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List of Eye of the North elementalist skills

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Elementalist Elementalist skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Energy StorageAir MagicEarth MagicFire MagicWater MagicNo attribute
Tango-overcast.png Overcast   Tango-energy.png Energy   Tango-activation-darker.png Activation time   Tango-recharge-darker.png Recharge time   Tango-quest-icon.png Quest reward
Icon Name Description Energy Activation time Recharge time Attribute
Earthen Shackles.jpg

Earthen Shackles

Hex Spell. (3 seconds.) Target and nearby foes move 90% slower. Applies Weakness for 5...17...20 seconds when it ends. 0 10 Energy 1 Activation time 15 Recharge time Earth MagicZ
Energy Blast.jpg

Energy Blast

Spell. Deals 1...2...2 damage (maximum 130) for each point of Energy you have. 0 10 Energy 1.5Activation time 20 Recharge time Energy StorageZ
Glowing Ice.jpg

Glowing Ice

Spell. Deals 5...41...50 cold damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is hexed with Water Magic. 0 5 Energy 1 Activation time 8 Recharge time Water MagicZ
Glyph of Immolation.jpg

Glyph of Immolation

Glyph. (15 seconds.) Your next 1...3...4 spell[s] that target[s] a foe also inflict[s] Burning condition (1...3...4 second[s]). 0 5 Energy 1 Activation time 10 Recharge time Fire MagicZ
Glyph of Swiftness.jpg

Glyph of Swiftness

Glyph. (15 seconds.) Your next 1...4...5 spell[s] recharge 25% faster and projectiles from them move 200% faster. 0 5 Energy 1 Activation time 10 Recharge time Air MagicZ
Magnetic Surge.jpg

Magnetic Surge

Enchantment Spell. Deals 15...63...75 damage. If you are Overcast, allies in earshot are enchanted for 1...4...5 [sic] and block the next attack against them. 0 10 Energy 1.5Activation time 15 Recharge time Earth MagicZ
Shell Shock.jpg

Shell Shock

Spell. Deals 10...26...30 lightning damage. Inflicts Cracked Armor condition (5...17...20 seconds). 25% armor penetration. If Overcast, strikes adjacent. 0 5 Energy 1 Activation time 8 Recharge time Air MagicZ
Slippery Ground.jpg

Slippery Ground

Spell. Causes knock-down if this foe is Blind or moving. Affects foes adjacent to your target. 50% failure chance unless Water Magic greater than 4. 0 5 Energy 1 Activation time 10 Recharge time Water MagicZ
Slippery Ground (PvP).jpg

Slippery Ground (PvP)

Spell. Causes knock-down if this foe is Blind or moving. 50% failure chance unless Water Magic 5 or higher. 0 5 Energy 1 Activation time 20 Recharge time Water MagicZ
Ward of Weakness.jpg

Ward of Weakness

Ward Spell. (5...17...20 seconds). Inflicts Weakened condition (5...17...20 seconds) to any foes that take elemental damage in this ward. 0 10 Energy 1 Activation time 20 Recharge time Earth MagicZ
Winter's Embrace.jpg

Winter's Embrace

Hex Spell. (2...5...6 seconds.) Target foe moves 66% slower and takes 5...13...15 damage while moving. 0 10 Energy 0.75¾ Activation time 15 Recharge time Water MagicZ
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