From Guild Wars Wiki
| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| Aneurysm
| Spell. Target foe regains all Energy. For each point of Energy gained in this way, that foe takes 1...3...3 damage.
| 0
| 5
| 1
| 5
|
| Domination MagicZ
|
| Calculated Risk
| Hex Spell. For 4...9...10 seconds, target foe has a 50% chance to miss with attacks but does +25...13...10 damage.
| 0
| 10
| 1
| 10
|
| Illusion MagicZ
|
| Confusing Images
| Hex Spell. For 6 seconds, the next spell cast by target and all adjacent foes takes 45...121...140% longer to cast.
| 0
| 5
| 1
| 15
|
| Illusion MagicZ
|
| Power Lock
| Spell. If target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5...11...13 seconds.
| 0
| 10
| 0.25 ¼
| 12
|
| Domination MagicZ
|
| Shrinking Armor
| Hex Spell. For 10 seconds, target foe suffers from -1...3...4 Health degeneration. When this hex ends, that foe has Cracked Armor for 5...17...20 seconds.
| 0
| 5
| 1
| 8
|
| Illusion MagicZ
|
| Signet of Distraction
| Signet. If target foe is casting a spell, that spell is interrupted and disabled for 1...4...5 seconds for each signet you have equipped.
| 0
| 0
| 0.25 ¼
| 20
|
| Domination MagicZ
|
| Signet of Recall
| Signet. For 10 seconds, you have -4 Energy regeneration. When this effect ends, you gain 13...19...20 Energy.
| 0
| 0
| 1
| 20
|
| Inspiration MagicZ
|
| Sum of All Fears
| Hex Spell. For 5...17...20 seconds, target foe moves, attacks, and casts Spells 20% slower.
| 0
| 10
| 2
| 10
|
| Illusion MagicZ
|
| Wandering Eye
| Hex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 10...76...92 damage.
| 0
| 10
| 2
| 10
|
| Illusion MagicZ
|
| Waste Not, Want Not
| Spell. If target foe is not casting a spell or attacking, you gain 8...12...13 Energy.
| 0
| 5
| 0.25 ¼
| 15
|
| Inspiration MagicZ
|