List of Nightfall necromancer skills

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Necromancer Necromancer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Soul ReapingBlood MagicCursesDeath MagicNo attribute
Image:Tango-sacrifice.png Sacrifice   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Sacrifice Energy Activation time Recharge time Attribute
Image:Animate Shambling Horror.jpg Animate Shambling Horror Spell. Exploit nearest corpse to create a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. 0 15 Energy 3 Activation time 25 Recharge time Death MagicZ
Image:Blood of the Aggressor.jpg Blood of the Aggressor Spell. If target foe is attacking, you steal up to 5...41...50 Health. Otherwise, that foe takes 5...41...50 damage. 5% Sacrifice 5 Energy 1 Activation time 3 Recharge time Blood MagicZ
Image:Contagion.jpg Contagion Elite Enchantment Spell. For 60 seconds, whenever you suffer from a new condition, all foes in the area suffer from that same condition and you sacrifice 10...6...5% maximum Health. 0 5 Energy 1 Activation time 20 Recharge time Death MagicZ
Image:Corrupt Enchantment.jpg Corrupt Enchantment Elite Hex Spell. Remove one enchantment from target foe. If an enchantment is removed in this way, that foe suffers from -1...7...8 Health degeneration for 10 seconds. 0 5 Energy 0.75 ¾ Activation time 10 Recharge time CursesZ
Image:Depravity.jpg Depravity Elite Hex Spell. For 5...17...20 seconds, whenever target foe casts a spell, that foe and one nearby foe lose 1...4...5 Energy. 0 10 Energy 2 Activation time 15 Recharge time CursesZ
Image:Envenom Enchantments.jpg Envenom Enchantments Spell. Target foe loses one enchantment. For every remaining enchantment, target foe is poisoned for 3...9...10 seconds. 0 5 Energy 1 Activation time 20 Recharge time CursesZ
Image:Feast for the Dead.jpg Feast for the Dead Spell. Destroy target animated undead ally. All of your other animated undead allies are healed for 10...82...100 Health. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Death MagicZ
Image:Jagged Bones.jpg Jagged Bones Elite Enchantment Spell. For 30 seconds, whenever target undead servant dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. 0 5 Energy 1 Activation time 15 Recharge time Death MagicZ
Image:Mark of Fury.jpg Mark of Fury Hex Spell. For 5...29...35 seconds, whenever you or any of your allies successfully hit target foe, that ally gains 1 strike of adrenaline. 0 5 Energy 1 Activation time 10 Recharge time Blood MagicZ
Image:Meekness.jpg Meekness Hex Spell. For 5...25...30 seconds, target foe and all foes in the area attack 50% slower. 17% Sacrifice 15 Energy 2 Activation time 15 Recharge time CursesZ
Image:Necrosis.jpg Necrosis Spell. If target foe is suffering from a condition or hex, that foe suffers 40...90 damage. 0 5 Energy 1 Activation time 2 Recharge time Sunspear rankZ
Image:Order of Undeath.jpg Order of Undeath Elite Spell. For 5 seconds, your minions deal +3...13...16 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack. 10% Sacrifice 10 Energy 1 Activation time 5 Recharge time Death MagicZ
Image:Pain of Disenchantment.jpg Pain of Disenchantment Elite Hex Spell. For 30 seconds, whenever target foe loses an enchantment, that foe takes 15...51...60 damage. 0 10 Energy 2 Activation time 12 Recharge time CursesZ
Image:Poisoned Heart.jpg Poisoned Heart Enchantment Spell. All adjacent foes are Poisoned for 5...13...15 seconds. For 10 seconds, you suffer -5...3...2 Health degeneration. 0 5 Energy 0.25 ¼ Activation time 12 Recharge time CursesZ
Image:Putrid Flesh.jpg Putrid Flesh Spell. Destroy one of your target animated undead minions. All foes near that creature are Diseased for 5...13...15 seconds. 0 10 Energy 0.25 ¼ Activation time 0 Death MagicZ
Image:Ravenous Gaze.jpg Ravenous Gaze Elite Spell. Steal 15...27...30 Health from target foe. If your Health is still below 50%, steal up to an additional 15...75...90 Health. 0 10 Energy 1 Activation time 5 Recharge time Blood MagicZ
Image:Reaper's Mark.jpg Reaper's Mark Elite Hex Spell. For 30 seconds, target foe suffers -1...4...5 Health degeneration. If that foe dies while hexed with Reaper's Mark, you gain 5...13...15 Energy. 0 5 Energy 1 Activation time 15 Recharge time Soul ReapingZ
Image:Rip Enchantment.jpg Rip Enchantment Spell. Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5...21...25 seconds. 0 5 Energy 1 Activation time 10 Recharge time CursesZ
Image:Signet of Lost Souls.jpg Signet of Lost Souls Signet. If target foe is below 50% Health, you gain 10...82...100 Health and 1...8...10 Energy. 0 0 0.25 ¼ Activation time 8 Recharge time Soul ReapingZ
Image:Signet of Sorrow.jpg Signet of Sorrow Signet. Target foe takes 15...63...75 damage. If target foe is near a corpse or has a dead pet, this skill recharges instantly. 0 0 1 Activation time 30 Recharge time Soul ReapingZ
Image:Signet of Suffering.jpg Signet of Suffering Elite Signet. For each hex on target foe, that foe takes 5...29...35 damage (maximum 140 damage). 0 0 2 Activation time 20 Recharge time CursesZ
Image:Toxic Chill.jpg Toxic Chill Elite Spell. Target foe is struck for 15...63...75 cold damage. If that foe is under the effects of a hex or enchantment, that foe becomes Poisoned for 10...22...25 seconds. 0 5 Energy 1 Activation time 5 Recharge time Death MagicZ
Image:Ulcerous Lungs.jpg Ulcerous Lungs Hex Spell. For 10...22...25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3...13...15 seconds 0 15 Energy 2 Activation time 10 Recharge time CursesZ
Image:Vocal Minority.jpg Vocal Minority Hex Spell. For 5...17...20 seconds, target foe and all nearby foes cannot use shouts or chants. 0 10 Energy 1 Activation time 20 Recharge time CursesZ
Image:Well of Darkness.jpg Well of Darkness Well Spell. Exploit nearest corpse to create a Well of Darkness for 5...41...50 seconds. Hexed foes within the Well of Darkness miss 50% of the time. 0 10 Energy 1 Activation time 20 Recharge time CursesZ
Image:Well of Silence.jpg Well of Silence Well Spell. Exploit target corpse to create a Well of Silence for 10...26...30 seconds. Foes within the well cannot use shouts or chants and suffer -1...3...4 Health degeneration. 0 10 Energy 1 Activation time 20 Recharge time CursesZ
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