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Intensity
From Guild Wars Wiki
Intensity
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Skill. For 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 60...70% of that damage to all other foes in the area.
- Concise description
Skill. (10 seconds.) The next time you deal elemental damage with a spell, other targets in the area take 60...70% of that damage.
| Progression | |
|---|---|
|
% Damage
|
0 60
1 62
2 64
3 66
4 68
5 70
6 70
7 70
8 70
9 70
10 70
|
[edit] Acquisition
[edit] Notes
- Intensity's area of effect damage triggers on just one foe from the next elemental damage you deal, regardless of source. If you hit multiple foes, only the target is affected, e.g. the skill only affects one of Lava Arrows three projectiles.
- The damage ignores armor.
- This skill can be activated while moving or activating another skill; you can also use it after you cast the spell to be intensified, e.g. Meteor Shower → Intensity.
[edit] Trivia
- The functionality of this skill has changed since its introduction; see its skill history for details.
