Channeling Magic

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Channeling Magic is a ritualist secondary attribute.

No inherent effect. Many Ritualist skills, especially those related to lightning damage and Energy, become more effective with higher Channeling Magic.

–In-game description

[edit] Notes

  • Channeling Magic also has two of the three Ritualist interruption skills.
  • Although Channeling Magic only has four Binding Rituals, many Channeling Magic skills relate to spirits in some way.
  • Most of the Ritualist's direct damage spells and offensive Weapon Spells are linked to the Channeling Magic attribute, as are a significant portion of the Ritualist's energy management skills.
  • Channeling Magic has two Item Spells and 3 skills with conditional effects which trigger if you are holding an item.

[edit] Channeling Magic skills

Icon Name Description Image:Tango-sacrifice.png Energy Activation time Recharge time Campaign
Image:Agony.jpg Agony Binding Ritual. Create a level 1...7...8 Spirit. This Spirit causes 3...9...10 Health loss each second to foes within earshot. This Spirit loses 3...9...10 Health for each foe hurt in this way. This Spirit dies after 30...78...90 seconds. 0 10 Energy 3 Activation time 30 Recharge time Eye of the North
Image:Ancestors' Rage.jpg Ancestors' Rage Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5...89...110 lightning damage. 0 5 Energy 0.25 ¼ Activation time 8 Recharge time Factions
Image:Ancestors' Rage (PvP).jpg Ancestors' Rage (PvP) Skill. For 2 seconds all foes adjacent to target ally are struck for 5...41...50 lightning damage each second. 0 5 Energy 1 Activation time 8 Recharge time Factions
Image:Bloodsong.jpg Bloodsong Binding Ritual. Create a level 1...7...8 Spirit who dies after 30...126...150 seconds. Attacks by that Spirit steal up to 5...21...25 Health. 0 5 Energy 3 Activation time 30 Recharge time Factions
Image:Caretaker's Charge.jpg Caretaker's Charge Elite Spell. Target foe is struck for 20...64...75 lightning damage. If you are holding an item, you gain 5 Energy and 5...41...50 Health. 0 5 Energy 1 Activation time 4 Recharge time Nightfall
Image:Channeled Strike.jpg Channeled Strike Spell. Target foe is struck for 5...77...95 lightning damage. That foe is struck for an additional 5...29...35 lightning damage if you are holding an item. 0 10 Energy 2 Activation time 4 Recharge time Quest reward Factions
Image:Clamor of Souls.jpg Clamor of Souls Elite Spell. For each nearby ally, one nearby foe is struck for 10...94...115 lightning damage. (The same foe cannot be struck more than once.) 0 10 Energy 1 Activation time 12 Recharge time Factions
Image:Cruel Was Daoshen.jpg Cruel Was Daoshen Item Spell. Hold Daoshen's ashes for up to 15...51...60 seconds. When you drop his ashes, all nearby foes are struck for 10...94...115 lightning damage. 0 15 Energy 1 Activation time 5 Recharge time Quest reward Factions
Image:Destruction.jpg Destruction Binding Ritual. Create a level 1...8...10 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 1...4...5 damage for each second the Spirit was alive. 0 5 Energy 3 Activation time 15 Recharge time Factions
Image:Destructive Was Glaive.jpg Destructive Was Glaive Elite Spell. Hold Glaive's ashes for up to 10 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, you lose all Enchantments and all foes in the area are struck for 10...82...100 lightning damage. 0 10 Energy 1 Activation time 10 Recharge time Nightfall
Image:Essence Strike.jpg Essence Strike Spell. Target foe is struck for 15...51...60 lightning damage. If any Spirits are within earshot, you gain 1...7...9 Energy. 0 5 Energy 1 Activation time 8 Recharge time Factions
Image:Gaze from Beyond.jpg Gaze from Beyond Spell. The Spirit nearest you loses 10...26...30 Health. Target foe is struck for 4 lightning damage for each point of Health lost. 0 5 Energy 2 Activation time 10 Recharge time Factions
