List of elite elementalist skills
From Guild Wars Wiki
Contents |
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| All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
| Energy Storage • Air Magic • Earth Magic • Fire Magic • Water Magic • No attribute |
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[edit] Air Magic (8)
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Blinding Surge | Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (1...6...7 seconds) on target and adjacent foes. 25% armor penetration. | 10 | ¾ | 4 | Nightfall | ||
| Glimmering Mark | Elite Hex Spell. (10 seconds.) Deals 10...26...30 lightning damage per second. Ends if you use a skill that targets this foe. | 10 | 1 | 10 | Prophecies | ||
| Gust | Elite Spell. Deals 10...54...65 cold damage. Causes knock-down (3 seconds) if target foe is hexed with Earth or Water Magic. | 5 | 1 | 10 | Factions | ||
| Invoke Lightning | Elite Spell. Deals 10...82...100 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted. | | 10 | 2 | 10 | Nightfall | |
| Lightning Surge | Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage and causes knock-down. | 15 | 2 | 10 | Core | ||
| Mind Shock | Elite Spell. Deals 10...42...50 lightning damage. Deals 10...42...50 more lightning damage and causes knock-down if you have more Energy than this foe. 25% armor penetration. You are Exhausted. | | 5 | 1 | 8 | Prophecies | |
| Ride the Lightning | Elite Spell. Deals 10...82...100 lightning damage. 25% armor penetration. You instantly move to this foe. You are Exhausted. | | 10 | 1 | 5 | Factions | |
| Thunderclap | Elite Spell. Deals 15...63...75 damage. After 3 seconds, inflicts Dazed condition (1...8...10 seconds) to target and adjacent foes. 25% armor penetration. | 10 | 1 | 20 | Prophecies |
[edit] Earth Magic (5)
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Obsidian Flesh | Elite Enchantment Spell. (8...18...20 seconds.) You have +20 armor and enemy spells cannot target you. You move 50% slower. | 10 | 1 | 30 | Core | ||
| Sandstorm | Elite Spell. Deals 10...26...30 earth damage each second (10 seconds). Hits foes near target foe's initial location. Hits attacking foes for 10...26...30 more earth damage each second. | 15 | 2 | 30 | Nightfall | ||
| Shockwave | Elite Spell. Deals 15...51...60 earth damage one time to foes in the area. Nearby foes take damage twice and adjacent foes take damage three times. | 10 | 1 | 15 | Factions | ||
| Stone Sheath | Elite Hex Spell. Also hexes foes near target (10...30...35 seconds). Converts attacks to earth damage and removes ability to land critical hits. | 5 | 1 | 15 | Nightfall | ||
| Unsteady Ground | Elite Spell. Deals 10...34...40 earth damage each second (5 seconds) and causes knock-down to attacking foes. Hits foes near target's initial location. | 10 | 2 | 20 | Factions |
[edit] Energy Storage (7)
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Elemental Attunement | Elite Enchantment Spell. (30...50...55 seconds.) You gain 50% of the Energy cost of any Air, Earth, Fire, and Water Magic skills you use. | 10 | 2 | 45 | Core | ||
| Energy Boon | Elite Skill. (20 seconds.) You have +0...32...40 maximum Energy and +5 Health regeneration. End effect: you gain 0...16...20 Energy and 0...80...100 Health. | 5 | 40 | Factions | |||
| Ether Prism | Elite Skill. (3 seconds.) All damage you take is reduced by 75%. End effect: gain 5...17...20 Energy. | 5 | 25 | Nightfall | |||
| Ether Prodigy | Elite Enchantment Spell. (5...17...20 seconds.) You have +6 Energy regeneration. End effect: lose 3 Health for each point of Energy you have. Lose all enchantments. You are Exhausted. | | 5 | 1 | 5 | Prophecies | |
