Blood Magic

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Blood Magic is a necromancer secondary attribute.

No inherent effect. Many Necromancer skills, especially spells that damage and steal health from your foes, become more effective with higher Blood Magic.

–In-game description

[edit] Notes

[edit] Blood Magic skills

Icon Name Description Image:Tango-sacrifice.png Energy Activation time Recharge time Campaign
Image:Angorodon's Gaze.jpg Angorodon's Gaze Spell. Steal 10...34...40 Health from target foe. If you are suffering from a condition, you gain 1...7...9 Energy. 0 5 Energy 1 Activation time 5 Recharge time Eye of the North
Image:Awaken the Blood.jpg Awaken the Blood Enchantment Spell. For 20...39...44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. 0 10 Energy 1 Activation time 45 Recharge time Prophecies
Image:Barbed Signet.jpg Barbed Signet Signet. You steal up to 18...52...60 Health from target foe. 8% Sacrifice 0 2 Activation time 20 Recharge time Quest reward Core
Image:Blood Bond.jpg Blood Bond Enchantment Spell. For 5...17...20 seconds, target other ally gains +1...5...6 Health regeneration and you suffer -3 Health degeneration. 0 5 Energy 1 Activation time 2 Recharge time Factions
Image:Blood Drinker.jpg Blood Drinker Spell. If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20...56...65 Health from target foe. 0 5 Energy 2 Activation time 8 Recharge time Factions
Image:Blood Renewal.jpg Blood Renewal Enchantment Spell. For 10 seconds, you gain +3...5...6 Health regeneration. When Blood Renewal ends, you gain 40...160...190 Health. 25% Sacrifice 1 Energy 1 Activation time 10 Recharge time Quest reward Prophecies
Image:Blood Ritual.jpg Blood Ritual Enchantment Spell. For 8...13...14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. 17% Sacrifice 5 Energy 2 Activation time 2 Recharge time Quest reward Prophecies
Image:Blood is Power.jpg Blood is Power Elite Enchantment Spell. For 10 seconds, target other ally gains +3...5...6 Energy regeneration. 33% Sacrifice 1 Energy 0.25 ¼ Activation time 0 Core
Image:Blood of the Aggressor.jpg Blood of the Aggressor Spell. If target foe is attacking, you steal up to 5...41...50 Health. Otherwise, that foe takes 5...41...50 damage. 5% Sacrifice 5 Energy 1 Activation time 3 Recharge time Nightfall
Image:Cultist's Fervor.jpg Cultist's Fervor Elite Enchantment Spell. For 5...17...20 seconds, your spells cost -7 Energy to cast but you sacrifice 30...18...15% maximum Health each time you cast a spell. 0 5 Energy 1 Activation time 30 Recharge time Factions
Image:Dark Bond.jpg Dark Bond Enchantment Spell. For the next 30...54...60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. 0 5 Energy 2 Activation time 20 Recharge time Quest reward Core
Image:Dark Fury.jpg Dark Fury Enchantment Spell. For 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.) 17% Sacrifice 10 Energy 0.75 ¾ Activation time 5 Recharge time Prophecies
Image:Dark Pact.jpg Dark Pact Spell. Deal 10...40...48 shadow damage to target foe. 10% Sacrifice 1 Energy 1 Activation time 2 Recharge time Quest reward Core
Image:Demonic Flesh.jpg Demonic Flesh Enchantment Spell. For 30...54...60 seconds, your maximum Health is increased by 80...176...200. 20% Sacrifice 1 Energy 1 Activation time 60 Recharge time Quest reward Core
Image:Jaundiced Gaze.jpg Jaundiced Gaze Spell. If target foe has more Health than you, you steal up to 18...52...60 Health. Otherwise, you deal 18...52...60 damage. 10% Sacrifice 10 Energy 1 Activation time 2 Recharge time Factions
Image:Life Siphon.jpg Life Siphon Hex Spell. For 12...22...24 seconds, target foe suffers -1...3...3 Health degeneration, and you gain +1...3...3 Health regeneration. 0 10 Energy 2 Activation time 2 Recharge time Quest reward Core
Image:Life Transfer.jpg Life Transfer Elite Hex Spell. For 6...11...12 seconds, target foe and adjacent foes suffer -3...7...8 Health degeneration, which you gain as Health regeneration. 0 5 Energy 1 Activation time 20 Recharge time Prophecies
Image:Lifebane Strike.jpg Lifebane Strike Spell. Target foe takes 12...41...48 shadow damage. If that foe's Health is above 50%, you steal up to 12...41...48 Health. 0 10 Energy 2 Activation time 8 Recharge time Factions
Image:Mark of Fury.jpg Mark of Fury Hex Spell. For 5...29...35 seconds, whenever you or any of your allies successfully hit target foe, that ally gains 1 strike of adrenaline. 0 5 Energy 1 Activation time 10 Recharge time Nightfall
