Game updates:May 2008

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[edit] Update #2 - Thursday, May 8, 2008

[edit] Bug Fixes

  • Fixed a crash bug.

[edit] Miscellaneous

  • Corrected an issue with the Guild Wars updater. When you restart Guild Wars, the gray splash screen may appear an extra time. This is normal and will not recur after the update is applied.

[edit] Update #1 - Thursday, May 8, 2008

[edit] Updated Zaishen Rewards

  • Added the new Zaishen title track, which can be displayed in the Hall of Monuments. Each rank in the Zaishen title track unlocks a new emote. To display the emote, enter /Zaishen or /Zrank once rank 1 or higher has been unlocked on the account.
  • Added new monthly tonics to the Zaishen Chest. These new tonics will alternate each month.
For more information on the additions to the Zaishen rewards, please visit:
http://www.guildwars.com/competitive/tournament2008/zaishenrewards/

[edit] Automated Tournaments

[edit] Bug Fixes

  • Fixed a bug that caused an infrequent crash when a Signet of Capture was used.
  • Fixed a bug that caused Heroes to not use spells on allies under the effects of Spell Breaker, Shadow Form, and Obsidian Flesh.
  • Fixed a bug that caused Assassin Heroes to occasionally attempt to use dagger skills when they did not yet meet the combo requirements.
  • Fixed a bug that sometimes caused the Refined Jelly art to appear as white and become unstackable with other items of the same name.

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

  • The Xunlai Tournament House NPC now tells you how many reward points you have won.

[edit] Update - Tuesday, May 6, 2008

[edit] Bug Fixes

  • Closed an exploit that allowed some players to exceed allowed party size limits.

[edit] Update - Thursday, May 1, 2008

[edit] Guild vs. Guild

The Guild Battle rules which were altered in a previous update will remain in place including:

[edit] Skill Updates

Reverted temporary tournament changes to skills:

[edit] Assassin

[edit] Mesmer

  • Chaos Storm Chaos Storm: reverted Energy cost back to 15.
  • Energy Burn Energy Burn: reverted Energy drained to 3...7...8; reverted damage per Energy to 12.
  • Energy Surge Energy Surge: reverted Energy drained to 3...7...8; reverted damage per Energy to 12.
  • Fevered Dreams Fevered Dreams: reverted recharge back to 10 seconds.
  • Fragility Fragility: reverted Energy cost back to 10.
  • Hex Breaker Hex Breaker: reverted skill type back to skill.

[edit] Elementalist

[edit] Monk

  • Aegis Aegis: reverted Energy cost back to 10.

[edit] Warrior

  • Disarm Disarm: reverted time that attack skills are disabled back to 0...4...5 seconds; reverted recharge back to 12.

[edit] Ritualist

[edit] Dervish

[edit] Paragon

[edit] Bug Fixes

  • Fixed a bug that caused interrupted attack skills to occasionally deal damage.
  • Fixed a bug with skills that convert damage from one type to another, such as Stone Striker and Greater Conflagration. The converted damage was working incorrectly with armor bonuses and penalties.
  • Fixed a bug that allowed characters to occasionally Shadow Step while carrying a flag.

[edit] Miscellaneous

Created wiki pages for Asian language players to report localization bugs:

The wiki pages for the European localization bug reports are now hosted by the European community team:

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