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List of elite monk skills
From Guild Wars Wiki
Contents |
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| All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
| Divine Favor • Healing Prayers • Protection Prayers • Smiting Prayers • No attribute |
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[edit] Divine Favor (8)
| Icon | Name | Description | |
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Campaign | ||
|---|---|---|---|---|---|---|---|---|
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Elite Spell. Heals for 10...114...140. Removes one condition and one hex. | 10 |
¾ |
3 |
Factions | |||
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Elite Signet. Heals for 20...68...80. Your next Healing or Protection Prayer [sic] spell that targets an ally heals for +20...68...80 Health. | 1 |
8 |
Factions | ||||
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Elite Enchantment Spell. (10...46...55 seconds.) Healing Prayers spells cast 50% faster and heal for 50% more. | 5 |
¼ |
10 |
Nightfall | |||
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Elite Enchantment Spell. Target ally loses 0...7...9 condition[s] and hex[es]. Conditions and hexes expire 90% faster on that ally (1...3...3 second[s]). Disables your Smiting Prayers (20 seconds). | 5 |
¼ |
10 |
Prophecies | |||
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Elite Enchantment Spell. (10...30...35 seconds.) You gain 3 Energy whenever you use a signet. | 5 |
¼ |
20 |
Nightfall | |||
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Elite Enchantment Spell. (5...15...17 seconds.) Target ally cannot be the target of enemy spells. | 15 |
1 |
45 |
Core | |||
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Elite Enchantment Spell. Your Monk spells heal for +15...51...60%. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location. | -1 |
5 |
¼ |
10 |
Prophecies | ||
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Elite Enchantment Spell. Resurrects target party member (full Health, full Energy). End effect: this ally dies and leaves an exploited corpse. Does not incur a death penalty. 50% failure chance unless Divine Favor 5 or more. | -1 |
5 |
3 |
15 |
Prophecies | ||
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Elite Spell. Removes all hexes. Also affects adjacent allies. Removal cost: +20...8...5 seconds recharge for each hex removed. | 15 |
1 |
5 |
Factions |
[edit] Healing Prayers (7)
| Icon | Name | Description | |
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Campaign | ||
|---|---|---|---|---|---|---|---|---|
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Elite Spell. Heals for 10...94...115. | 5 |
¼ |
1 |
Nightfall | |||
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Elite Enchantment Spell. Your Healing Prayers spells cost 1...3...3 less Energy. These spells heal for 25% less. | -1 |
5 |
¼ |
5 |
Nightfall | ||
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Elite Spell. Heals for 10...130...160. Party members in earshot of your target gain Health equal to the Divine Favor bonus. Disables your Smiting Prayers (20 seconds). | 5 |
¾ |
4 |
Factions | |||
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Elite Enchantment Spell. (10 seconds.) Heals for 5...29...35 whenever target takes damage. | 5 |
¼ |
25 |
Prophecies | |||
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Elite Spell. Heals for 40...88...100. You gain 1...3...3 Energy if target ally is enchanted. | 5 |
1 |
4 |
Factions | |||
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Elite Spell. Heals entire party for 5...57...70. | 5 |
1 |
6 |
Nightfall | |||
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Elite Spell. Heals entire party for 5...57...70. Disables your Smiting Prayers (20 seconds). | 5 |
1 |
10 |
Nightfall | |||
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Elite Spell. Heals for 5...81...100. Heals for 30...98...115 more if target ally is below 50% Health. | 5 |
¾ |
3 |
Core |
[edit] Protection Prayers (11)
| Icon | Name | Description | |
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Campaign | ||
|---|---|---|---|---|---|---|---|---|
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Elite Enchantment Spell. (4...9...10 seconds.) Enchantments cast on target ally cost 5 less Energy (minimum 1 Energy). Cannot self-target. | 5 |
¼ |
8 |
Factions | |||
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Elite Hex Spell. (8...18...20 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage. | 5 |
¼ |
45 |
Prophecies | |||
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Elite Enchantment Spell. (3 seconds.) Target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage. | 5 |
¼ |
8 |
Prophecies | |||
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Elite Spell. Removes 1...3...3 hex[es]. For each hex removed, target ally loses one condition and gains 15...63...75 Health. | 10 |
1 |
5 |
Nightfall | |||
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Elite Enchantment Spell. Reduces damage by 20...44...50%. Cannot self-target. If your Health is below 50% when target takes damage, Life Barrier ends. | -1 |
15 |
2 |
5 |
Prophecies | ||
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Elite Enchantment Spell. (8 seconds.) Converts the next incoming damage or life steal (maximum 20...84...100) to healing. Initial effect: Removes 0...2...2 condition[s]. | 5 |
¼ |
2 |
Factions | |||
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Elite Enchantment Spell. (10 seconds.) Converts incoming damage to healing (maximum 6...49...60). All your Protection Prayers are disabled (5 seconds). | 10 |
1 |
45 |
Prophecies | |||
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Elite Spell. Removes all conditions. Removal effect: heals for 10...58...70 for each condition removed. Cannot self-target. | 5 |
¾ |
2 |
Prophecies | |||
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Elite Enchantment Spell. (3...9...10 seconds.) 75% chance to block. +15...27...30 armor. | 10 |
¼ |
10 |
Prophecies | |||
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Elite Enchantment Spell. (5...11...13 seconds.) +3...9...10 Health regeneration and +40 armor. | 15 |
¼ |
8 |
Core | |||
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Elite Spell. Heals for 30...150...180. You gain 7 Energy if target ally was below 50% Health. | 10 |
¾ |
4 |
Nightfall |
[edit] Smiting Prayers (6)
| Icon | Name | Description | |
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Campaign | ||
|---|---|---|---|---|---|---|---|---|
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Elite Enchantment Spell. (5...9...10 seconds.) Causes knock-down to the next foe attempting to knock-down target ally. | 5 |
¼ |
5 |
Nightfall | |||
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Elite Hex Spell. (5...21...25 seconds.) You gain 2 Energy whenever target foe hits with an attack. | 5 |
1 |
5 |
Nightfall | |||
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Elite Spell. Deals 5...37...45 holy damage and inflicts Burning (1...3...3 second[s]) every second (5 seconds). Hits foes adjacent to target's initial location. | 10 |
2 |
20 |
Factions | |||
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Elite Enchantment Spell. (8...18...20 seconds.) Deals 5...41...50 holy damage to foes attacking [sic] target ally. Causes knock-down. | 15 |
1 |
45 |
Prophecies | |||
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Elite Signet. Knocks down target. Deals 15...63...75 holy damage to target and adjacent foes. | 1 |
20 |
Core | ||||
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Elite Half Range Signet. Knocks down target. Deals 5...41...50 holy damage to target and adjacent foes. | 1 |
20 |
Core | ||||
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Elite Spell. Deals 15...63...75 holy damage. +20 recharge time if target foe is below 33% Health. | 10 |
1 |
2 |
Factions |
[edit] No Attribute (3)
| Icon | Name | Description | |
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Campaign | ||
|---|---|---|---|---|---|---|---|---|
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Elite Spell. Removes one condition and hex from target ally and yourself, and heals for 50. Cannot self-target. | 5 |
1 |
7 |
Factions | |||
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Elite Spell. Transfer all conditions from all allies to you. | 5 |
1 |
10 |
Core | |||
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Elite Signet. Removes one hex and one condition. No effect unless target ally is enchanted. | 1 |
5 |
Nightfall |
| Elite skill lists |
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