Image:Mark of Subversion.jpg Mark of Subversion Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally of that foe, the spell fails and you steal up to 10...76...92 Health from that foe. 0 10 Energy 2 Activation time 30 Recharge time Prophecies
Image:Offering of Blood.jpg Offering of Blood Elite Spell. You gain 8...18...20 Energy. 20% Sacrifice 1 Energy 0.25 ¼ Activation time 15 Recharge time Prophecies
Image:Oppressive Gaze.jpg Oppressive Gaze Spell. Target foe and adjacent foes take 5...41...50 damage. Steal up to 15...39...45 Health from any who were suffering from Weakness and below 50% Health. 0 15 Energy 2 Activation time 7 Recharge time Factions
Image:Order of Pain.jpg Order of Pain Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does +3...13...16 damage. 17% Sacrifice 10 Energy 2 Activation time 0 Core
Image:Order of the Vampire.jpg Order of the Vampire Elite Enchantment Spell. For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3...13...16 Health. 17% Sacrifice 5 Energy 2 Activation time 5 Recharge time Prophecies
Image:Ravenous Gaze.jpg Ravenous Gaze Elite Spell. Steal 15...27...30 Health from target foe. If your Health is still below 50%, steal up to an additional 15...75...90 Health. 0 10 Energy 1 Activation time 5 Recharge time Nightfall
Image:Shadow Strike.jpg Shadow Strike Spell. Target foe takes 12...41...48 shadow damage. If that foe's Health is above 50%, you steal up to 12...41...48 Health. 0 10 Energy 2 Activation time 8 Recharge time Quest reward Prophecies
Image:Signet of Agony.jpg Signet of Agony Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10...58...70 damage. 10% Sacrifice 0 0.75 ¾ Activation time 15 Recharge time Quest reward Core
Image:Soul Leech.jpg Soul Leech Elite Hex Spell. For 10 seconds, whenever target foe casts a spell, you steal up to 16...67...80 Health from that foe. 0 10 Energy 2 Activation time 15 Recharge time Prophecies
Image:Spoil Victor.jpg Spoil Victor Elite Hex Spell. For 5...17...20 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25...85...100 Health. 0 10 Energy 1 Activation time 10 Recharge time Factions
Image:Strip Enchantment.jpg Strip Enchantment Spell. Remove 1...2...2 enchantments from target foe. If an enchantment is removed, you steal 5...53...65 Health. 0 10 Energy 1 Activation time 15 Recharge time Quest reward Core
Image:Touch of Agony.jpg Touch of Agony Skill. Target touched foe takes 20...50...58 shadow damage. 10% Sacrifice 1 Energy 0.75 ¾ Activation time 3 Recharge time Prophecies
Image:Unholy Feast.jpg Unholy Feast Spell. Steal up to 10...54...65 Health from up to 1...3...4 foes in the area. 0 15 Energy 0.75 ¾ Activation time 12 Recharge time Core
Image:Vampiric Bite.jpg Vampiric Bite Skill. Touch target foe to steal up to 29...65...74 Health. 0 15 Energy 0.75 ¾ Activation time 2 Recharge time Factions
Image:Vampiric Gaze.jpg Vampiric Gaze Spell. Steal up to 18...52...60 Health from target foe. 0 10 Energy 1 Activation time 5 Recharge time Quest reward Core
Image:Vampiric Spirit.jpg Vampiric Spirit Elite Enchantment Spell. Steal up to 5...41...50 Health from target foe. For 10 seconds, you have +5...9...10 Health regeneration. 0 5 Energy 1 Activation time 5 Recharge time Factions
Image:Vampiric Swarm.jpg Vampiric Swarm Spell. Vampiric Swarm flies out slowly and steals up to 15...51...60 Health from up to three foes in the area. 0 15 Energy 2 Activation time 8 Recharge time Factions
Image:Vampiric Touch.jpg Vampiric Touch Skill. Touch target foe to steal up to 29...65...74 Health. 0 15 Energy 0.75 ¾ Activation time 2 Recharge time Quest reward Prophecies
Image:Wallow's Bite.jpg Wallow's Bite Skill. Target touched foe takes 20...50...58 damage. 10% Sacrifice 1 Energy 0.75 ¾ Activation time 3 Recharge time Factions
Image:Well of Blood.jpg Well of Blood Well Spell. Exploit nearest corpse to create a Well of Blood at its location. For 8...18...20 seconds, allies in that area receive +1...5...6 Health regeneration. 0 10 Energy 1 Activation time 2 Recharge time Quest reward Core
Image:Well of Power.jpg Well of Power Elite Well Spell. Exploit nearest corpse to create a Well of Power at that location. For 8...18...20 seconds, allies within the area of Well of Power gain +1...5...6 Health regeneration and +2 Energy regeneration. 0 5 Energy 1 Activation time 15 Recharge time Prophecies
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