List of elite elementalist skills

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Elementalist Elementalist skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Energy StorageAir MagicEarth MagicFire MagicWater MagicNo attribute
Image:Tango-exhaustion.png Exhaustion   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward

[edit] Air Magic (8)

Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Campaign
Image:Blinding Surge.jpg Blinding Surge Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (1...6...7 seconds) on target and adjacent foes. 25% armor penetration. 0 10 Energy 0.75 ¾ Activation time 4 Recharge time Nightfall
Image:Glimmering Mark.jpg Glimmering Mark Elite Hex Spell. (10 seconds.) Deals 10...26...30 lightning damage per second. Ends if you use a skill that targets this foe. 0 10 Energy 1 Activation time 10 Recharge time Prophecies
Image:Gust.jpg Gust Elite Spell. Deals 10...54...65 cold damage. Causes knock-down (3 seconds) if target foe is hexed with Earth or Water Magic. 0 5 Energy 1 Activation time 10 Recharge time Factions
Image:Invoke Lightning.jpg Invoke Lightning Elite Spell. Deals 10...82...100 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted. -10 Exhaustion 10 Energy 2 Activation time 10 Recharge time Nightfall
Image:Lightning Surge.jpg Lightning Surge Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage and causes knock-down. 0 15 Energy 2 Activation time 10 Recharge time Core
Image:Mind Shock.jpg Mind Shock Elite Spell. Deals 10...42...50 lightning damage. Deals 10...42...50 more lightning damage and causes knock-down if you have more Energy than this foe. 25% armor penetration. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 8 Recharge time Prophecies
Image:Ride the Lightning.jpg Ride the Lightning Elite Spell. Deals 10...82...100 lightning damage. 25% armor penetration. You instantly move to this foe. You are Exhausted. -10 Exhaustion 10 Energy 1 Activation time 5 Recharge time Factions
Image:Thunderclap.jpg Thunderclap Elite Spell. Deals 15...63...75 damage. After 3 seconds, inflicts Dazed condition (1...8...10 seconds) to target and adjacent foes. 25% armor penetration. 0 10 Energy 1 Activation time 20 Recharge time Prophecies

[edit] Earth Magic (5)

Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Campaign
Image:Obsidian Flesh.jpg Obsidian Flesh Elite Enchantment Spell. (8...18...20 seconds.) You have +20 armor and enemy spells cannot target you. You move 50% slower. 0 10 Energy 1 Activation time 30 Recharge time Core
Image:Sandstorm.jpg Sandstorm Elite Spell. Deals 10...26...30 earth damage each second (10 seconds). Hits foes near target foe's initial location. Hits attacking foes for 10...26...30 more earth damage each second. 0 15 Energy 2 Activation time 30 Recharge time Nightfall
Image:Shockwave.jpg Shockwave Elite Spell. Deals 15...51...60 earth damage one time to foes in the area. Nearby foes take damage twice and adjacent foes take damage three times. 0 10 Energy 1 Activation time 15 Recharge time Factions
Image:Stone Sheath.jpg Stone Sheath Elite Hex Spell. Also hexes foes near target (10...30...35 seconds). Converts attacks to earth damage and removes ability to land critical hits. 0 5 Energy 1 Activation time 15 Recharge time Nightfall
Image:Unsteady Ground.jpg Unsteady Ground Elite Spell. Deals 10...34...40 earth damage each second (5 seconds) and causes knock-down to attacking foes. Hits foes near target's initial location. 0 10 Energy 2 Activation time 20 Recharge time Factions

[edit] Energy Storage (7)

Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Campaign
Image:Elemental Attunement.jpg Elemental Attunement Elite Enchantment Spell. (30...50...55 seconds.) You gain 50% of the Energy cost of any Air, Earth, Fire, and Water Magic skills you use. 0 10 Energy 2 Activation time 45 Recharge time Core
Image:Energy Boon.jpg Energy Boon Elite Skill. (20 seconds.) You have +0...32...40 maximum Energy and +5 Health regeneration. End effect: you gain 0...16...20 Energy and 0...80...100 Health. 0 5 Energy 0 40 Recharge time Factions
Image:Ether Prism.jpg Ether Prism Elite Skill. (3 seconds.) All damage you take is reduced by 75%. End effect: gain 5...17...20 Energy. 0 5 Energy 0 25 Recharge time Nightfall
Image:Ether Prodigy.jpg Ether Prodigy Elite Enchantment Spell. (5...17...20 seconds.) You have +6 Energy regeneration. End effect: lose 3 Health for each point of Energy you have. Lose all enchantments. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 5 Recharge time Prophecies
Image:Ether Renewal.jpg Ether Renewal Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you. 0 10 Energy 1 Activation time 30 Recharge time Prophecies
Image:Ether Renewal (PvP).jpg Ether Renewal (PvP) Elite Enchantment Spell. (7 seconds.) Each time you cast a spell, you gain 1...3...3 Energy and 5...17...20 Health for each enchantment on you. 0 10 Energy 1 Activation time 30 Recharge time Prophecies
Image:Glyph of Energy.jpg Glyph of Energy Elite Glyph. (15 seconds.) Your next spell costs 10...30...35 less Energy and does not cause Exhaustion. 0 5 Energy 1 Activation time 10 Recharge time Prophecies
Image:Master of Magic.jpg Master of Magic Elite Enchantment Spell. (1...49...61 seconds). Your elemental attributes are set to 12 and you gain +0...2...2 Energy regeneration. Ends if you use a non-Elementalist skill. 0 5 Energy 1 Activation time 20 Recharge time Nightfall

