| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| Assassin's Remedy
| Enchantment Spell. For 30 seconds, the next 1...8...10 attack skills you use remove one Condition.
| 0
| 5
| 1
| 20
|
| Critical StrikesZ
|
| Assassin's Remedy (PvP)
| Enchantment Spell. For 30 seconds, the next 1...8...10 attack skills you use remove one Condition.
| 0
| 10
| 1
| 20
|
| Critical StrikesZ
|
| Assault Enchantments
| Elite Skill. Must follow a dual attack. Target foe loses all Enchantments.
| 0
| 5
| 0.25 ¼
| 2
|
| Critical StrikesZ
|
| Augury of Death
| Hex Spell. For 5...29...35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5...17...20 seconds and Shadow Step to that foe. This Spell has half the normal range.
| 0
| 5
| 1
| 20
|
| Deadly ArtsZ
|
| Black Spider Strike
| Off-Hand Attack. Must strike a Hexed foe. If it hits, this attack strikes for +5...17...20 damage and target foe is Poisoned for 5...17...20 seconds.
| 0
| 10
| 0
| 12
|
| Dagger MasteryZ
|
| Critical Agility
| Enchantment Spell. For 4 seconds and 1 second for each rank of Critical Strikes. You attack 33% faster and gain 10...25 armor. This Skill reapplies itself every time you land a critical hit.
| 0
| 5
| 1
| 30
|
| Sunspear rankZ
|
| Deadly Haste
| Enchantment Spell. For 10...30...35 seconds, half-ranged spells cast 5...41...50% faster and recharge 5...41...50% faster.
| 0
| 10
| 1
| 20
|
| Critical StrikesZ
|
| Deadly Paradox
| Stance. All of your attack Skills are disabled for 10 seconds. For 5...13...15 seconds, your Assassin Skills activate and recharge 33% faster.
| 0
| 15
| 0
| 10
|
| Deadly ArtsZ
|
| Death's Retreat
| Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40...112...130 Health.
| 0
| 5
| 0.25 ¼
| 20
|
| Shadow ArtsZ
|
| Disrupting Dagger
| Spell. Send out a Disrupting Dagger at target foe that strikes for 10...30...35 earth damage. If that foe was activating a Skill, that Skill is interrupted. This Spell has half the normal range.
| 0
| 5
| 0.25 ¼
| 10
|
| Deadly ArtsZ
|
| Feigned Neutrality
| Enchantment Spell. For 4...9...10 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill.
| 0
| 5
| 0.25 ¼
| 25
|
| Shadow ArtsZ
|
| Fox's Promise
| Elite Enchantment Spell. For 5...17...20 seconds, your dagger attacks cannot be blocked. This Enchantment ends the next time you fail to hit.
| 0
| 10
| 1
| 20
|
| Critical StrikesZ
|
| Golden Fox Strike
| Lead Attack. If this attack hits, target foe takes +10...26...30 damage. If you are under the effects of an Enchantment, this attack cannot be blocked.
| 0
| 5
| 0
| 4
|
| Dagger MasteryZ
|
| Golden Skull Strike
| Elite Off-Hand Attack. Must follow a lead attack. If you are under the effects of an Enchantment and this attack hits, target foe is Dazed 4...9...10 seconds.
| 0
| 10
| 0
| 15
|
| Dagger MasteryZ
|
| Hidden Caltrops
| Elite Hex Spell. For 20 seconds, the next time target foe takes damage while moving, this Hex ends. When Hidden Caltrops ends, target foe takes 15...63...75 damage and is Crippled for 5...17...20 seconds.
| 0
| 5
| 1
| 8
|
| Shadow ArtsZ
|
| Lift Enchantment
| Skill. If target touched foe is knocked down, that foe loses one Enchantment.
| 0
| 5
| 0.25 ¼
| 10
|
| Deadly ArtsZ
|
| Malicious Strike
| Melee Attack. If this attack hits a foe suffering from a Condition, you deal +10...26...30 damage and this attack results in a critical hit.
| 0
| 5
| 0
| 6
|
| Critical StrikesZ
|
| Mark of Insecurity
| Elite Hex Spell. For 5...21...25 seconds, Enchantments and Stances on target foe expire 50% faster.
| 0
| 5
| 1
| 10
|
| Deadly ArtsZ
|
| Shadow Meld
| Elite Enchantment Spell. Shadow Step to target other ally. When you stop maintaining this Enchantment, you return to your original location.
| -1
| 10
| 0.25 ¼
| 20
|
| Z
|
| Shadow Prison
| Elite Hex Spell. Shadow Step to target foe. For 1...6...7 seconds, that foe moves 66% slower.
| 0
| 10
| 0.25 ¼
| 25
|
| Deadly ArtsZ
|
| Shadow Walk
| Stance. Shadow Step to target foe. For 1 second, your attack skills are disabled. For 30 seconds, you cannot cast Enchantments. When this Stance ends, you return to your original location.
| 0
| 5
| 0
| 30
|
| Z
|
| Shattering Assault
| Elite Dual Attack. Must follow an off-hand attack. If it hits, you deal 5...41...50 damage and target foe loses one Enchantment. This attack cannot be blocked.
| 0
| 10
| 0
| 4
|
| Dagger MasteryZ
|
| Signet of Toxic Shock
| Signet. If target foe is suffering from Poison, that foe takes 10...82...100 damage.
| 0
| 0
| 1
| 15
|
| Deadly ArtsZ
|
| Signet of Twilight
| Signet. For each Hex on target foe, that foe loses one Enchantment.
| 0
| 0
| 2
| 20
|
| Z
|
| Swap
| Spell. You and target summoned creature Shadow Step to each other's location.
| 0
| 5
| 0.25 ¼
| 10
|
| Z
|
| Wastrel's Collapse
| Elite Hex Spell. After 5 seconds, target foe is knocked down. This hex ends prematurely if that foe uses a skill.
| 0
| 5
| 0.25 ¼
| 8
|
| Z
|
| Way of the Assassin
| Elite Stance. For 20 seconds, if you are under the effects of an Enchantment, your attacks have a +5...29...35% chance to land a critical hit.
| 0
| 5
| 0
| 12
|
| Critical StrikesZ
|