| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| Archer's Signet
| Elite Signet. All your non-attack skills are disabled for 15...7...5 seconds. For 30 seconds, your next 1...6...7 bow attacks cost no Energy.
| 0
| 0
| 2
| 45
|
| ExpertiseZ
|
| Bestial Fury
| Stance. All your non-attack skills are disabled for 5 seconds. For 5...10...11 seconds, you attack 25% faster.
| 0
| 10
| 0
| 10
|
| Beast MasteryZ
|
| Bestial Mauling
| Pet Attack. Your animal companion attempts a Bestial Mauling that deals +5...17...20 damage. If the attack strikes a knocked-down foe, that foe is Dazed for 4...9...10 seconds.
| 0
| 5
| 0
| 20
|
| Beast MasteryZ
|
| Brambles
| Nature Ritual. Create a level 1...8...10 Spirit. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 5...17...20 seconds. This Spirit dies after 30...126...150 seconds.
| 0
| 10
| 5
| 60
|
| Wilderness SurvivalZ
|
| Broad Head Arrow
| Elite Bow Attack. You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Dazed for 5...17...20 seconds, and if target foe is casting a Spell that Spell is interrupted.
| 0
| 15
| 0
| 15
|
| MarksmanshipZ
|
| Celestial Stance
| Skill. For 15 seconds, your entire party has a 75% chance to block attacks and +3 Health regeneration.
| 0
| 0
| 0
| 0
|
| Z
|
| Conflagration
| Nature Ritual. Create a level 1...8...10 Spirit. For non-Spirit creatures within its range, all arrows that hit strike for fire damage. This Spirit dies after 30...126...150 seconds.
| 0
| 5
| 5
| 60
|
| Wilderness SurvivalZ
|
| Enraged Lunge
| Elite Pet Attack. Your animal companion attempts an Enraged Lunge that deals +3...19...23 damage (maximum bonus 80) for each recharging Beast Mastery skill.
| 0
| 5
| 0
| 5
|
| Beast MasteryZ
|
| Equinox
| Elite Nature Ritual. Create a level 1...8...10 Spirit. Spells cast within its range that cause Exhaustion, cause double the Exhaustion instead. This Spirit dies after 30...126...150 seconds.
| 0
| 10
| 3
| 15
|
| Wilderness SurvivalZ
|
| Famine
| Elite Nature Ritual. Create a level 1...8...10 Spirit. Whenever a non-Spirit creature in its range reaches 0 Energy, that creature takes 10...30...35 damage. This Spirit dies after 30...78...90 seconds.
| 0
| 10
| 3
| 15
|
| Wilderness SurvivalZ
|
| Focused Shot
| Bow Attack. If Focused Shot hits, you strike for +10...22...25 damage but all of your other attack skills are disabled for 5...3...3 seconds.
| 0
| 5
| 0
| 2
|
| MarksmanshipZ
|
| Glass Arrows
| Elite Preparation. For 10...30...35 seconds, your arrows strike for +5...17...20 damage if they hit and cause Bleeding for 10...18...20 seconds if they are Blocked.
| 0
| 5
| 2
| 12
|
| ExpertiseZ
|
| Heal as One
| Elite Skill. If you or your animal companion are below 75% Health, you are both healed for 25...121...145 Health. If your companion is dead, it is resurrected with 50% Health.
| 0
| 5
| 1
| 8
|
| Beast MasteryZ
|
| Lacerate
| Elite Nature Ritual. Create a level 1...8...10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5...21...25 seconds. This Spirit dies after 30...126...150 seconds.
| 0
| 10
| 3
| 15
|
| Beast MasteryZ
|
| Marauder's Shot
| Bow Attack. If Marauder's Shot hits, you strike for +10...30...35 damage and all your non-attack skills are disabled for 5 seconds.
