Health loss
From Guild Wars Wiki
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Health loss is the decrease of health. Health loss can be caused by seven different mechanics:
- Damage.
- Health degeneration.
- Sacrifice.
- Life stealing.
- Health decrease due to a decrease in maximum Health.
- The loss of all health due to an instant death effect.
- Direct health loss which does not fit into any of the above categories.
[edit] Direct health loss
Often health loss is used to refer specifically to this final category of health loss. When a skill's description refers to health loss, this is the type of health loss it refers to. The following skills cause direct health loss.
[edit] Health loss on ally
[edit] Health loss on self
- Enchantment Spells
Order of Apostasy (Elite) - for each Monk enchantment removed
Order of Undeath (Elite) - lose 2% of your maximum Health every time your minions hit
Illusion of Weakness - Health loss is regained when damage drops your Health below 25% of your maximum
Ether Prodigy (Elite) - for each point of energy you have, when it ends
Lyssa's Haste - for each second while moving
- Spells
Infuse Health - lose half your current Health
Rend Enchantments - for each Monk enchantment removed
Flesh of My Flesh - lose half your current Health
[edit] Health loss on foe
- Hex Spells
Spoil Victor (Elite) - whenever target foe attacks or casts a spell on a creature with less Health
- Skills
Enfeebling Touch - also inflicts weakness
- Spells
Grenth's Balance (Elite) - if target foe has more Health, it loses Health; if you have more Health, you lose Health

