List of Junundu skills
From Guild Wars Wiki
A Junundu skill is a skill that is only available in a Junundu, and is also the only skill (aside from Signet of Capture) that they can use. When a character enters a Junundu, all their skills will be replaced with the appropriate Junundu skills.
Because Junundu are used by all professions, the skills are not tied to any attribute.
When a character brings Signet of Capture and enters a Junundu, the Signet of Capture will remain instead of being replaced with the correct Junundu skill for that slot. This is because there are a few elite skills that can only be captured on the sulfur. When this skill is captured, it instantly becomes replaced with the correct Junundu skill. Some characters bring a Capture Signet with them when only using Junundu in an area, such as when farming Sunspear and Lightbringer promotion points, over their 8th slot to prevent them from accidentally using Leave Junundu.
[edit] List of Junundu skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Blinding Breath | Skill. All adjacent foes are struck for 400 damage and are Blinded for 15 seconds. | 10 | 1 | 2 | Nightfall | ||
| Burning Breath | Skill. Spit a burning projectile at target foe that strikes for 250 fire damage and sets that foe on fire for 5 seconds if it hits. This skill cannot be used on nearby foes. | 5 | 2 | 2 | Nightfall | ||
| Choking Breath | Skill. Target foe and all adjacent foes are interrupted. Any interrupted foe who was casting a spell is knocked down for 4 seconds. | 5 | 1 | 1 | Nightfall | ||
| Junundu Bite | Skill. Target touched foe is struck for 375 piercing damage. If you strike a knocked down foe, you gain 500 Health. | 1 | 8 | Nightfall | |||
| Junundu Feast | Skill. Exploit one adjacent corpse. Junundu Feast is replaced with Choking Breath, Blinding Breath or Burning Breath for 30 seconds. | 5 | 2 | Nightfall | |||
| Junundu Siege | Elite Skill. Spit a projectile at target foe. It strikes for 400 earth damage and knocks down target foe if it hits. This Skill cannot be used on nearby foes. | 5 | 2 | 8 | Nightfall | ||
| Junundu Smash | Skill. All adjacent foes are struck for 250 damage and knocked down for 4 seconds. | 4 | 2 | Nightfall | |||
| Junundu Strike | Skill. Target touched foe is struck for 150 piercing damage. You gain 75 Health. | 1 | 4 | Nightfall | |||
| Junundu Tunnel | Stance. For 10 seconds, you move 66% faster. This skill ends if you use a skill. When this skill ends, all adjacent foes are knocked down for 3 seconds. | 5 | 30 | Nightfall | |||
| Junundu Wail | Skill. Resurrect all dead junundu within earshot. If there are no enemies within earshot, gain 500 Health for each junundu in range. | 15 | 3 | 10 | Nightfall | ||
| Leave Junundu | Skill. The junundu releases you from its jaws. | ¼ | Nightfall | ||||
| Unknown Junundu Ability | Elite Skill. You have not taught your junundu to perform this skill. | 5 | 2 | 8 | Nightfall |
[edit] Notes
- Unknown Junundu Ability becomes Junundu Siege after completing the quest Horde of Darkness
- Junundu Feast becomes either Choking Breath, Blinding Breath or Burning Breath (at random) after use.













