Communing

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Communing is a ritualist secondary attribute.

No inherent effect. Many Ritualist skills, especially those related to summoning Spirits, become more effective with higher Communing.

–In-game description

[edit] Notes

[edit] Communing skills

Icon Name Description Energy Activation time Recharge time Campaign
Image:Anguish.jpg Anguish Binding Ritual. Create a level 1...6...7 Spirit. This Spirit's attacks deal 5...17...20 damage and deal double damage to Hexed foes. This Spirit dies after 15...39...45 seconds. 0 25 Energy 3 Activation time 45 Recharge time Nightfall
Image:Anguished Was Lingwah.jpg Anguished Was Lingwah Item Spell. Hold Lingwah's ashes for up to 30...126...150 seconds. Dropping her ashes summons a level 1...8...10 Spirit of Pain that does 5...25...30 damage. This Spirit dies after 30...126...150 seconds. 0 15 Energy 3 Activation time 30 Recharge time Factions
Image:Armor of Unfeeling.jpg Armor of Unfeeling Enchantment Spell. For 10...30...35 seconds, you have 10 base damage reduction while casting Binding Rituals. 0 10 Energy 1 Activation time 20 Recharge time Factions
Image:Binding Chains.jpg Binding Chains Hex Spell. For 5...15...17 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage. 0 15 Energy 2 Activation time 30 Recharge time Factions
Image:Brutal Weapon.jpg Brutal Weapon Weapon Spell. Give target ally a Brutal Weapon for 15...39...45 seconds. The bearer's weapon strikes for +5...13...15 damage as long as the bearer is under no Enchantments. 0 10 Energy 1 Activation time 15 Recharge time Quest reward Factions
Image:Disenchantment.jpg Disenchantment Binding Ritual. Create a level 1...7...8 Spirit. This Spirit deals 5...17...20 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10...30...35 seconds. 0 25 Energy 5 Activation time 45 Recharge time Factions
Image:Displacement.jpg Displacement Binding Ritual. Create a level 1...8...10 Spirit. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30...54...60 seconds. 0 15 Energy 3 Activation time 45 Recharge time Factions
Image:Dissonance.jpg Dissonance Binding Ritual. Create a level 1...7...8 Spirit. This Spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This Spirit dies after 10...22...25 seconds. 0 25 Energy 5 Activation time 45 Recharge time Quest reward Factions
Image:Dulled Weapon.jpg Dulled Weapon Hex Spell. For 5...17...20 seconds, target foe and all nearby foes cannot achieve a critical hit. 0 10 Energy 1 Activation time 12 Recharge time Factions
Image:Earthbind.jpg Earthbind Binding Ritual. Create a level 1...8...10 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50...30...25 Health. This Spirit dies after 15...39...45 seconds. 0 15 Energy 5 Activation time 60 Recharge time Factions
Image:Ghostly Weapon.jpg Ghostly Weapon Weapon Spell. For 5...17...20 seconds, target other ally's next attack cannot be blocked. 0 5 Energy 0.25 ¼ Activation time 1 Recharge time Eye of the North
Image:Guided Weapon.jpg Guided Weapon Weapon Spell. For 5...10...11 seconds, target ally's attacks cannot be blocked. 0 15 Energy 2 Activation time 5 Recharge time Factions
Image:Mighty Was Vorizun.jpg Mighty Was Vorizun Item Spell. Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. 0 5 Energy 2 Activation time 30 Recharge time Factions
Image:Pain.jpg Pain Binding Ritual. Create a level 1...7...8 Spirit. This Spirit's attacks deal 5...25...30 damage. This Spirit dies after 30...126...150 seconds. 0 5 Energy 3 Activation time 30 Recharge time Quest reward Factions
Image:Restoration.jpg Restoration Binding Ritual. Create a level 1...8...10 Spirit. When this Spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This Spirit dies after 30 seconds. 0 10 Energy 5 Activation time 45 Recharge time Factions
Image:Shadowsong.jpg Shadowsong Binding Ritual. Create a level 1...5...6 Spirit. The Spirit's attacks cause Blindness for 1...5...6 seconds. This Spirit dies after 30 seconds. 0 15 Energy 5 Activation time 45 Recharge time Quest reward Factions
Image:Shelter.jpg Shelter Binding Ritual. Create a level 1...7...8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75...51...45 Health. This Spirit lasts 30...54...60 seconds. 0 25 Energy 5 Activation time 45 Recharge time Factions
Image:Signet of Binding.jpg Signet of Binding Signet. Target allied summoned creature gains +50...170...200 maximum Health. After 30 seconds, that creature is destroyed. 0 0 1 Activation time 15 Recharge time Nightfall
Image:Signet of Ghostly Might.jpg Signet of Ghostly Might Elite Signet. Target allied Summoned creature's attacks deal 5...29...35 more damage. After 10 seconds, that creature is destroyed. 0 0 1 Activation time 5 Recharge time Nightfall
Image:Soothing.jpg Soothing Binding Ritual. Create a level 1...7...8 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15...39...45 seconds. 0 25 Energy 5 Activation time 60 Recharge time Factions
Image:Sundering Weapon.jpg Sundering Weapon Weapon Spell. For 4...9...10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17...20 seconds. 0 5 Energy 1 Activation time 10 Recharge time Eye of the North
Image:Union.jpg Union Binding Ritual. Create a level 1...7...8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30...54...60 seconds. 0 15 Energy 3 Activation time 45 Recharge time Quest reward Factions
Image:Vital Weapon.jpg Vital Weapon Weapon Spell. For 5...29...35 seconds, target ally has a Vital Weapon and has +40...148...175 maximum Health. 0 5 Energy 1 Activation time 2 Recharge time Factions
Image:Wanderlust.jpg Wanderlust Elite Binding Ritual. Create a level 1...7...8 Spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70...54...50 Health. This Spirit dies after 30...54...60 seconds. 0 10 Energy 5 Activation time 45 Recharge time Factions
Image:Weapon of Quickening.jpg Weapon of Quickening Elite Weapon Spell. For 5...21...25 seconds, target ally has a Weapon of Quickening, and Spells and Binding Rituals recharge 33% faster. 0 10 Energy 2 Activation time 5 Recharge time Factions
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