Communing
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(Redirected from List of Communing skills)
Communing is a ritualist secondary attribute.
No inherent effect. Many Ritualist skills, especially those related to summoning Spirits, become more effective with higher Communing.–In-game description
[edit] Notes
- Communing also contains Restoration, one of the ritualist's four resurrection skills, Shadowsong, one of the ritualist's three blindness inflicting skills, Dissonance, one of the ritualist's three interruption skills, and the ritualist's only Adrenaline denial, enchantment removal, knockdown and snare / attack prevention skills.
- Most Binding Rituals are linked to the Communing attribute. Communing also includes several anti-caster skills and several offensive, defensive and support weapon spells.
[edit] Communing skills
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Anguish | Binding Ritual. Create a level 1...6...7 Spirit. This Spirit's attacks deal 5...17...20 damage and deal double damage to Hexed foes. This Spirit dies after 15...39...45 seconds. | 25 | 3 | 45 | Nightfall | ||
| Anguished Was Lingwah | Item Spell. Hold Lingwah's ashes for up to 30...126...150 seconds. Dropping her ashes summons a level 1...8...10 Spirit of Pain that does 5...25...30 damage. This Spirit dies after 30...126...150 seconds. | 15 | 3 | 30 | Factions | ||
| Armor of Unfeeling | Enchantment Spell. For 10...30...35 seconds, you have 10 base damage reduction while casting Binding Rituals. | 10 | 1 | 20 | Factions | ||
| Binding Chains | Hex Spell. For 5...15...17 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage. | 15 | 2 | 30 | Factions | ||
| Brutal Weapon | Weapon Spell. Give target ally a Brutal Weapon for 15...39...45 seconds. The bearer's weapon strikes for +5...13...15 damage as long as the bearer is under no Enchantments. | 10 | 1 | 15 | | Factions | |
| Disenchantment | Binding Ritual. Create a level 1...7...8 Spirit. This Spirit deals 5...17...20 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10...30...35 seconds. | 25 | 5 | 45 | Factions | ||
| Displacement | Binding Ritual. Create a level 1...8...10 Spirit. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30...54...60 seconds. | 15 | 3 | 45 | Factions | ||
| Dissonance | Binding Ritual. Create a level 1...7...8 Spirit. This Spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This Spirit dies after 10...22...25 seconds. | 25 | 5 | 45 | | Factions | |
| Dulled Weapon | Hex Spell. For 5...17...20 seconds, target foe and all nearby foes cannot achieve a critical hit. | 10 | 1 | 12 | Factions | ||
| Earthbind | Binding Ritual. Create a level 1...8...10 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50...30...25 Health. This Spirit dies after 15...39...45 seconds. | 15 | 5 | 60 | Factions | ||
| Ghostly Weapon | Weapon Spell. For 5...17...20 seconds, target other ally's next attack cannot be blocked. | 5 | ¼ | 1 | Eye of the North | ||
| Guided Weapon | Weapon Spell. For 5...10...11 seconds, target ally's attacks cannot be blocked. | 15 | 2 | 5 | Factions | ||
| Mighty Was Vorizun | Item Spell. Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. | 5 | 2 | 30 | Factions | ||
| Pain | Binding Ritual. Create a level 1...7...8 Spirit. This Spirit's attacks deal 5...25...30 damage. This Spirit dies after 30...126...150 seconds. | 5 | 3 | 30 | | Factions | |
| Restoration | Binding Ritual. Create a level 1...8...10 Spirit. When this Spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This Spirit dies after 30 seconds. | 10 | 5 | 45 | Factions | ||
| Shadowsong | Binding Ritual. Create a level 1...5...6 Spirit. The Spirit's attacks cause Blindness for 1...5...6 seconds. This Spirit dies after 30 seconds. | 15 | 5 | 45 | | Factions | |
| Shelter | Binding Ritual. Create a level 1...7...8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75...51...45 Health. This Spirit lasts 30...54...60 seconds. | 25 | 5 | 45 | Factions | ||
| Signet of Binding | Signet. Target allied summoned creature gains +50...170...200 maximum Health. After 30 seconds, that creature is destroyed. | 1 | 15 | Nightfall | |||
| Signet of Ghostly Might | Elite Signet. Target allied Summoned creature's attacks deal 5...29...35 more damage. After 10 seconds, that creature is destroyed. | 1 | 5 | Nightfall | |||
| Soothing | Binding Ritual. Create a level 1...7...8 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15...39...45 seconds. | 25 | 5 | 60 | Factions | ||
| Sundering Weapon | Weapon Spell. For 4...9...10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17...20 seconds. | 5 | 1 | 10 | Eye of the North | ||
| Union | Binding Ritual. Create a level 1...7...8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30...54...60 seconds. | 15 | 3 | 45 | | Factions | |
| Vital Weapon | Weapon Spell. For 5...29...35 seconds, target ally has a Vital Weapon and has +40...148...175 maximum Health. | 5 | 1 | 2 | Factions | ||
| Wanderlust | Elite Binding Ritual. Create a level 1...7...8 Spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70...54...50 Health. This Spirit dies after 30...54...60 seconds. | 10 | 5 | 45 | Factions | ||
| Weapon of Quickening | Elite Weapon Spell. For 5...21...25 seconds, target ally has a Weapon of Quickening, and Spells and Binding Rituals recharge 33% faster. | 10 | 2 | 5 | Factions |


























