Ice Floe
From Guild Wars Wiki
| Ice Floe | |
|---|---|
| | |
| Campaign | Prophecies |
| Region | Southern Shiverpeaks |
| Type | Explorable area |
| Exit(s) | Frozen Forest Marhan's Grotto Thunderhead Keep |
| Images | |
| Map of Ice Floe | |
| Boss spawns in Ice Floe | |
| Collector locations in Ice Floe | |
Contents |
[edit] Getting there
You can enter this area from the Thunderhead Keep or Marhan's Grotto outposts.
[edit] NPCs
[edit] Collectors
[edit] Foes
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22 (26) Ice Imp
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24 (26) Jade Armor
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24 (26) Jade Bow
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24 (26) Mursaat Mesmer
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24 (26) Mursaat Elementalist
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24 (26) Mursaat Monk
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24 (26) Mursaat Necromancer
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20 (26) White Mantle Priest
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20 (26) White Mantle Seeker
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20 (26) White Mantle Zealot
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24 (26) Pinesoul
[edit] Bosses
Mursaat, 4 of 6 will randomly spawn
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28 (30) Jade Armor → Devastating Hammer
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28 (30) Jade Bow → Oath Shot
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28 (30) Mursaat Mesmer → Energy Surge
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28 (30) Mursaat Elementalist → Thunderclap
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28 (30) Mursaat Necromancer → Life Transfer
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28 (30) Mursaat Monk → Aura of Faith
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28 (30) Skitt Skizzle → Mind Freeze
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28 (30) Gambol Headrainer → Energy Drain
28 (30) Frostbite → Signet of Judgment
[edit] Notes
- Fully exploring this area adds approximately 1.7% towards the Tyrian Cartographer title.
- To vanquish this area, one must defeat around 199-223 monsters.
- If you plan to vanquish, you should consider bringing a Powerstone of Courage due to a large number of Ice Imps and Mursaat. Another good suggestion is bringing someone with Spoil Victor and Arcane Echo; some groups of Mursaat will have 2 Mursaat Monks and you can use Spoil Victor on 4-5 other Mursaat. The monks will heal them and they should fall down quite easily. Also consider having a 600/Smiter cut down the group size before the rest of the party goes into attack the foes the 600 cannot defeat.

