List of core necromancer skills

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Necromancer Necromancer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Soul ReapingBlood MagicCursesDeath MagicNo attribute
Image:Tango-sacrifice.png Sacrifice   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Sacrifice Energy Activation time Recharge time Attribute
Image:Animate Bone Fiend.jpg Animate Bone Fiend Spell. Exploit nearest corpse to animate a level 1...14...17 bone fiend. Bone fiends can attack at range. 0 25 Energy 3 Activation time 5 Recharge time Quest reward Death MagicZ
Image:Animate Bone Minions.jpg Animate Bone Minions Spell. Exploit nearest corpse to animate two level 0...10...12 bone minions. 0 15 Energy 3 Activation time 5 Recharge time Quest reward Death MagicZ
Image:Barbed Signet.jpg Barbed Signet Signet. You steal up to 18...52...60 Health from target foe. 8% Sacrifice 0 2 Activation time 20 Recharge time Quest reward Blood MagicZ
Image:Barbs.jpg Barbs Hex Spell. For 30 seconds, target foe takes 1...12...15 more damage when hit by physical damage. 0 10 Energy 2 Activation time 5 Recharge time CursesZ
Image:Blood is Power.jpg Blood is Power Elite Enchantment Spell. For 10 seconds, target other ally gains +3...5...6 Energy regeneration. 33% Sacrifice 1 Energy 0.25 ¼ Activation time 0 Blood MagicZ
Image:Blood of the Master.jpg Blood of the Master Spell. All of your undead allies are healed for 30...99...116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way. 5%+ Sacrifice 5 Energy 1 Activation time 2 Recharge time Quest reward Death MagicZ
Image:Chilblains.jpg Chilblains Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37...44 cold damage and lose 1...2...2 enchantments. 0 25 Energy 2 Activation time 8 Recharge time Quest reward CursesZ
Image:Dark Aura.jpg Dark Aura Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41...50 shadow damage to adjacent foes, and you lose 5...17...20 Health. 0 10 Energy 1 Activation time 10 Recharge time Quest reward Death MagicZ
Image:Dark Bond.jpg Dark Bond Enchantment Spell. For the next 30...54...60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. 0 5 Energy 2 Activation time 20 Recharge time Quest reward Blood MagicZ
Image:Dark Pact.jpg Dark Pact Spell. Deal 10...40...48 shadow damage to target foe. 10% Sacrifice 1 Energy 1 Activation time 2 Recharge time Quest reward Blood MagicZ
Image:Death Nova.jpg Death Nova Enchantment Spell. For 30 seconds, if target ally dies, all adjacent foes take 26...85...100 damage and are Poisoned for 15 seconds. 0 5 Energy 2 Activation time 0 Quest reward Death MagicZ
Image:Deathly Swarm.jpg Deathly Swarm Spell. Deathly Swarm flies out slowly and strikes for 30...78...90 cold damage on up to three targets in the area. 0 10 Energy 2 Activation time 6 Recharge time Quest reward Death MagicZ
Image:Defile Flesh.jpg Defile Flesh Hex Spell. For 5...29...35 seconds, target foe gains only two-thirds Health from healing. 10% Sacrifice 10 Energy 1 Activation time 10 Recharge time Quest reward CursesZ
Image:Demonic Flesh.jpg Demonic Flesh Enchantment Spell. For 30...54...60 seconds, your maximum Health is increased by 80...176...200. 20% Sacrifice 1 Energy 1 Activation time 60 Recharge time Quest reward Blood MagicZ
Image:Enfeebling Blood.jpg Enfeebling Blood Spell. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds. 10% Sacrifice 1 Energy 1 Activation time 8 Recharge time Quest reward CursesZ
Image:Enfeebling Blood (PvP).jpg Enfeebling Blood (PvP) Spell. Target foe and all nearby foes suffer from Weakness for 1...13...16 seconds. 17% Sacrifice 1 Energy 1 Activation time 8 Recharge time CursesZ
Image:Faintheartedness.jpg Faintheartedness Hex Spell. For the next 3...20...24 seconds, target foe attacks 50% slower, and that foe suffers -1...3...3 Health degeneration. 0 10 Energy 1 Activation time 8 Recharge time Quest reward CursesZ
Image:Grenth's Balance.jpg Grenth's Balance Elite Spell. If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Z
Image:Life Siphon.jpg Life Siphon Hex Spell. For 12...22...24 seconds, target foe suffers -1...3...3 Health degeneration, and you gain +1...3...3 Health regeneration. 0 10 Energy 2 Activation time 2 Recharge time Quest reward Blood MagicZ
Image:Lingering Curse.jpg Lingering Curse Elite Hex Spell. Target foe loses all enchantments. For 8...18...20 seconds, target foe gains only half Health from healing. 10% Sacrifice 25 Energy 2 Activation time 10 Recharge time CursesZ
