Invoke Lightning/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Invoke Lightning.

September 13, 2012[edit]

  • The exhaustion mechanic is now referred to as Overcast.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration.

Concise description
Elite Spell. Deals 10...74...90 lightning damage. Hits two foes near target. 25% armor penetration.



January 05, 2012[edit]

  • Now always causes 5 Exhaustion instead of conditionally causing 10 Exhaustion.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration.

Concise description
Elite Spell. Deals 10...74...90 lightning damage. Hits two foes near target. 25% armor penetration.



March 22, 2011[edit]

  • Decreased damage to 10...74...90; decreased recharge to 6 seconds.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Concise description
Elite Spell. Deals 10...74...90 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted.


Progression
0
10
1
15
2
21
3
26
4
31
5
37
6
42
7
47
8
53
9
58
10
63
11
69
12
74
13
79
14
85
15
90
16
95
17
101
18
106
19
111
20
117
21
122


December 9, 2010[edit]

  • Decreased activation time to 1 second; decreased recharge to 8 seconds.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...82...100 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...82...100 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Concise description
Elite Spell. Deals 10...82...100 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted.


Progression
0
10
1
16
2
22
3
28
4
34
5
40
6
46
7
52
8
58
9
64
10
70
11
76
12
82
13
88
14
94
15
100
16
106
17
112
18
118
19
124
20
130
21
136


August 6, 2009[edit]

  • Reduced recharge to 10 seconds.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...82...100 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...82...100 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Concise description
Elite Spell. Deals 10...82...100 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted.


Progression
0
10
1
16
2
22
3
28
4
34
5
40
6
46
7
52
8
58
9
64
10
70
11
76
12
82
13
88
14
94
15
100
16
106
17
112
18
118
19
124
20
130
21
136


Original[edit]

Elite Spell. Target foe and up to two other foes near your target are struck for 10...82...100 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Elite Spell. Target foe and up to two other foes near your target are struck for 10...82...100 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an enchantment, this spell causes Exhaustion.

Concise description
Elite Spell. Deals 10...82...100 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted.


Progression
0
10
1
16
2
22
3
28
4
34
5
40
6
46
7
52
8
58
9
64
10
70
11
76
12
82
13
88
14
94
15
100
16
106
17
112
18
118
19
124
20
130
21
136


  • Because this skill causes Overcast after the spell is successfully cast, it is unaffected by the overcast-doubling effect of Equinox.