List of Nightfall mesmer skills

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Mesmer Mesmer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Fast CastingDomination MagicIllusion MagicInspiration MagicNo attribute
Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Energy Activation time Recharge time Attribute
Image:Air of Disenchantment.jpg Air of Disenchantment Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes. 0 10 Energy 1 Activation time 10 Recharge time Illusion MagicZ
Image:Cry of Pain.jpg Cry of Pain Spell. Interrupts a skill. If target foe had a Mesmer hex, deals 25...50 damage to target and foes in the area and causes 3...5 Health degeneration (10 seconds). 0 10 Energy 0.25 ¼ Activation time 12 Recharge time Sunspear rankZ
Image:Discharge Enchantment.jpg Discharge Enchantment Spell. Removes one Enchantment from target foe. 20...44...50% faster recharge if that foe was hexed. 0 10 Energy 1 Activation time 15 Recharge time Inspiration MagicZ
Image:Drain Delusions.jpg Drain Delusions Spell. Removes one Mesmer hex from target foe. Causes 1...4...5 Energy loss. You gain 4 Energy for each point lost. No effect unless a hex was removed. 0 5 Energy 0.25 ¼ Activation time 12 Recharge time Inspiration MagicZ
Image:Enchanter's Conundrum.jpg Enchanter's Conundrum Elite Hex Spell. (10 seconds.) Causes 100% slower Enchantment casting. Initial effect: deals 30...102...120 damage if target foe is not Enchanted or hexed. 0 10 Energy 2 Activation time 20 Recharge time Domination MagicZ
Image:Ether Phantom.jpg Ether Phantom Hex Spell. (10 seconds.) Causes -1 Energy degeneration. Causes 1...4...5 Energy loss if this hex ends early. 0 5 Energy 1 Activation time 10 Recharge time Inspiration MagicZ
Image:Extend Conditions.jpg Extend Conditions Elite Spell. Spread all conditions from target foe to foes near your target. Those durations of those conditions are increased by 5...81...100% (maximum 30 seconds). 0 5 Energy 0.25 ¼ Activation time 5 Recharge time Inspiration MagicZ
Image:Frustration.jpg Frustration Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. 0 10 Energy 1 Activation time 15 Recharge time Illusion MagicZ
Image:Hex Eater Vortex.jpg Hex Eater Vortex Elite Spell. Removes one hex from target ally. Removal effect: deals 30...78...90 damage and removes one enchantment from foes near this ally. 0 10 Energy 1 Activation time 15 Recharge time Domination MagicZ
Image:Hypochondria.jpg Hypochondria Spell. Target foe gains the same conditions as all foes in the area. 0 5 Energy 1 Activation time 10 Recharge time Z
Image:Mirror of Disenchantment.jpg Mirror of Disenchantment Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. 0 15 Energy 1 Activation time 20 Recharge time Domination MagicZ
Image:Mistrust.jpg Mistrust Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 15...63...75 damage to target and nearby foes. 0 10 Energy 2 Activation time 20 Recharge time Domination MagicZ
Image:Persistence of Memory.jpg Persistence of Memory Enchantment Spell. (5...17...20 seconds.) Your interrupted spells recharge instantly. 0 10 Energy 1 Activation time 20 Recharge time Fast CastingZ
Image:Power Flux.jpg Power Flux Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds). 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Domination MagicZ
Image:Price of Pride.jpg Price of Pride Hex Spell. (5...17...20 seconds.) Causes 1...6...7 Energy loss the next time target foe uses an elite skill. 0 5 Energy 2 Activation time 8 Recharge time Domination MagicZ
Image:Signet of Clumsiness.jpg Signet of Clumsiness Signet. Interrupts an attack. Interruption effect: target foe takes 15...51...60 damage. 0 0 0.25 ¼ Activation time 15 Recharge time Illusion MagicZ
Image:Signet of Illusions.jpg Signet of Illusions Elite Signet. Your next 1...3...3 spells use your Illusion attribute instead of their normal attributes. 0 0 2 Activation time 5 Recharge time Illusion MagicZ
Image:Simple Thievery.jpg Simple Thievery Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Domination MagicZ
Image:Spiritual Pain.jpg Spiritual Pain Spell. Deals 15...63...75 damage. Deals 15...63...75 damage to foes near your target if this foe was near a spirit. Instant recharge if it hits a spirit. 0 10 Energy 1 Activation time 30 Recharge time Domination MagicZ
Image:Symbolic Celerity.jpg Symbolic Celerity Enchantment Spell. (5...17...20 seconds.) Your signets activate 25...45...50% faster. 0 10 Energy 1 Activation time 20 Recharge time Fast CastingZ
Image:Symbolic Posture.jpg Symbolic Posture Stance. (5...17...20 seconds.) Your next signet recharges 20...68...80% faster. 0 10 Energy 0 20 Recharge time Fast CastingZ
Image:Symbols of Inspiration.jpg Symbols of Inspiration Elite Skill. (1...25...31 seconds.) This skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. 0 5 Energy 1 Activation time 15 Recharge time Fast CastingZ
Image:Tease.jpg Tease Elite Spell. Interrupts a skill. Interruption effect: also interrupts all foes in the area and you steal 0...4...5 Energy from each interrupted foe. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Inspiration MagicZ
Image:Visions of Regret.jpg Visions of Regret Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. 0 10 Energy 2 Activation time 20 Recharge time Domination MagicZ
Image:Wastrel's Demise.jpg Wastrel's Demise Hex Spell. Deals 5...33...40 damage. Causes -1...3...3 Health degeneration (10 seconds) if target foe was not activating a skill. 0 5 Energy 0.25 ¼ Activation time 8 Recharge time Domination MagicZ
Image:Web of Disruption.jpg Web of Disruption Hex spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time Z
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