Human
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One of the most widespread and influential species in Tyria are Humans.
Contents |
[edit] Tyria
Humans have been on the Tyrian continent since 205 BE / 305 CC / -5 DR.
In Tyria, the four most prominent human organizations are the nation of Ascalon, the White Mantle, the Shining Blade and the Lionguard.
During the Guild Wars, the Human empires of Ascalon, Kryta and Orr were at war. Thanks to the Charr threat, the Guild Wars ended. The Krytan Royal family was replaced by the White Mantle. The White Mantle and Ascalon are on peaceful terms, although King Adelbern of Ascalon does not trust the Krytans. The Shining Blade is opposed to the practices of the White Mantle and aims to remove them from power.
There are other human groups such as bandits but these are too small and numerous to list.
[edit] Ascalon
Once a vast and prosperous nation, Ascalon now lies in ruins, its population diminished. The majority of Ascalonians live in the now ruined Ascalon City, ruled by King Adelbern during the Prophecies campaign and Eye of the North expansion. At some point between the expansion and Guild Wars 2, Ascalon is finally lost to the Charr, when Ascalon City fell and the Charr moved into Ascalon permanantly. What was left of the Ascalonians were forced back to the Ebonhawke fortress and to Kryta.
[edit] The Ascalon Army
The defenders of Ascalon and hugely outnumbered by the Charr.
[edit] Ascalon Vanguard
An elite division of the Ascalon army, under the control of Prince Rurik before his death. Their aims were to take the fight to the Charr, instead of hiding behind the wall. In Prophecies they manage to retake Piken Square from the Charr in an attempt to push north.
[edit] Ebon Vanguard
The Ebon Vanguard were originally part of the Ascalon Vanguard. They were forced north into the Far Shiverpeaks after being cut off from Ascalon. They built up their forces with rescued Ascalonians and refugees. Before the death of King Adelbern they acted to divert Charr forces from Ascalon by disrupting supply lines, and carrying out raids.
[edit] Kryta
During the Prophecies campaign, the White Mantle were the undisputed rulers of Kryta. At some point between the Prophecies campaign and Eye of the North the conflict between the White Mantle and the Shining Blade escalated into a civil war.
[edit] The Lionguard
Based in Lion's Arch and lead by Firstwatch Sergio, the Lionguard were Kryta's elite guards. Currently, they act primarily as a police force. It is currently not known if the Lionguard are involved in the Krytan civil war.
[edit] The Shining Blade
Krytan rebels based in the Maguuma Jungle.
[edit] The White Mantle
Founded by Saul D'Alessio, the White Mantle worship the Unseen Ones, and oppose the Old Gods, who they refer to as "the false gods". When the Charr invaded Kryta and the surviving members of the royal family fled, the White Mantle repelled the invasion and rose to power in Kryta. They are currently serve as the government and military of Kryta, as well as one of the police forces along with the Lionguard.
[edit] Orr
Its unknown what the Orrian army was called, but Orr was destroyed by Vizier Khilbron in the the Cataclysm.
[edit] Cantha
Cantha is the earliest known human settlement, dating back to the late pre-imperial era, 276 years before the start of the Canthan Calendar.
[edit] Canthan Organisations
[edit] Celestial Ministry
The Celestial Ministry is the main bureaucratic organisation in the Canthan government. The ministry has grown corrupt and inefficient, and the emperor is apparently unable to reform the bureaucracy.
[edit] Criminal guilds
The Crimson Skull, Am Fah and Jade Brotherhood are Canthan guilds involved in criminal activities.
[edit] The Xunlai
The Xunlai, involved in Storage and tournament sponsorship, are based in Cantha.
[edit] Kurzicks
- The Kurzicks are typically described as gothic looking. They inhabit the Echovald Forest and are divided into several houses. Their main tools of war are the Juggernauts, humans transformed with magic, amber and jade into strange treelike creatures.
- They are mortal enemies of the Luxons.
[edit] Luxons
- The Luxons are a nomadic people, who inhabit the Jade Seas. Their people are divided among three sub clans. The Luxons make use of Siege Turtles, which are Giant Turtles who have a cannon (which fires jade) attached to their shell.
- They are mortal enemies of the Kurzicks.
[edit] Elona
Humans have been in Elona since 205 BE / 305 CC (Cantha/n year's) / -5 DR.
[edit] Istan
The allies of the Order of the Sunspears, they inhabit a small island off the north east coast of Kourna. They are revered for having a powerful navy. Science and art pervade much of their culture. An ancient kingdom's monuments remain scattered throughout the island nation.
[edit] Kourna
A land that resembles the savannas of Africa. Inhabited by farmers and militia. They have the prominent military in Elonia.
[edit] The Kournan military
The military of Korurna. Commanded by Varesh Ossa. They are one of the main enemies in the Nightfall campaign.
[edit] Vabbi
Ruled by the Merchant Princes of Vabbi, Prince Mehtu the Wise, Prince Bokka the Magnificent, and Prince Ahmtur the Mighty.
This region is surreal in nature with floating plants and luxurious waterfalls, all created by magic. The princes who rule here rose to prominence through trade and deeds rather than by a noble bloodline like the Ossa's. They poses much of the wealth of Elonia and live lives of luxury and trade.
[edit] Corsairs
Corsairs are pirates that harry the coasts of Istan, but are continuously pushed back by the Order of the Sunspears.
[edit] The Order of the Sunspears
The Order of the Sunspears is an Istan-based Organization that fight the forces of evil all over Elona.
[edit] The Order of Whispers
The Order of Whispers is a organization secretly based in Vabbi, sworn to destroy demons, the undead, and the fallen god Abaddon. They are the ones who contained Palawa Joko in his own statue. They are clad in red cloaks, and led by the Master of Whispers
[edit] Human offshoots
The following creatures used to be human, or are descended from humans.
- The Druids
- Some Afflicted
- Some Demons, including the Margonites
- Some Eternals
- Some Undead, including the Lich
- The Juggernauts
- The Wardens (suspected)
- The Norn (implied)
| Announced playable races of Guild Wars 2 |
|---|
| Asura • Charr • Human • Norn • Sylvari |

