Isle of Wurms
From Guild Wars Wiki
| Isle of Wurms | |
|---|---|
| | |
| Region | The Desolation |
| Environment Effects | None |
| Map | |
| | |
[edit] Overview
Isle of Wurms is a Desolation-styles guild hall introduced in Guild Wars Nightfall.
[edit] Map Layout
Between each base are two paths. The Flag Stand is located on the northern path, which is also the shortest route into the other team's base. This is also where the NPCs go during VoD. A Health shrine with Alliance Battle-style capture methods dominates the southern path.
[edit] Map Mechanics and Rewards
- A Guild Thief is requires to open the other team's gate before VoD.
- The Guild Thief counts as one party member while capturing the Health Shrine.
- The Health Shrine gives all members of its controlling team an extra 120 maximum health.
- This map follows all regular GvG rules in addition to the ones listed here.