[edit] Fire Magic (6)

Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Campaign
Image:Double Dragon.jpg Double Dragon Elite Spell. Deals 7...91...112 fire damage to all nearby foes. You have +0...2...2 to Fire Magic (10...22...25 seconds). 0 5 Energy 0.75 ¾ Activation time 15 Recharge time Factions
Image:Mind Blast.jpg Mind Blast Elite Spell. Deals 15...51...60 fire damage. You gain 1...7...8 Energy if you have more Energy than target foe. 0 5 Energy 1 Activation time 2 Recharge time Nightfall
Image:Mind Burn.jpg Mind Burn Elite Spell. Deals 15...51...60 fire damage. Deals 15...51...60 more fire damage and inflicts Burning condition (1...6...7 seconds) if you have more Energy than target foe. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 5 Recharge time Core
Image:Savannah Heat.jpg Savannah Heat Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. 0 5 Energy 2 Activation time 25 Recharge time Nightfall
Image:Savannah Heat (PvP).jpg Savannah Heat (PvP) Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. 0 15 Energy 2 Activation time 25 Recharge time Nightfall
Image:Searing Flames.jpg Searing Flames Elite Spell. Hits foes near your target. Deals 10...82...100 fire damage to foes already Burning. Inflicts Burning condition (1...6...7 seconds) to foes not Burning. 0 15 Energy 1 Activation time 2 Recharge time Nightfall
Image:Star Burst.jpg Star Burst Elite Touch Spell. Deals 7...91...112 fire damage. Also hits nearby foes. You lose 5 Energy if more than one foe is struck. 0 5 Energy 0.75 ¾ Activation time 10 Recharge time Factions

[edit] Water Magic (7)

Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Campaign
Image:Icy Shackles.jpg Icy Shackles Elite Hex Spell. (1...8...10 seconds.) Target foe moves 66% slower. This foe moves 90% slower if enchanted. 0 10 Energy 1 Activation time 12 Recharge time Nightfall
Image:Mind Freeze.jpg Mind Freeze Elite Hex Spell. Deals 10...34...40 cold damage. Deals 10...34...40 more cold damage and causes 90% slower movement (1...8...10 seconds) if you have more Energy than target foe. You are Exhausted. -10 Exhaustion 5 Energy 1 Activation time 8 Recharge time Core
Image:Mirror of Ice.jpg Mirror of Ice Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Energy Storage.) You deal +5...29...35 cold damage whenever you cast a Water Magic hex. 0 5 Energy 1 Activation time 30 Recharge time Factions
Image:Mist Form.jpg Mist Form Elite Enchantment Spell. (8...18...20 seconds.) You cannot take damage from attacks. You cannot deal damage with attacks. 0 10 Energy 1 Activation time 30 Recharge time Prophecies
Image:Shatterstone.jpg Shatterstone Elite Hex Spell. (3 seconds.) Initial effect: deals 25...85...100 cold damage. End effect: deals 25...85...100 cold damage. 0 15 Energy 2 Activation time 8 Recharge time Factions
Image:Ward Against Harm.jpg Ward Against Harm Elite Ward Spell. (8...18...20 seconds.) Allies in this ward have +12...50...60 armor against fire damage and +12...22...24 armor against other damage. Spirits are unaffected. 0 15 Energy 1 Activation time 20 Recharge time Prophecies
Image:Water Trident.jpg Water Trident Elite Spell. Fast Projectile: deals 10...58...70 cold damage; knocks-down moving foes. 0 5 Energy 1 Activation time 3 Recharge time Prophecies

[edit] No Attribute (2)

Icon Name Description Energy Activation time Recharge time Campaign
Image:Glyph of Renewal.jpg Glyph of Renewal Elite Glyph. (15 seconds.) Your next spell recharges instantly. 0 5 Energy 1 Activation time 10 Recharge time Prophecies
Image:Second Wind.jpg Second Wind Elite Spell. You gain 1 Energy for each point of Energy lost due to Exhaustion. You are Exhausted. -10 Exhaustion 5 Energy 2 Activation time 5 Recharge time Factions

Elite skill lists
Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist

Assassin AssassinRitualist RitualistParagon ParagonDervish Dervish
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