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Game updates:May 2012

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[edit] Update #2 - Thursday, May 31, 2012

[edit] Bug Fix

  • Fixed a bug that prevented the June Flux from functioning as intended.

[edit] Update - Thursday, May 31, 2012

[edit] Bug Fixes

  • Fixed several crash bugs.

[edit] Update - Thursday, May 17, 2012

[edit] Alliance Battle Updates

  • Increased Alliance Battle score multiplier for Imperial faction gain from 4 to 10.
  • Decreased win bonus for Alliance Battles from 2000 Imperial faction to 1000 Imperial faction.
  • Increased underdog multiplier for Alliance Battles from 100% and 200% to 300% and 500%.
  • Increased Imperial faction per kill in Alliance Battles from 30 to 40.
  • Increase [sic] Balthazar faction per kill in Alliance Battles from 10 to 20.

[edit] Title Change

  • Decreased the title rank required to get maximum effectiveness from title-based PvE skills.

[edit] Environment Effect Update

  • Stone Spores (PvP): causes a 33% reduction in outgoing damage and healing, as well as -2 to all attributes. Additionally, areas affected by Stone Spores always remain active, instead of toggling on and off.

[edit] Miscellaneous

[edit] Guild Wars Wiki notes

  • Stone Spores was also changed to have the same description and effect as Stone Spores (PvP), except areas affected by Stone Spores toggle on and off, instead of always remaining active.

[edit] Update #2 - Friday, May 11, 2012

[edit] Bug Fix

  • Fixed a crash bug.

[edit] Update - Friday, May 11, 2012

[edit] Bug Fix

  • Fixed a crash bug.

[edit] External links

[edit] Update - Thursday, May 10, 2012

[edit] Automated Tournaments

[edit] Update - Thursday, May 3, 2012

[edit] PvP Updates

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