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List of elite mesmer skills

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Contents

Mesmer Mesmer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Fast CastingDomination MagicIllusion MagicInspiration MagicNo attribute
Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward

[edit] Domination Magic (9)

Icon Name Description Energy Activation time Recharge time Campaign
Image:Enchanter's Conundrum.jpg Enchanter's Conundrum Elite Hex Spell. (10 seconds.) Causes 100% slower Enchantment casting. Initial effect: deals 30...102...120 damage if target foe is not Enchanted or hexed. 0 10 Energy 2 Activation time 20 Recharge time Nightfall
Image:Energy Surge.jpg Energy Surge Elite Spell. Causes 1...8...10 Energy loss. Deals 9 damage to target and nearby foes of each point of Energy lost. 0 10 Energy 2 Activation time 20 Recharge time Core
Image:Hex Eater Vortex.jpg Hex Eater Vortex Elite Spell. Removes one hex from target ally. Removal effect: deals 30...78...90 damage and removes one enchantment from foes near this ally. 0 10 Energy 1 Activation time 15 Recharge time Nightfall
Image:Panic.jpg Panic Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Causes -2 Energy degeneration; these foes take 10...68...82 damage when they use a signet. 0 25 Energy 1 Activation time 10 Recharge time Prophecies
Image:Power Block.jpg Power Block Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled (3...13...15 seconds) and that skill is interrupted. 0 15 Energy 0.25 ¼ Activation time 20 Recharge time Prophecies
Image:Power Flux.jpg Power Flux Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds). 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Nightfall
Image:Psychic Distraction.jpg Psychic Distraction Elite Spell. Interrupts a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds). Your other skills are disabled (8 seconds). 0 10 Energy 0.25 ¼ Activation time 2 Recharge time Factions
Image:Simple Thievery.jpg Simple Thievery Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Nightfall
Image:Visions of Regret.jpg Visions of Regret Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. 0 10 Energy 2 Activation time 20 Recharge time Nightfall

[edit] Fast Casting (5)

Icon Name Description Energy Activation time Recharge time Campaign
Image:Arcane Languor.jpg Arcane Languor Elite Hex Spell. (1...8...10 seconds.) Target foe's spells cause Exhaustion. 0 10 Energy 2 Activation time 15 Recharge time Factions
Image:Mantra of Recovery.jpg Mantra of Recovery Elite Stance. (5...17...20 seconds.) Your spells recharge 33% faster. 0 5 Energy 0 20 Recharge time Core
Image:Psychic Instability.jpg Psychic Instability Elite Spell. Interrupts an action. Causes knock-down if interrupted action was a spell. 50% failure chance unless Fast Casting 5 or higher. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Factions
Image:Stolen Speed.jpg Stolen Speed Elite Hex Spell. (5...17...20 seconds.) Target foe has +25% spell casting time. Spells you cast on target foe have -25% cast time. 0 5 Energy 1 Activation time 3 Recharge time Factions
Image:Symbols of Inspiration.jpg Symbols of Inspiration Elite Skill. (1...25...31 seconds.) This skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. 0 5 Energy 1 Activation time 15 Recharge time Nightfall

[edit] Illusion Magic (9)