| Ether Renewal | Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you. | 10 | 1 | 30 | Prophecies | ||
| Ether Renewal (PvP) | Elite Enchantment Spell. (7 seconds.) Each time you cast a spell, you gain 1...3...3 Energy and 5...17...20 Health for each enchantment on you. | 10 | 1 | 30 | Prophecies | ||
| Glyph of Energy | Elite Glyph. (15 seconds.) Your next spell costs 10...30...35 less Energy and does not cause Exhaustion. | 5 | 1 | 10 | Prophecies | ||
| Master of Magic | Elite Enchantment Spell. (1...49...61 seconds). Your elemental attributes are set to 12 and you gain +0...2...2 Energy regeneration. Ends if you use a non-Elementalist skill. | 5 | 1 | 20 | Nightfall |
[edit] Fire Magic (6)
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Double Dragon | Elite Spell. Deals 7...91...112 fire damage to all nearby foes. You have +0...2...2 to Fire Magic (10...22...25 seconds). | 5 | ¾ | 15 | Factions | ||
| Mind Blast | Elite Spell. Deals 15...51...60 fire damage. You gain 1...7...8 Energy if you have more Energy than target foe. | 5 | 1 | 2 | Nightfall | ||
| Mind Burn | Elite Spell. Deals 15...51...60 fire damage. Deals 15...51...60 more fire damage and inflicts Burning condition (1...6...7 seconds) if you have more Energy than target foe. You are Exhausted. | | 5 | 1 | 5 | Core | |
| Savannah Heat | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 5 | 2 | 25 | Nightfall | ||
| Savannah Heat (PvP) | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 15 | 2 | 25 | Nightfall | ||
| Searing Flames | Elite Spell. Hits foes near your target. Deals 10...82...100 fire damage to foes already Burning. Inflicts Burning condition (1...6...7 seconds) to foes not Burning. | 15 | 1 | 2 | Nightfall | ||
| Star Burst | Elite Touch Spell. Deals 7...91...112 fire damage. Also hits nearby foes. You lose 5 Energy if more than one foe is struck. | 5 | ¾ | 10 | Factions |
[edit] Water Magic (7)
| Icon | Name | Description | | | | | Campaign | |
|---|---|---|---|---|---|---|---|---|
| Icy Shackles | Elite Hex Spell. (1...8...10 seconds.) Target foe moves 66% slower. This foe moves 90% slower if enchanted. | 10 | 1 | 12 | Nightfall | ||
| Mind Freeze | Elite Hex Spell. Deals 10...34...40 cold damage. Deals 10...34...40 more cold damage and causes 90% slower movement (1...8...10 seconds) if you have more Energy than target foe. You are Exhausted. | | 5 | 1 | 8 | Core | |
| Mirror of Ice | Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Energy Storage.) You deal +5...29...35 cold damage whenever you cast a Water Magic hex. | 5 | 1 | 30 | Factions | ||
| Mist Form | Elite Enchantment Spell. (8...18...20 seconds.) You cannot take damage from attacks. You cannot deal damage with attacks. | 10 | 1 | 30 | Prophecies | ||
| Shatterstone | Elite Hex Spell. (3 seconds.) Initial effect: deals 25...85...100 cold damage. End effect: deals 25...85...100 cold damage. | 15 | 2 | 8 | Factions | ||
| Ward Against Harm | Elite Ward Spell. (8...18...20 seconds.) Allies in this ward have +12...50...60 armor against fire damage and +12...22...24 armor against other damage. Spirits are unaffected. | 15 | 1 | 20 | Prophecies | ||
| Water Trident | Elite Spell. Fast Projectile: deals 10...58...70 cold damage; knocks-down moving foes. | 5 | 1 | 3 | Prophecies |
[edit] No Attribute (2)
| Icon | Name | Description | | | | Campaign | ||
|---|---|---|---|---|---|---|---|---|
| Glyph of Renewal | Elite Glyph. (15 seconds.) Your next spell recharges instantly. | 5 | 1 | 10 | Prophecies | ||
| Second Wind | Elite Spell. You gain 1 Energy for each point of Energy lost due to Exhaustion. You are Exhausted. | | 5 | 2 | 5 | Factions |
| Elite skill lists |
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