|Allowed levels (Zaishen Challenge and Elite)||Any|
|Allowed levels (normal)||20|
The map has a short path to the opposing team's starting area. Heroes' Crypt sports an accessible raised area above an obelisk, and also has a small, lowered section below the main arena. There are no environmental effects in this arena. In Random Arenas, each team's starting area spawns a flag; players can control the obelisk by placing their flag on the Obelisk Flag Stand. In Zaishen Challenge and Zaishen Elite, the flags do not spawn.
Annihilation: To be victorious, at least one player on your team has to be alive after he/she has killed the last opponent.
- Obelisk control gives a considerable advantage over the other team in this map, so make sure to capture it early in the match.
- The raised area above the obelisk gives a height advantage to ranged weapons.
- If you are being attacked from the above area by projectiles while you are below it, hug the walls for their projectiles to be obstructed.
|Annihilation arenas:||Amnoon Arena • Ascalon Arena • Churranu Island Arena • D'Alessio Arena • Fort Koga • Petrified Arena • Shing Jea Arena • Shiverpeak Arena • Sunspear Arena|
|Obelisk Annihilation arenas:||Brawler's Pit • Heroes' Crypt|
|Priest Annihilation arenas:||Seabed Arena|
|Kill Count arenas:||The Crag|
|Out of rotation arenas:||Ahmtur Arena|