Icon Name Description Energy Activation time Recharge time Campaign
Image:Air of Disenchantment.jpg Air of Disenchantment Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes. 0 10 Energy 1 Activation time 10 Recharge time Nightfall
Image:Crippling Anguish.jpg Crippling Anguish Elite Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower and has -1...3...3 Health degeneration. 0 15 Energy 1 Activation time 20 Recharge time Core
Image:Fevered Dreams.jpg Fevered Dreams Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 second[s]) if that foe has two or more conditions. 0 10 Energy 2 Activation time 8 Recharge time Prophecies
Image:Illusionary Weaponry.jpg Illusionary Weaponry Elite Enchantment Spell. (30 seconds.) You deal no damage in melee, but target foe takes 8...34...40 damage whenever you attack in melee. 0 5 Energy 1 Activation time 25 Recharge time Prophecies
Image:Ineptitude.jpg Ineptitude Elite Hex Spell. (4 seconds.) Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless target foe attacks. 0 10 Energy 1 Activation time 20 Recharge time Prophecies
Image:Migraine.jpg Migraine Elite Hex Spell. (5...17...20 seconds.) Causes -1...3...3 Health degeneration and doubles spell casting time. 0 10 Energy 2 Activation time 15 Recharge time Prophecies
Image:Recurring Insecurity.jpg Recurring Insecurity Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end. 0 10 Energy 1 Activation time 10 Recharge time Factions
Image:Shared Burden.jpg Shared Burden Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 33% slower. 0 10 Energy 2 Activation time 20 Recharge time Factions
Image:Signet of Illusions.jpg Signet of Illusions Elite Signet. Your next 1...3...3 spells use your Illusion attribute instead of their normal attributes. 0 0 2 Activation time 5 Recharge time Nightfall

[edit] Inspiration Magic (7)

Icon Name Description Energy Activation time Recharge time Campaign
Image:Energy Drain.jpg Energy Drain Elite Spell. Causes 2...8...9 Energy loss. You gain 3 Energy for each point of Energy lost. 0 5 Energy 1 Activation time 20 Recharge time Core
Image:Energy Drain (PvP).jpg Energy Drain (PvP) Elite Spell. Causes 2...8...9 Energy loss. You gain 2 Energy for each point of Energy lost. 0 5 Energy 1 Activation time 25 Recharge time Core
Image:Extend Conditions.jpg Extend Conditions Elite Spell. Spread all conditions from target foe to foes near your target. Those durations of those conditions are increased by 5...81...100% (maximum 30 seconds). 0 5 Energy 0.25 ¼ Activation time 5 Recharge time Nightfall
Image:Keystone Signet.jpg Keystone Signet Elite Signet. Recharges all of your signets except this one. Disables your non-signet skills (17...7...5 seconds). 0 0 1 Activation time 20 Recharge time Prophecies
Image:Lyssa's Aura.jpg Lyssa's Aura Elite Enchantment Spell. (10 seconds.) You have +0...4...5 Energy regeneration. Renewal: every time you cast a spell on an enemy. 0 5 Energy 1 Activation time 30 Recharge time Factions
Image:Mantra of Recall.jpg Mantra of Recall Elite Enchantment Spell. (20 seconds.) End effect: you gain 10...22...25 Energy. 0 10 Energy 1 Activation time 20 Recharge time Prophecies
Image:Power Leech.jpg Power Leech Elite Hex Spell. Interrupt a spell or a chant. Interruption effect: steal 5...13...15 Energy whenever target foe casts a spell (10 seconds). 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Factions
Image:Tease.jpg Tease Elite Spell. Interrupts a skill. Interruption effect: also interrupts all foes in the area and you steal 0...4...5 Energy from each interrupted foe. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Nightfall

[edit] No Attribute (4)

Icon Name Description Energy Activation time Recharge time Campaign
Image:Echo.jpg Echo Elite Enchantment Spell. (30 seconds.) Echo becomes the next skill you use (30 seconds). 0 5 Energy 1 Activation time 10 Recharge time Core
Image:Expel Hexes.jpg Expel Hexes Elite Spell. Removes 2 hexes from target ally. 0 5 Energy 1 Activation time 8 Recharge time Factions
Image:Shatter Storm.jpg Shatter Storm Elite Spell. Removes all enchantments. Removal cost: Shatter Storm is disabled for +7 seconds for each enchantment removed. 0 10 Energy 1 Activation time 0 Factions
Image:Signet of Midnight.jpg Signet of Midnight Elite Touch Signet. (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds). 0 0 2 Activation time 10 Recharge time Prophecies

Elite skill lists
Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist

Assassin AssassinRitualist RitualistParagon ParagonDervish Dervish
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