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Icy Veins/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists.

[edit] As of April 10th, 2007

  • Increased Energy cost to 10.

Elite Hex Spell. Target foe is struck for 10...74...90 cold damage. For 10...30...35 seconds, if target foe dies all nearby foes are struck for 20...92...110 cold damage.

Concise description

Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage.

Progression
Cold damage
upon death
0
10
10
20
1
15
12
26
2
21
13
32
3
26
15
38
4
31
17
44
5
37
18
50
6
42
20
56
7
47
22
62
8
53
23
68
9
58
25
74
10
63
27
80
11
69
28
86
12
74
30
92
13
79
32
98
14
85
33
104
15
90
35
110
16
95
37
116
17
101
38
122
18
106
40
128
19
111
42
134
20
117
43
140
21
122
45
146


[edit] As of October 25th, 2006

  • Decreased recharge time to 5 seconds.

Elite Hex Spell. Target foe is struck for 10...74...90 cold damage. For 10...30...35 seconds, if target foe dies all nearby foes are struck for 20...92...110 cold damage.

Concise description

Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage.

Progression
Cold damage
upon death
0
10
10
20
1
15
12
26
2
21
13
32
3
26
15
38
4
31
17
44
5
37
18
50
6
42
20
56
7
47
22
62
8
53
23
68
9
58
25
74
10
63
27
80
11
69
28
86
12
74
30
92
13
79
32
98
14
85
33
104
15
90
35
110
16
95
37
116
17
101
38
122
18
106
40
128
19
111
42
134
20
117
43
140
21
122
45
146


[edit] Original skill

Elite Hex Spell. Target foe is struck for 10...74...90 cold damage. For 10...30...35 seconds, if target foe dies all nearby foes are struck for 20...92...110 cold damage.

Concise description

Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage.

Progression
Cold damage
upon death
0
10
10
20
1
15
12
26
2
21
13
32
3
26
15
38
4
31
17
44
5
37
18
50
6
42
20
56
7
47
22
62
8
53
23
68
9
58
25
74
10
63
27
80
11
69
28
86
12
74
30
92
13
79
32
98
14
85
33
104
15
90
35
110
16
95
37
116
17
101
38
122
18
106
40
128
19
111
42
134
20
117
43
140
21
122
45
146


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