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Ghost
From Guild Wars Wiki
Ghosts are the souls of formerly living creatures. They can be recognized by their translucent appearance and their typically greenish skins. Almost all ghosts are non-fleshy, i.e. they are invulnerable to certain conditions and leave invisible non-exploitable corpses.
[edit] List of hostile NPCs
- Vulnerable to holy damage
- Only during Hell's Precipice
- Only during Jedur, the Youngest Child, Misela, the Middle Child, and Mutu, the Oldest Child
- Only during The Last Patrol and Gate of Madness
[edit] Notes
- Although spirits appear similar (both can have translucent, greenish skins), they are different creature types.
- Many ghosts have increased armor against physical damage.