List of Prophecies elementalist skills

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Elementalist Elementalist skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Energy StorageAir MagicEarth MagicFire MagicWater MagicNo attribute
Image:Tango-exhaustion.png Exhaustion   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Exhaustion Energy Activation time Recharge time Attribute
Image:Armor of Frost.jpg Armor of Frost Enchantment Spell. (10...29...34 seconds.) You have +40 armor against physical damage. Ends if you use Fire Magic. 0 5 Energy 1 Activation time 45 Recharge time Water MagicZ
Image:Armor of Mist.jpg Armor of Mist Enchantment Spell. (8...18...20 seconds.) You have +10...34...40 armor and move 33% faster. 0 10 Energy 1 Activation time 30 Recharge time Water MagicZ
Image:Chain Lightning.jpg Chain Lightning Spell. Deals 10...70...85 lightning damage. Also hits two foes near your target. 25% armor penetration. Causes exhaustion if you are not enchanted. -10 Exhaustion 10 Energy 2 Activation time 10 Recharge time Air MagicZ
Image:Crystal Wave.jpg Crystal Wave Spell. Deals 10...82...100 damage to all foes adjacent to you. Those foes lose all conditions. 0 15 Energy 0.75 ¾ Activation time 20 Recharge time Earth MagicZ
Image:Earthquake.jpg Earthquake Spell. Deals 26...85...100 earth damage. Also hits foes near target. Causes knock-down. You are Exhausted. -10 Exhaustion 25 Energy 3 Activation time 15 Recharge time Quest reward Earth MagicZ
Image:Eruption.jpg Eruption Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds). 0 25 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Ether Prodigy.jpg Ether Prodigy Elite Enchantment Spell. (5...17...20 seconds.) You have +6 Energy regeneration. End effect: lose 3 Health for each point of Energy you have. Lose all enchantments. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 5 Recharge time Energy StorageZ
Image:Ether Renewal.jpg Ether Renewal Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you. 0 10 Energy 1 Activation time 30 Recharge time Energy StorageZ
Image:Ether Renewal (PvP).jpg Ether Renewal (PvP) Elite Enchantment Spell. (7 seconds.) Each time you cast a spell, you gain 1...3...3 Energy and 5...17...20 Health for each enchantment on you. 0 10 Energy 1 Activation time 30 Recharge time Energy StorageZ
Image:Flame Burst.jpg Flame Burst Spell. Deals 15...99...120 fire damage to all foes near you. 0 15 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Fire MagicZ
Image:Frozen Burst.jpg Frozen Burst Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you. 0 15 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Water MagicZ
Image:Glimmering Mark.jpg Glimmering Mark Elite Hex Spell. (10 seconds.) Deals 10...26...30 lightning damage per second. Ends if you use a skill that targets this foe. 0 10 Energy 1 Activation time 10 Recharge time Air MagicZ
Image:Glyph of Concentration.jpg Glyph of Concentration Glyph (15 seconds.) Your next 1 spell cannot be interrupted and is unaffected by the Dazed condition. 0 5 Energy 1 Activation time 10 Recharge time Z
Image:Glyph of Energy.jpg Glyph of Energy Elite Glyph. (15 seconds.) Your next spell costs 10...30...35 less Energy and does not cause Exhaustion. 0 5 Energy 1 Activation time 10 Recharge time Energy StorageZ
Image:Glyph of Renewal.jpg Glyph of Renewal Elite Glyph. (15 seconds.) Your next spell recharges instantly. 0 5 Energy 1 Activation time 10 Recharge time Z
Image:Glyph of Sacrifice.jpg Glyph of Sacrifice Glyph. (15 seconds.) Your next spell casts instantly. This spell takes an additional 30 seconds to recharge. 0 5 Energy 1 Activation time 15 Recharge time Z
Image:Grasping Earth.jpg Grasping Earth Hex Spell. Hexes foes near you for (8...18...20 seconds). These foes move 50% slower. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time Quest reward Earth MagicZ
Image:Ice Prison.jpg Ice Prison Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Water MagicZ
Image:Incendiary Bonds.jpg Incendiary Bonds Hex Spell. (3 seconds.) End effect: Deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 seconds) to foes near your target. 0 15 Energy 2 Activation time 15 Recharge time Quest reward Fire MagicZ
Image:Iron Mist.jpg Iron Mist Hex Spell. (5...15...17 seconds.) Target foe moves 90% slower. This foe has immunity to all damage except lightning. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Earth MagicZ
