List of Deldrimor skills

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Legend

Image:Tango-adrenaline.png Adrenaline
Image:Tango-energy.png Energy
Image:Tango-activation-darker.png Activation time
Image:Tango-recharge-darker.png Recharge time


Icon Name Description Adrenaline Energy Activation time Recharge time
Image:"By Ural's Hammer!".jpg "By Ural's Hammer!" Shout. For each ally within earshot who is under 50% Health, you have 5...10 seconds of +2 Health regeneration and do 25% more damage. 0 5 Energy 0 30 Recharge time
Image:"Don't Trip!".jpg "Don't Trip!" Shout. For 3...5 seconds, party members within earshot cannot be knocked down. 0 10 Energy 0 20 Recharge time
Image:Alkar's Alchemical Acid.jpg Alkar's Alchemical Acid Spell. Throw Alkar's Alchemical Acid at target foe. Target and adjacent foes are struck for 30...50 damage. Destroyers take an additional 30...70 damage and they have Cracked Armor for 10...20 seconds. 0 10 Energy 1 Activation time 10 Recharge time
Image:Black Powder Mine.jpg Black Powder Mine Trap. When Black Powder Mine is triggered, all nearby foes are struck for 10...30 damage, become Blinded, and begin Bleeding for 5...10 seconds. Black Powder Mine ends after 90 seconds. While activating this Skill, you are easily interrupted. 0 10 Energy 2 Activation time 20 Recharge time
Image:Brawling Headbutt.jpg Brawling Headbutt Skill. You headbutt target touched foe dealing 30...70 damage and knocking down that foe if it hits. 7 Adrenaline 0 0.75 ¾ Activation time 0
Image:Breath of the Great Dwarf.jpg Breath of the Great Dwarf Spell. All party members are relieved of Burning and are healed for 40...60 Health. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time
Image:Drunken Master.jpg Drunken Master Stance. For 60...90 seconds, your movement and attack speeds are increased by 10...15%. If you are drunk while activating this Skill, your movement and attack speeds are increased by 25...33% instead. 0 5 Energy 0 60 Recharge time
Image:Dwarven Stability.jpg Dwarven Stability Enchantment Spell. For 20...30 seconds, your Stances last 30...100% longer. If you activated this Skill while drunk, you cannot be knocked down. 0 5 Energy 0.25 ¼ Activation time 30 Recharge time
Image:Ear Bite.jpg Ear Bite Skill. Target touched foe begins Bleeding for 10...25 seconds. 4 Adrenaline 0 0.75 ¾ Activation time 0
Image:Great Dwarf Armor.jpg Great Dwarf Armor Enchantment Spell. For 10...40 seconds, target ally has +24 armor, +60 maximum Health, and an additional +24 armor against Destroyers. 0 5 Energy 1 Activation time 10 Recharge time
Image:Great Dwarf Weapon.jpg Great Dwarf Weapon Weapon Spell. For 20 seconds, target other ally's weapon strikes for +10...20 damage and has a 20...40% chance to cause knock down. 0 10 Energy 1 Activation time 5 Recharge time
Image:Light of Deldrimor.jpg Light of Deldrimor Spell. All foes in the area are struck for 40...80 holy damage. The location of hidden objects are briefly indicated on your Compass. Any hidden objects in the area are revealed. 0 5 Energy 0.75 ¾ Activation time 20 Recharge time
Image:Low Blow.jpg Low Blow Skill. Strike target foe for 30...70 damage. If target foe is knocked down, that foe suffers from Cracked Armor for 10...20 seconds. 6 Adrenaline 0 0.75 ¾ Activation time 0
Image:Snow Storm.jpg Snow Storm Spell. Create a Snow Storm at target foe's location. For 5 seconds, foes adjacent to that location are struck for 20...40 cold damage each second. 0 15 Energy 2 Activation time 10 Recharge time
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