List of Polymock skills

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Icon Name Description Energy Activation time Recharge time
Image:Polymock Backfire.jpg Polymock Backfire Hex Spell. (15 seconds.) Deals 50 damage every time target foe casts a spell. 0 2 Energy 2 Activation time 30 Recharge time
Image:Polymock Bane Signet.jpg Polymock Bane Signet Signet. Deals 150 damage. Interrupts a spell. 0 0 0.25 ¼ Activation time 20 Recharge time
Image:Polymock Banish.jpg Polymock Banish Spell. Deals 800 damage. 0 6 Energy 1 Activation time 10 Recharge time
Image:Polymock Block.jpg Polymock Block Enchantment Spell. (2 seconds.) The next enemy spell that targets you fails. 0 2 Energy 0.25 ¼ Activation time 12 Recharge time
Image:Polymock Calculated Risk.jpg Polymock Calculated Risk Hex Spell. (15 seconds.) Target foe's spells take +1 second to cast, but you take 40 damage each time that foe finishes casting. 0 2 Energy 2 Activation time 30 Recharge time
Image:Polymock Deathly Chill.jpg Polymock Deathly Chill Spell. Deals 100 damage. Deals 50 more damage if target foe's Health is above 50%. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Diversion.jpg Polymock Diversion Hex Spell. (6 seconds.) The next time target foe uses a skill, that skill takes +4 seconds to recharge. 0 2 Energy 1 Activation time 10 Recharge time
Image:Polymock Earthquake.jpg Polymock Earthquake Spell. Interrupts a spell. Deals 650 damage. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Eruption.jpg Polymock Eruption Spell. Deals 400 damage and disables all of target foe's glyphs (15 seconds). 0 2 Energy 2 Activation time 30 Recharge time
Image:Polymock Ether Signet.jpg Polymock Ether Signet Signet. Gain 10 Energy if you have 0 Energy. 0 0 1 Activation time 0
Image:Polymock Fireball.jpg Polymock Fireball Spell. Projectile: deals 800 damage. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Flare.jpg Polymock Flare Spell. Projectile: deals 120 damage. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Frozen Armor.jpg Polymock Frozen Armor Enchantment Spell. (30 seconds.) You have +1,000 Health. 0 2 Energy 2 Activation time 20 Recharge time
Image:Polymock Frozen Trident.jpg Polymock Frozen Trident Spell. Fast projectile: deals 600 damage. Interrupts a spell. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Glowing Gaze.jpg Polymock Glowing Gaze Spell. Deals 150 damage. You gain 6 Energy if target foe is Burning. 0 2 Energy 1 Activation time 10 Recharge time
Image:Polymock Glyph Destabilization.jpg Polymock Glyph Destabilization Hex Spell. (12 seconds.) Causes 10 Energy loss whenever target foe uses a glyph. 0 4 Energy 1 Activation time 20 Recharge time
Image:Polymock Glyph Freeze.jpg Polymock Glyph Freeze Hex Spell. (10 seconds.) Initial effect: deals 600 damage. Target foe's glyphs take +1 second to cast. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Glyph of Concentration.jpg Polymock Glyph of Concentration Glyph. (15 seconds.) Your next spell cannot be interrupted. 0 1 Energy 1 Activation time 30 Recharge time
Image:Polymock Glyph of Power.jpg Polymock Glyph of Power Glyph. Your next spell that targets a foe deals +200 damage if you are below 50% Health. If you are below 25% Health, your next 2 spells are affected. 0 1 Energy 1 Activation time 10 Recharge time
Image:Polymock Guilt.jpg Polymock Guilt Hex Spell. (6 seconds.) The next time target foe casts a spell that targets you, the spell fails and that foe takes 600 damage. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Ice Shard Storm.jpg Polymock Ice Shard Storm Spell. Inflicts Bleeding condition (20 seconds). Bleeding causes -3 Health degeneration. 0 2 Energy 2 Activation time 20 Recharge time
Image:Polymock Ice Spear.jpg Polymock Ice Spear Spell. Projectile: deals 120 damage. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Icy Bonds.jpg Polymock Icy Bonds Hex Spell. (15 seconds.) +1 second to spell casting time. 0 2 Energy 2 Activation time 20 Recharge time
Image:Polymock Icy Prison.jpg Polymock Icy Prison Spell. Deals 200 damage. Interrupts a spell. Interruption effect: disables interrupted spell (5 seconds). 0 2 Energy 0.25 ¼ Activation time 30 Recharge time
Image:Polymock Immolate.jpg Polymock Immolate Spell. Inflicts Burning condition (20 seconds). Burning causes -7 Health degeneration. 0 2 Energy 2 Activation time 10 Recharge time
Image:Polymock Lamentation.jpg Polymock Lamentation Spell. Deals 120 damage. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Lightning Blast.jpg Polymock Lightning Blast Spell. Deals 800 damage. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Lightning Djinn's Haste.jpg Polymock Lightning Djinn's Haste Enchantment Spell. (15 seconds.) You cast spells 50% faster. 0 2 Energy 2 Activation time 30 Recharge time
