Health degeneration
From Guild Wars Wiki
Health degeneration is a constant loss of a character's health, signified by arrows to the left of the number of current health in the health bar. For each pip/arrow of degeneration your character loses 2 health per second.
Keep in mind degeneration caps at -10 pips.
Health degeneration does not count as damage.
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[edit] Notes
- Health degeneration can come from several different sources, such as hex spells or conditions
- Vampiric weapons give Life Stealing on each hit but the user's health will have a permanent degeneration of one pip, even when not fighting.
- Animated minions have inherent health degeneration.

