Gates of Kryta

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This is a mission entry. For information on the outpost, see Gates of Kryta (outpost).
Gates of Kryta
Campaign Prophecies
Region Kryta
Type Cooperative
Party size 6
Duration Medium
Preceded by To Kryta: Journey's End
Followed by Report to the White Mantle
Prince Rurik has passed, and it is now up to the player to get the survivors to a new home in Kryta. Unfortunately, doing so will require the player to aid in defeating an invasion of the undead.

Contents

[edit] Mission information

[edit] Objectives

Secure a safe place for your people to settle.

[edit] Walkthrough

Head south till you reach the village at (2). You will have to defeat all the undead at the gate for them to let you in. Once inside, talk to Justiciar Toriimo to open the southern exit to the village. After leaving the village, head over the bridge at the beach to meet up with Justiciar Hablion. Follow him and the other White Mantle to the north. At one point Justiciar Hablion will depart from the other Mantle and continue westward. Do not follow him. Instead stay with the other White Mantle soldiers. Clear the swamp (and mind its poison effect). Once you have eliminated all undead in the swamp, the final cutscene will trigger.

[edit] Bonus

Talk to the pig named Oink at point (1). It will follow you and this will enable you to take it back to its owner, Cheswick in the village at point (2). Follow the water north from the beach till point (3) where you will find the Orrian Text in a chest. Be aware that opening the chest will trigger a spawn of powerful Smoke Phantoms, as will carrying the text back to the village at point (2). Do not attempt to run through the spawned phantoms as their DPS will quickly cut down NPC's/allies. Stand and fight and the phantoms will drop quickly. Return the text to the Orrian Historian McClain (2) to complete the bonus.

Note: Oink is unique in such that the pig will attack your enemies and is invincible at the same time. Its damage output is low, but it could potentially fight your way to the village single-handedly.

Also, as a side note, if you head towards the building where Oink resides, go through the fence and around the house. You'll find a hill, go down the hill and a lone hell hound will sit there. If you attack or draw the aggro of the hell hound, many many foes will spawn. Upwards of 10-20 in a period of 5-10 seconds. Can be a good place for quick farming. Going solo, could reap as much as 1000 gold in 15-20 minutes.

[edit] Skill Recommendations

Holy damage will make things a lot easier, especially in Hard Mode, so try to take Judge's Insight or Heart of Holy Flame for converting attack damage to holy damage, and some other smiting skills. An Avatar of Balthazar dervish (or two...) will make this mission actually pretty easy in Hard Mode, as the dervish can do the tanking and deal significant holy damage as well.

[edit] Mission NPCs

[edit] NPCs

[edit] Foes

Drakes

Gargoyles

Undead

[edit] Bosses

[edit] Dialogue

Recruit: Do you think this will be like the standoff at the Temple of Mercy?
Veteran: I understand. But keeping this location safe is also important.
Recruit: This is bunk. Stuck here while everyone else is out fighting.
Veteran: Be patient. Your time will come.
Recruit: It's just that I feel so powerless here."
White Mantle Seeker: The scriptures speak of the walking dead. Soon the true seers will be revealed.

[edit] Cinematic dialogue

See Gates of Kryta (cinematics) for more information.

[edit] Notes

  • Players looking for the cartographer title can find a hidden path behind the house where Oink is found.
  • Complete exploration of this mission contributes approximately 1.4% to the Tyrian Cartographer title.
  • In Hard Mode after you talk to Justiciar Hablion he tends to run into the undead mobs and die causing the mission to fail. Clearing the swamp before talking to him or protecting him with spells should be done to avoid failure.
  • Another way is to not talk to him at all. Just go ahead and clear the swamp, kill his brother. Once this is done the cinematic will start and the mission will be over.
  • You can power level at the start of the mission. Have Oink follow you and continue to the path behind him. At the bottom of the hill you will find a Hellhound. Attacking it will cause more undead to appear. Run back and the undead will crowd around Oink, allowing you to easily kill them.

Prophecies missions
The Great Northern Wall » Fort Ranik » Ruins of Surmia » Nolani Academy » Borlis Pass » The Frost Gate » Gates of Kryta » D'Alessio Seaboard » Divinity Coast » The Wilds » Bloodstone Fen » Aurora Glade » Riverside Province » Sanctum Cay » Dunes of Despair and Elona Reach and Thirsty River » Augury Rock » The Dragon's Lair » Ice Caves of Sorrow » Iron Mines of Moladune » Thunderhead Keep » Ring of Fire » Abaddon's Mouth » Hell's Precipice

Missions in Kryta
D'Alessio SeaboardDivinity CoastGates of KrytaRiverside ProvinceSanctum Cay
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