Image:Kinetic Armor.jpg Kinetic Armor Enchantment Spell. (8 seconds.) You have +20...68...80 armor. Renewal bonus: cast a spell. 0 15 Energy 3 Activation time 60 Recharge time Earth MagicZ
Image:Lava Font.jpg Lava Font Spell. Deals 5...41...50 fire damage each second (5 seconds). Hits foes adjacent to your initial location. 0 10 Energy 2 Activation time 4 Recharge time Quest reward Fire MagicZ
Image:Lightning Javelin.jpg Lightning Javelin Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts Attacking Foes. 25% armor penetration. 0 5 Energy 1 Activation time 2 Recharge time Quest reward Air MagicZ
Image:Magnetic Aura.jpg Magnetic Aura Enchantment Spell. (5...17...20 seconds.) You have 75% chance to block melee attacks. 0 5 Energy 0.25 ¼ Activation time 60 Recharge time Quest reward Earth MagicZ
Image:Mark of Rodgort.jpg Mark of Rodgort Hex Spell. Also hexes foes near your target (10...30...35 seconds). Inflicts Burning condition (1...3...4 seconds) when these foes take fire damage. 0 15 Energy 1 Activation time 15 Recharge time Fire MagicZ
Image:Meteor Shower.jpg Meteor Shower Spell. Deals 7...91...112 fire damage and causes knock-down every 3 seconds (9 seconds). Hits foes adjacent to target's initial location. You are Exhausted. -10 Exhaustion 25 Energy 5 Activation time 60 Recharge time Fire MagicZ
Image:Mind Shock.jpg Mind Shock Elite Spell. Deals 10...42...50 lightning damage. Deals 10...42...50 more lightning damage and causes knock-down if you have more Energy than this foe. 25% armor penetration. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 8 Recharge time Air MagicZ
Image:Mist Form.jpg Mist Form Elite Enchantment Spell. (8...18...20 seconds.) You cannot take damage from attacks. You cannot deal damage with attacks. 0 10 Energy 1 Activation time 30 Recharge time Water MagicZ
Image:Phoenix.jpg Phoenix Spell. Projectile: deals 15...75...90 fire damage to target and foes adjacent to target. Initial effect: deals 7...91...112 fire damage to foes adjacent to you. 0 15 Energy 2 Activation time 10 Recharge time Fire MagicZ
Image:Rodgort's Invocation.jpg Rodgort's Invocation Spell. Deals 15...99...120 fire damage. Also affects foes near your target. Inflicts Burning condition (1...3...3 seconds). 0 25 Energy 2 Activation time 8 Recharge time Fire MagicZ
Image:Searing Heat.jpg Searing Heat Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds). 0 15 Energy 2 Activation time 30 Recharge time Fire MagicZ
Image:Shard Storm.jpg Shard Storm Hex Spell. Projectile: deals 10...70...85 cold damage. Target foe moves 66% slower (2...5...6 seconds). 0 10 Energy 1 Activation time 10 Recharge time Quest reward Water MagicZ
Image:Shock.jpg Shock Touch Skill. Deals 10...50...60 lightning damage. Causes knock-down. 25% armor penetration. You are Exhausted. -10 Exhaustion 5 Energy 0.75 ¾ Activation time 10 Recharge time Air MagicZ
Image:Swirling Aura.jpg Swirling Aura Enchantment Spell. (8...18...20 seconds.) You have 50% chance to block projectile attacks. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Water MagicZ
Image:Thunderclap.jpg Thunderclap Elite Spell. Deals 15...63...75 damage. After 3 seconds, inflicts Dazed condition (1...8...10 seconds) to target and adjacent foes. 25% armor penetration. 0 10 Energy 1 Activation time 20 Recharge time Air MagicZ
Image:Ward Against Elements.jpg Ward Against Elements Ward Spell. (8...18...20 seconds.) Allies in this ward have +24 armor against elemental damage. Spirits are unaffected. 0 15 Energy 1 Activation time 20 Recharge time Quest reward Earth MagicZ
Image:Ward Against Harm.jpg Ward Against Harm Elite Ward Spell. (8...18...20 seconds.) Allies in this ward have +12...50...60 armor against fire damage and +12...22...24 armor against other damage. Spirits are unaffected. 0 15 Energy 1 Activation time 20 Recharge time Water MagicZ
Image:Water Trident.jpg Water Trident Elite Spell. Fast Projectile: deals 10...58...70 cold damage; knocks-down moving foes. 0 5 Energy 1 Activation time 3 Recharge time Water MagicZ
Image:Whirlwind.jpg Whirlwind Spell. Hits foes adjacent to you. Deals 15...51...60 cold damage. Causes knock-down to attacking foes. 0 5 Energy 0.75 ¾ Activation time 8 Recharge time Quest reward Air MagicZ
Image:Windborne Speed.jpg Windborne Speed Enchantment Spell. (5...10...11 seconds.) Target ally moves 33% faster. 0 10 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Air MagicZ
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