Image:Mark of Pain.jpg Mark of Pain Hex Spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34...40 shadow damage to adjacent foes. 0 10 Energy 1 Activation time 20 Recharge time Quest reward CursesZ
Image:Order of Pain.jpg Order of Pain Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does +3...13...16 damage. 17% Sacrifice 10 Energy 2 Activation time 0 Blood MagicZ
Image:Parasitic Bond.jpg Parasitic Bond Hex Spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30...102...120 when Parasitic Bond ends. 0 5 Energy 1 Activation time 2 Recharge time Quest reward CursesZ
Image:Plague Signet.jpg Plague Signet Elite Signet. Transfer all negative conditions with their remaining durations lengthened by 100...180...200% from yourself to target foe. (50% failure chance with Curses 4 or less.) 0 0 1 Activation time 4 Recharge time CursesZ
Image:Plague Touch.jpg Plague Touch Skill. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target touched foe. 0 5 Energy 0.75 ¾ Activation time 0 Quest reward CursesZ
Image:Putrid Explosion.jpg Putrid Explosion Spell. The corpse nearest your target explodes, sending out a shockwave that deals 24...101...120 damage to nearby foes. 0 10 Energy 1 Activation time 5 Recharge time Quest reward Death MagicZ
Image:Rend Enchantments.jpg Rend Enchantments Spell. Remove 5...8...9 enchantments from target foe. For each Monk enchantment removed, you take 55...31...25 damage. 0 5 Energy 1 Activation time 20 Recharge time Quest reward CursesZ
Image:Rigor Mortis.jpg Rigor Mortis Hex Spell. For 8...18...20 seconds, target foe cannot block. 0 10 Energy 1 Activation time 20 Recharge time CursesZ
Image:Rotting Flesh.jpg Rotting Flesh Spell. Target fleshy foe becomes Diseased for 10...22...25 seconds, slowly losing Health. 0 15 Energy 3 Activation time 3 Recharge time Quest reward Death MagicZ
Image:Signet of Agony.jpg Signet of Agony Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10...58...70 damage. 10% Sacrifice 0 0.75 ¾ Activation time 15 Recharge time Quest reward Blood MagicZ
Image:Soul Feast.jpg Soul Feast Spell. Exploit nearest corpse to gain 50...234...280 Health. 0 10 Energy 1 Activation time 0 Quest reward Death MagicZ
Image:Strip Enchantment.jpg Strip Enchantment Spell. Remove 1...2...2 enchantments from target foe. If an enchantment is removed, you steal 5...53...65 Health. 0 10 Energy 1 Activation time 15 Recharge time Quest reward Blood MagicZ
Image:Suffering.jpg Suffering Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -1...3...3 Health degeneration. 0 15 Energy 1 Activation time 5 Recharge time Quest reward CursesZ
Image:Tainted Flesh.jpg Tainted Flesh Elite Enchantment Spell. For 20...39...44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...13...15 seconds. 0 5 Energy 1 Activation time 0 Death MagicZ
Image:Taste of Death.jpg Taste of Death Spell. Steal up to 100...340...400 Health from target animated undead ally. 0 5 Energy 0.25 ¼ Activation time 0 Death MagicZ
Image:Unholy Feast.jpg Unholy Feast Spell. Steal up to 10...54...65 Health from up to 1...3...4 foes in the area. 0 15 Energy 0.75 ¾ Activation time 12 Recharge time Blood MagicZ
Image:Vampiric Gaze.jpg Vampiric Gaze Spell. Steal up to 18...52...60 Health from target foe. 0 10 Energy 1 Activation time 5 Recharge time Quest reward Blood MagicZ
Image:Vile Touch.jpg Vile Touch Skill. Touch target foe to deal 20...56...65 damage. 0 10 Energy 0.75 ¾ Activation time 2 Recharge time Quest reward Death MagicZ
Image:Weaken Armor.jpg Weaken Armor Spell. Target foe and foes adjacent to your target have Cracked Armor for 5...17...20 seconds. 0 5 Energy 1 Activation time 5 Recharge time Quest reward CursesZ
Image:Well of Blood.jpg Well of Blood Well Spell. Exploit nearest corpse to create a Well of Blood at its location. For 8...18...20 seconds, allies in that area receive +1...5...6 Health regeneration. 0 10 Energy 1 Activation time 2 Recharge time Quest reward Blood MagicZ
Image:Well of the Profane.jpg Well of the Profane Well Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8...18...20 seconds, foes in that area are stripped of all enchantments and cannot be the target of further enchantments. (50% failure chance with Death Magic 4 or less.) 0 25 Energy 3 Activation time 10 Recharge time Quest reward Death MagicZ
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