Horde of Darkness
From Guild Wars Wiki
This article is about a quest. For the NPCs with the same name, see Horde of Darkness (npc).
| Horde of Darkness | |
|---|---|
| Section | Primary Quests |
| Given by | Priest Kehmtut in Bone Palace (The Desolation) |
| Preceded by | A Deal's a Deal |
| Followed by | Ruins of Morah |
| Campaign | Nightfall |
| Type | Primary quest |
| Maps | |
| (Click to enlarge) | |
Contents |
[edit] Quest information
[edit] Objectives
- Teach your great wurm to siege by devouring an elder siege wurm.
- Destroy the Horde of Darkness guarding access to the Ruins of Morah by using Junundu Siege.
- Strike down the Solitary Colossus with your wurm siege attacks to create a path to the Ruins of Morah.
- Speak with Captain Mehhan.
- See Captain Mehhan for your reward.
[edit] Reward
- 2,500 Experience
- 200 Gold
- 30 Lightbringer Points
[edit] Walkthrough
The quest indicator points to Joko's Domain, so travel through this zone northwards to The Shattered Ravines. However, if you already have the outpost Lair of the Forgotten, it is simpler to go from here. The elder siege wurms that you must "devour" are located to the north east of The Shattered Ravines, in an area with sulphuric sands.
Once in The Shattered Ravines head northeast to the elder siege wurms location. There can be desert wurms in the same location as the elder wurms. If this happens try to pull the desert wurm away to fight it alone. After defeating the wurms, you receive Junundu Siege automatically. You do not actually have to devour the elder siege wurms.
Map travel back to the Bone Palace and then enter The Alkali Pan and assume junundu form again. (Travelling north in human form leads to dead-ends.) Travel west around the rock and northward to find the three groups of Horde of Darkness. The Horde of Darkness patrols do intercept the patrols of other mobs nearby and there are several desert wurms in the area. So take groups on with some care. Each Horde of Darkness is immune to damage but that done by Junundu Siege and will require several sieges attacks to be killed. Kill all three groups of Horde of Darkness.
The final task is to defeat the Solitary Colossus located at the foot of a bridge leading to the Ruins of Morah. In Junundu form you use Junundu Siege from outside of the northwest corner of the crumbled building ahead of you. This ranged attack allows you to defeat the colossus easily. Go around the building to return to human form, cross the bridge, and speak to Captain Mehhan for your reward.
[edit] NPCs
[edit] Foes
1 (22) Solitary Colossus (in the Alkali Pan)
28 (30) Elder Siege Wurm (in the Shattered Ravines)
[edit] Dialogue
[edit] Initial dialogue
Priest Kehmtut
- "To finish this business, you will need firepower like you have never wielded before. The force you just defeated is nothing compared to what now rises in the Alkali Pan. To reach Varesh, you must face the Horde of Darkness... the very Margonites who fought the gods when Abaddon stormed the gates of heaven. Do not despair. The great wurms wield great power. Travel north to the Shattered Ravines where you will find elder siege wurms. Kill them and allow your great wurms to devour their carcasses, imbuing them with the carnal knowledge of how to use siege attacks. This is your only chance against the Horde. If you fail, the Horde of Darkness will spill forth across the world like an eternal shadow, and forever the eternal darkness shall reign. You living folk might want to see to that."
"Yes. Yes, we really should see to that. Good idea."
"God-battling demons and fire-spitting wurms, huh? Maybe later. First, I think I should go have a nice lie-down."
- When asked about quest: "Before you battle the Horde of Darkness in the Alkali Pan, you must first travel north to the Shattered Ravines and teach your wurms how to shoot long range siege attacks. Fill their bellies with elder siege wurms and they will learn this awesome power."
[edit] Intermediate dialogue
- Captain Mehhan
You are the ones Morgahn has sided with? It is good to see such bright heroes in a time of total darkness. Ah, I see you can tell I have been touched by Varesh's dark god, Abaddon. Yes. It is true. I was left behind when Varesh sent her forces into Vabbi to hunt the Sunspears. As more and more of her army received the dark god's "blessing," some were driven mad while others committed suicide rather than suffer the madness. I had to stay strong even as I descended into darkness. I knew Morgahn would need good men if he were to ever return. So, I remained with Varesh as she crossed the Desolation and seized the Bone Palace. Varesh then pushed on toward the Mouth of Torment, where she now performs her dark ceremony even as we speak. As the ceremony swelled, the strongest creatures I've ever encountered rallied for battle. That was the Horde of Darkness you just decimated. Abaddon only knows what you will face next. I was left in charge of Varesh's final line of defense but, as you can see, I am at Morgahn's service, not hers. What would you have of me?"
We must reach the Mouth of Torment.
- Of course. I am here to serve Morgahn. I've seen what Varesh's dark god plans for this world; it is not what I would want for my children... or anyone else. Even though I've been "blessed," that doesn't mean I cannot fight this battle to the end. Let me know when you are ready.
We are ready. (sent to Ruins of Morah (cinematics))
We are not ready yet.
[edit] Reward dialogue
Captain Mehhan
- "Please take this with my thanks. You see, Morgahn and I were close friends, even though his father was a high-ranking noble and mine just a simple guard captain. We both worship Lyssa and grew up viewing the world in much the same way. He and I have seen more than our share of dire situations and have saved each other's lives more times than either of us care to remember. I would follow him into the depths of the Realm of Torment if he so commanded. It is a shame Varesh and Bayel could not inspire that loyalty."
[edit] Notes
- You will receive Junundu Siege during the course of this quest, or when you complete the quest if you take the shortcut (see next note).
- There is a shortcut for this quest. If you get a player with Junundu Siege to help you, they can kill the Horde of Darkness and the Solitary Colossus for you, allowing you to complete the quest without going to get the the siege skill first.
- There may be a Desert Wurm in the cave before the Elder Siege Wurms. Ensure he is not there or kill it before going for the wurms, or it may pop out in the middle of the fight.
- If active, this quest prevents the spawning of Saushali the Frustrating in the Shattered Ravines.
- Since you are headed in that direction, get the Strange Bedfellows followed by Under New Management quests from Palawa Joko to complete along the way.