| 0
| 10
| 0
| 6
|
| MarksmanshipZ
|
| Melandru's Shot
| Elite Bow Attack. If Melandru's Shot hits, you deal +10...30...35 damage. If it hits an enchanted foe, you gain 15 Energy.
| 0
| 10
| 0
| 7
|
| MarksmanshipZ
|
| Needling Shot
| Bow Attack. Needling Shot strikes for only 10...26...30 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly.
| 0
| 5
| 1
| 4
|
| MarksmanshipZ
|
| Poisonous Bite
| Pet Attack. Your animal companion attempts a Poisonous Bite that Poisons target foe for 5...17...20 seconds.
| 0
| 5
| 0
| 7
|
| Beast MasteryZ
|
| Pounce
| Pet Attack. Your animal companion's next attack is a Pounce that deals +5...17...20 damage. If the attack strikes a moving foe, that foe is knocked down.
| 0
| 5
| 0
| 20
|
| Beast MasteryZ
|
| Predatory Bond
| Shout. For 5...17...20 seconds, attacks by your animal companion heal you for 1...25...31 Health.
| 0
| 10
| 0
| 30
|
| Beast MasteryZ
|
| Run as One
| Stance. For 5...13...15 seconds, you and your pet run 25% faster.
| 0
| 5
| 0
| 15
|
| Beast MasteryZ
|
| Savage Pounce
| Pet Attack. Your animal companion attempts a Savage Pounce that deals +5...17...20 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down.
| 0
| 5
| 0
| 10
|
| Beast MasteryZ
|
| Seeking Arrows
| Preparation. For 3...12...14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit.
| 0
| 15
| 2
| 20
|
| MarksmanshipZ
|
| Snare
| Trap. When Snare is triggered, all nearby foes become Crippled for 3...13...15 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted.
| 0
| 5
| 2
| 20
|
| Wilderness SurvivalZ
|
| Splinter Shot
| Bow Attack. If Splinter Shot hits, you deal +3...13...15 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5...53...65 damage.
| 0
| 10
| 0
| 5
|
| MarksmanshipZ
|
| Sundering Attack
| Bow Attack. If Sundering Attack hits, you strike for +5...21...25 damage and this attack has 10% armor penetration.
| 0
| 10
| 1
| 4
|
| MarksmanshipZ
|
| Sundering Attack (PvP)
| Bow Attack. If Sundering Attack hits, you strike for +3...9...10 damage and this attack has 10% armor penetration.
| 0
| 10
| 1
| 4
|
| MarksmanshipZ
|
| Tranquility
| Nature Ritual. Create a level 1...8...10 Spirit. Enchantments cast by non-Spirit creatures within its range expire 20...44...50% faster. This Spirit dies after 15...51...60 seconds.
| 0
| 15
| 5
| 60
|
| Wilderness SurvivalZ
|
| Trapper's Focus
| Elite Preparation. For 5...17...20 seconds, your trap skills are not easily interruptible.
| 0
| 5
| 2
| 20
|
| ExpertiseZ
|
| Triple Shot
| Bow Attack. Shoot 3 arrows simultaneously at target foe. These arrows deal 48...30...25% less damage.
| 0
| 10
| 0
| 10
|
| Allegiance rankZ
|
| Viper's Nest
| Trap. Create a Viper's Nest. When it is triggered, all nearby foes are struck for 5...29...35 piercing damage and become Poisoned for 5...17...20 seconds. Viper's Nest expires after 90 seconds. This Trap is easily interrupted.
| 0
| 10
| 2
| 20
|
| Beast MasteryZ
|
| Zojun's Haste
| Stance. For 5...10...11 seconds, you move 33% faster and have a 27...65...75% chance to block incoming projectiles. Zojun's Haste ends if you attack.
| 0
| 5
| 0
| 30
|
| ExpertiseZ
|
| Zojun's Shot
| Bow Attack. Shoot an arrow that has half the normal range, but strikes for +10...34...40 damage.
| 0
| 5
| 0
| 3
|
| ExpertiseZ
|