| Icon
| Name
| Description
|
|
|
|
|
| Campaign
|
| Blessed Light
| Elite Spell. Heals for 10...114...140. Removes one condition and one hex.
| 0
| 10
| 0.75 ¾
| 3
|
| Factions
|
| Boon Signet
| Elite Signet. Heals for 20...68...80. Your next Healing Prayers or Protection Prayers spell that targets an ally heals for +20...68...80 Health.
| 0
| 0
| 1
| 8
|
| Factions
|
| Healer's Boon
| Elite Enchantment Spell. (10...46...55 seconds.) Healing Prayers spells cast 50% faster and heal for 50% more.
| 0
| 5
| 0.25 ¼
| 10
|
| Nightfall
|
| Peace and Harmony
| Elite Enchantment Spell. Target ally loses 0...7...9 conditions and hexes. Conditions and hexes expire 90% faster on that ally (1...3...3 seconds). Disables your Smiting Prayers (20 seconds).
| 0
| 5
| 0.25 ¼
| 12
|
| Prophecies
|
| Scribe's Insight
| Elite Enchantment Spell. (10...30...35 seconds.) You gain 3 Energy whenever you use a signet.
| 0
| 5
| 0.25 ¼
| 20
|
| Nightfall
|
| Spell Breaker
| Elite Enchantment Spell. (5...15...17 seconds.) Enemy spells cast on target ally fail.
| 0
| 15
| 1
| 45
|
| Core
|
| Unyielding Aura
| Elite Enchantment Spell. Your Monk spells heal for +15...51...60%. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location.
| -1
| 5
| 0.25 ¼
| 10
|
| Prophecies
|
| Unyielding Aura (PvP)
| Elite Enchantment Spell. Resurrects target party member (full Health, full Energy). End effect: this ally dies and leaves an exploited corpse. Does not incur a death penalty. 50% failure chance unless Divine Favor 5 or more.
| -1
| 5
| 3
| 15
|
| Prophecies
|
| Withdraw Hexes
| Elite Spell. Removes all hexes. Also affects adjacent allies. Removal cost: +20...8...5 seconds recharge for each hex removed.
| 0
| 15
| 1
| 5
|
| Factions
|
| Icon
| Name
| Description
|
|
|
|
|
| Campaign
|
| Air of Enchantment
| Elite Enchantment Spell. (4...9...10 seconds.) Enchantments cast on target ally cost 5 less Energy (minimum 1 Energy). Cannot self-target.
| 0
| 5
| 0.25 ¼
| 8
|
| Factions
|
| Amity
| Elite Hex Spell. (8...18...20 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage.
| 0
| 5
| 0.25 ¼
| 45
|
| Prophecies
|
| Aura of Faith
| Elite Enchantment Spell. (3 seconds.) Target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage.
| 0
| 5
| 0.25 ¼
| 8
|
| Prophecies
|
| Divert Hexes
| Elite Spell. Removes 1...3...3 hex[es]. For each hex removed, target ally loses one condition and gains 15...63...75 Health.
| 0
| 10
| 1
| 5
|
| Nightfall
|
| Life Barrier
| Elite Enchantment Spell. Reduces damage by 20...44...50%. Cannot self-target. If your Health is below 50% when target takes damage, Life Barrier ends.
| -1
| 15
| 2
| 5
|
| Prophecies
|
| Life Sheath
| Elite Enchantment Spell. (8 seconds.) Converts the next incoming damage or life steal (maximum 20...84...100) to healing. Intial effect: Removes 0...2...2 conditions.
| 0
| 5
| 0.25 ¼
| 2
|
| Factions
|
| Mark of Protection
| Elite Enchantment Spell. (10 seconds.) Converts incoming damage to healing (maximum 6...49...60). All your Protection Prayers are disabled (5 seconds).
| 0
| 10
| 1
| 45
|
| Prophecies
|
| Restore Condition
| Elite Spell. Removes all conditions. Removal effect: heals for 10...58...70 for each condition removed. Cannot self-target.
| 0
| 5
| 0.75 ¾
| 2
|
| Prophecies
|
| Shield of Deflection
| Elite Enchantment Spell. (3...9...10 seconds.) 75% chance to block. +15...27...30 armor.
| 0
| 10
| 0.25 ¼
| 10
|
| Prophecies
|
| Shield of Regeneration
| Elite Enchantment Spell. (5...11...13 seconds.) +3...9...10 Health regeneration and +40 armor.
| 0
| 15
| 0.25 ¼
| 8
|
| Core
|
| Zealous Benediction
| Elite Spell. Heals for 30...150...180. You gain 7 Energy if target ally was below 50% Health.
| 0
| 10
| 0.75 ¾
| 4
|
| Nightfall
|