Image:Polymock Lightning Orb.jpg Polymock Lightning Orb Spell. Projectile: deals 800 damage. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Lightning Strike.jpg Polymock Lightning Strike Spell. Deals 120 damage. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Meteor.jpg Polymock Meteor Spell. Deals 600 damage. Interrupts a spell. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Migraine.jpg Polymock Migraine Hex Spell. (15 seconds.) Target foe's spells take +1 second to cast. 0 2 Energy 2 Activation time 20 Recharge time
Image:Polymock Mind Blast.jpg Polymock Mind Blast Spell. Deals 300 damage. Gain 8 Energy if you have less Energy than target foe. 0 2 Energy 2 Activation time 4 Recharge time
Image:Polymock Mind Freeze.jpg Polymock Mind Freeze Spell. Deals 400 damage. Deals 400 more damage if you have more Energy than target foe. 0 4 Energy 1 Activation time 15 Recharge time
Image:Polymock Mind Shock.jpg Polymock Mind Shock Spell. Deals 400 damage. Deals 400 more damage if you have more Energy than target foe. 0 4 Energy 1 Activation time 10 Recharge time
Image:Polymock Mind Wreck.jpg Polymock Mind Wreck Hex Spell. (15 seconds.) Causes 75 Health loss whenever target foe casts a spell that costs less than 2 Energy. 0 2 Energy 2 Activation time 30 Recharge time
Image:Polymock Obsidian Flame.jpg Polymock Obsidian Flame Spell. Deals 800 damage. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Overload.jpg Polymock Overload Spell. Deals 100 damage. Deals 50 more damage if target foe was casting a spell. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Painful Bond.jpg Polymock Painful Bond Hex Spell. (10 seconds.) End effect: deals 80 damage for each second this hex was in effect. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Piercing Light Spear.jpg Polymock Piercing Light Spear Spell. Projectile: inflicts Bleeding condition (20 seconds). Bleeding causes -3 Health degeneration. 0 2 Energy 2 Activation time 5 Recharge time
Image:Polymock Poisoned Ground.jpg Polymock Poisoned Ground Spell. Inflicts Poisoned condition (20 seconds). Poison causes -4 Health degeneration. 0 2 Energy 1 Activation time 5 Recharge time
Image:Polymock Power Drain.jpg Polymock Power Drain Spell. Interrupts a spell or glyph. Interruption effect: you gain 3 Energy. 0 3 Energy 0.25 ¼ Activation time 20 Recharge time
Image:Polymock Recurring Insecurity.jpg Polymock Recurring Insecurity Hex Spell. (8 seconds.) Deals 100 damage each second. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Rising Bile.jpg Polymock Rising Bile Hex Spell. (10 seconds.) End effect: deals 80 damage for each second this hex was in effect. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Rodgort's Invocation.jpg Polymock Rodgort's Invocation Spell. Deals 200 damage and inflicts Burning condition (15 seconds). Burning causes -7 Health degeneration. 0 2 Energy 2 Activation time 20 Recharge time
Image:Polymock Rotting Flesh.jpg Polymock Rotting Flesh Spell. Inflicts Diseased condition (20 seconds). Disease causes -4 Health degeneration. 0 2 Energy 2 Activation time 20 Recharge time
Image:Polymock Sandstorm.jpg Polymock Sandstorm Spell. Deals 40 damage each second at target foe's location (10 seconds). Deals 20 more damage each second if that foe is casting a spell. 0 2 Energy 2 Activation time 30 Recharge time
Image:Polymock Savannah Heat.jpg Polymock Savannah Heat Spell. Deals 100 damage each second (5 seconds) at target foe's location. Deals 50 more damage for each second since casting this spell. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Searing Flames.jpg Polymock Searing Flames Spell. Deals 800 damage if target foe is Burning. Otherwise, that foe begins Burning (5 seconds). Burning causes -7 Health degeneration. 0 4 Energy 1 Activation time 2 Recharge time
Image:Polymock Shock Arrow.jpg Polymock Shock Arrow Spell. Fast projectile: deals 150 damage. Deals 200 more damage if target foe is using a glyph. 0 2 Energy 0.25 ¼ Activation time 8 Recharge time
Image:Polymock Signet of Clumsiness.jpg Polymock Signet of Clumsiness Signet. Interrupts a spell. Deals 150 damage. 0 0 0.25 ¼ Activation time 20 Recharge time
Image:Polymock Signet of Revenge.jpg Polymock Signet of Revenge Signet. Deals 500 damage and 200 more damage for each glyph target foe has recharging. 0 0 1 Activation time 20 Recharge time
Image:Polymock Signet of Smiting.jpg Polymock Signet of Smiting Signet. Deals 150 damage. Interrupts a spell. Interruption effect: deals 150 more damage. 0 0 0.25 ¼ Activation time 20 Recharge time
Image:Polymock Smite.jpg Polymock Smite Spell. Deals 120 damage. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Smite Hex.jpg Polymock Smite Hex Spell. Remove the last hex placed upon you. Removal effect: deals 400 damage to your foe. 0 2 Energy 2 Activation time 30 Recharge time
Image:Polymock Spirit Rift.jpg Polymock Spirit Rift Spell. Open a Spirit Rift at target foe's location. Deals 850 damage after 3 seconds. 0 6 Energy 1 Activation time 20 Recharge time
Image:Polymock Stone Daggers.jpg Polymock Stone Daggers Spell. Two projectiles: deals 60 damage each. 0 1 Energy 1 Activation time 1 Recharge time
Image:Polymock Stoning.jpg Polymock Stoning Spell. Projectile: 800 damage. 0 6 Energy 1 Activation time 20 Recharge time