Harbinger of Nightfall

From Guild Wars Wiki

(Redirected from Harbringer of Nightfall)
Jump to: navigation, search
Harbinger of Nightfall
Affiliation Torment creatures
Type Demon
Profession Warrior Warrior
Level(s) 28 (30)
Campaign Nightfall

The Harbinger of Nightfall is the final boss-like foe that appears in the Nundu Bay and Jennur's Horde missions.

[edit] Missions

[edit] Skills

[edit] Jennur's Horde

[edit] Nundu Bay

[edit] Items dropped

[edit] Dialogue

"Yes, weak mortals. Come to me. You will provide precious amusement, and your death will herald a beginning to Nightfall."

[edit] Notes

  • Nundu Bay mission
    • When fighting this creature, you will have to hex it with Vial of Purified Water, which is a projectile hex, in order to do any damage.
    • Also, it is advisable to bring at least two human players as the vial only lasts for 10 seconds but has a recharge of 15 seconds.
    • Unlike the Harbingers of Twilight, this one takes half damage from all sources.
    • The Harbinger of Nightfall does have natural boss health regeneration, but as its HP are prevented from changing in any way unless it is hexed with Vial of Purified Water, this (as well as healing from its Margonite allies) will only make a difference while the purified water affects it.
  • Jennur's Horde mission
    • In this mission, the Harbinger of Nightfall can only be damaged by the Light of Seborhin.
    • Unlike the normal Harbingers, this Harbinger requires 3 lights of Seborhin to kill it. The third light will always kill the Harbinger even if it has received healing in-between uses.
    • The Harbinger of Nightfall has no inherent health regeneration, and any healing skills used on him will be nullified.
Personal tools