] Mesmer
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Chaos Storm: reverted Energy cost back to 15.
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Energy Burn: reverted Energy drained to 3...7...8; reverted damage per Energy to 12.
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Energy Surge: reverted Energy drained to 3...7...8; reverted damage per Energy to 12.
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Fevered Dreams: reverted recharge back to 10 seconds.
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Fragility: reverted Energy cost back to 10.
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Hex Breaker: reverted skill type back to skill.
[edit] Elementalist
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Blinding Surge: reverted recharge back to 4 seconds; reverted Blindness duration back to 3...7...8 seconds.
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Glyph of Concentration: reverted number of spells affected back to 2.
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Lightning Orb: reverted skill back to applying Cracked Armor.
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Shockwave: reverted casting time back to .75 seconds.
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Ward Against Melee: reverted duration back to 5...17...20 seconds
[edit] Monk
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Aegis: reverted Energy cost back to 10.
[edit] Warrior
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Disarm: reverted time that attack skills are disabled back to 0...4...5 seconds; reverted recharge back to 12.
[edit] Ritualist
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Ancestors' Rage: reverted casting time back to .25 seconds.
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Death Pact Signet: reverted activation time back to 3 seconds.
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Flesh of My Flesh: reverted recharge back to 0 seconds.
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Splinter Weapon: reverted recharge back to 5 seconds.
[edit] Dervish
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Eremite's Attack: reverted activation time back to ¾ seconds.
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Mystic Sweep: reverted activation time back to ¾ seconds.
[edit] Paragon
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Ballad of Restoration: reverted recharge back to 20 seconds.
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Harrier's Toss: reverted activation time back to .5 seconds.
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Song of Restoration: reverted recharge back to 20 seconds.
[edit] Bug Fixes
- Fixed a bug that caused interrupted attack skills to occasionally deal damage.
- Fixed a bug with skills that convert damage from one type to another, such as Stone Striker and Greater Conflagration. The converted damage was working incorrectly with armor bonuses and penalties.
- Fixed a bug that allowed characters to occasionally Shadow Step while carrying a flag.
[edit] Miscellaneous
Created wiki pages for Asian language players to report localization bugs:
- Japanese: http://wiki.guildwars.com/wiki/User:Jason_Yu/Japanese_Localization_Bugs
- Korean: http://wiki.guildwars.com/wiki/User:Jason_Yu/Korean_Localization_Bugs
- Traditional Chinese: http://wiki.guildwars.com/wiki/User:Jason_Yu/Traditional_Chinese_Localization_Bugs
The wiki pages for the European localization bug reports are now hosted by the European community team:
- French: http://wiki.guildwars.com/wiki/User:Julien_Crevits/French_Localization_Bugs
- German: http://wiki.guildwars.com/wiki/User:Martin_Kerstein/German_Localization_Bugs
- Italian: http://wiki.guildwars.com/wiki/User:Martin_Kerstein/Italian_Localization_Bugs
- Spanish: http://wiki.guildwars.com/wiki/User:Peter_Verhelst/Spanish_Localization_Bugs