Image:Gaze of Fury.jpg Gaze of Fury Binding Ritual. Destroy target Spirit and create a level 1...8...10 Spirit of Fury. This Spirit's attacks deal 5...17...20 damage. This Spirit dies after 30...54...60 seconds. 0 10 Energy 2 Activation time 20 Recharge time Nightfall
Image:Grasping Was Kuurong.jpg Grasping Was Kuurong Elite Item Spell. Hold Kuurong's ashes for up to 15...51...60 seconds. When you drop his ashes, all nearby foes are struck for 15...63...75 damage and knocked down. 0 15 Energy 1 Activation time 20 Recharge time Factions
Image:Lamentation.jpg Lamentation Spell. If target foe is within earshot of a corpse or Spirit, that foe takes 15...63...75 damage. 0 5 Energy 1 Activation time 20 Recharge time Factions
Image:Nightmare Weapon.jpg Nightmare Weapon Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10...42...50 damage and steal up to 10...42...50 Health. 0 5 Energy 1 Activation time 10 Recharge time Factions
Image:Offering of Spirit.jpg Offering of Spirit Elite Spell. Gain 8...15...17 Energy. If any Spirits are within earshot, you do not sacrifice Health. 17% Sacrifice 5 Energy 0.25 ¼ Activation time 15 Recharge time Nightfall
Image:Painful Bond.jpg Painful Bond Hex Spell. For 10...18...20 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8...18...20 damage whenever hit by a Spirit's attack. 0 15 Energy 1 Activation time 12 Recharge time Quest reward Factions
Image:Renewing Surge.jpg Renewing Surge Spell. Target foe is struck for 15...51...60 lightning damage. If you are holding an item, this Skill recharges instantly. 0 5 Energy 1 Activation time 10 Recharge time Nightfall
Image:Signet of Spirits.jpg Signet of Spirits Elite Signet. You gain 3...10...12 Energy if you are within earshot of a Spirit. 0 0 1 Activation time 20 Recharge time Factions
Image:Spirit Boon Strike.jpg Spirit Boon Strike Spell. Target foe is struck for 10...82...100 lightning damage, and all Spirits near you gain 10...82...100 Health. 0 10 Energy 2 Activation time 20 Recharge time Factions
Image:Spirit Burn.jpg Spirit Burn Spell. Target foe is struck for 5...41...50 lightning damage. If any Spirits are within earshot, Spirit Burn causes burning for 1...3...3 second(s). 0 5 Energy 1 Activation time 6 Recharge time Factions
Image:Spirit Rift.jpg Spirit Rift Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25...113...135 lightning damage. 0 10 Energy 2 Activation time 5 Recharge time Quest reward Factions
Image:Spirit Siphon.jpg Spirit Siphon Spell. Target Spirit loses all Energy. You gain 15...27...30% of that Energy. 0 5 Energy 0.25 ¼ Activation time 3 Recharge time Factions
Image:Splinter Weapon.jpg Splinter Weapon Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...41...50 damage to up to 3 adjacent foes. 0 5 Energy 1 Activation time 5 Recharge time Factions
Image:Splinter Weapon (PvP).jpg Splinter Weapon (PvP) Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...25...30 damage to up to 3 adjacent foes. 0 5 Energy 1 Activation time 8 Recharge time Factions
Image:Wailing Weapon.jpg Wailing Weapon Weapon Spell. For 5...10...11 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted. 0 5 Energy 1 Activation time 25 Recharge time Factions
Image:Warmonger's Weapon.jpg Warmonger's Weapon Weapon Spell. For 5...13...15 seconds, if target ally attacks a foe who is not attacking, that foe is interrupted. 0 10 Energy 1 Activation time 30 Recharge time Nightfall
Image:Weapon of Aggression.jpg Weapon of Aggression Weapon Spell. For 5...13...15 seconds, you attack 25% faster. 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Eye of the North
Image:Weapon of Fury.jpg Weapon of Fury Elite Weapon Spell. For 5...17...20 seconds, target ally gains 5...41...50% more adrenaline and 1 Energy whenever that ally successfully hits with an attack. 0 5 Energy 1 Activation time 8 Recharge time Nightfall
Image:Wielder's Strike.jpg Wielder's Strike Spell. Target foe is struck for 5...41...50 lightning damage. If you are under the effects of a weapon Spell, you deal an additional 10...34...40 lightning damage. 0 5 Energy 1 Activation time 6 Recharge time Nightfall
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