List of elite monk skills

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[edit] Divine Favor

Icon Name Description Energy Activation time Recharge time Campaign
Image:Aura of Faith.jpg Aura of Faith Elite Enchantment Spell. For 60 seconds, target ally gains 24...45...50% more Health when healed. 0 10 Energy 1 Activation time 15 Recharge time Prophecies
Image:Blessed Light.jpg Blessed Light Elite Spell. Heal target ally for 10...114...140 Health and remove one Condition and one Hex. 0 10 Energy 0.75 ¾ Activation time 3 Recharge time Factions
Image:Boon Signet.jpg Boon Signet Elite Signet. Heal target ally for 5...29...35 Health. For each Enchantment on that ally, you gain 2 Energy. (Maximum 1...5...6 Energy.) 0 0 1 Activation time 5 Recharge time Factions
Image:Healer's Boon.jpg Healer's Boon Elite Enchantment Spell. For 10...46...55 seconds. Healing Prayers Spells cast 50% faster and heal for 50% more Health. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Nightfall
Image:Peace and Harmony.jpg Peace and Harmony Elite Enchantment Spell. For 30...78...90 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if that ally casts a spell that targets a foe, or if that ally deals damage to a foe. 0 5 Energy 1 Activation time 10 Recharge time Prophecies
Image:Scribe's Insight.jpg Scribe's Insight Elite Enchantment Spell. For 10...30...35 seconds, you gain 3 Energy whenever you use a Signet. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Nightfall
Image:Spell Breaker.jpg Spell Breaker Elite Enchantment Spell. For 5...15...17 seconds, enemy Spells targeted against target ally fail. 0 15 Energy 1 Activation time 45 Recharge time Core
Image:Unyielding Aura.jpg Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) -1 Upkeep 5 Energy 3 Activation time 15 Recharge time Prophecies
Image:Withdraw Hexes.jpg Withdraw Hexes Elite Spell. Remove all Hexes from target ally and all adjacent allies. This Spell takes an additional 20...8...5 seconds to recharge for each Hex removed in this way. 0 15 Energy 1 Activation time 5 Recharge time Factions

[edit] Healing Prayers

Icon Name Description Energy Activation time Recharge time Campaign
Image:Glimmer of Light.jpg Glimmer of Light Elite Spell. Heal target ally for 10...94...115 Health. 0 5 Energy 0.25 ¼ Activation time 1 Recharge time Nightfall
Image:Healer's Covenant.jpg Healer's Covenant Elite Enchantment Spell. While you maintain this Enchantment, your healing Spells heal for 25% less Health, but cost -1...3...3 Energy. -1 Upkeep 5 Energy 0.25 ¼ Activation time 5 Recharge time Nightfall
Image:Healing Burst.jpg Healing Burst Elite Spell. Target touched ally and all nearby allies are healed for 30...126...150 Health. If more than one ally was healed, you lose 5 Energy. 0 5 Energy 0.75 ¾ Activation time 10 Recharge time Factions
Image:Healing Hands.jpg Healing Hands Elite Enchantment Spell. For 10 seconds, whenever target ally takes damage, that ally is healed for 5...29...35 Health. 0 5 Energy 0.25 ¼ Activation time 25 Recharge time Prophecies
Image:Healing Light.jpg Healing Light Elite Spell. Heal target ally for 40...88...100 Health. If your target has an Enchantment, you gain 1...3...3 Energy. 0 5 Energy 1 Activation time 4 Recharge time Factions
Image:Light of Deliverance.jpg Light of Deliverance Elite Spell. All party members are healed for 5...57...70 Health. 0 5 Energy 1 Activation time 10 Recharge time Nightfall
Image:Word of Healing.jpg Word of Healing Elite Spell. Heal target ally for 5...105...130 Health. Heal for an additional 15...83...100 Health if that ally is below 50% Health. 0 5 Energy 0.75 ¾ Activation time 3 Recharge time Core

[edit] Protection Prayers

Icon Name Description Energy Activation time Recharge time Campaign
Image:Air of Enchantment.jpg Air of Enchantment Elite Enchantment Spell. For 4...9...10 seconds, Enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy). 0 5 Energy 0.25 ¼ Activation time 8 Recharge time Factions
Image:Amity.jpg Amity Elite Hex Spell. For 8...18...20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage. 0 5 Energy 0.25 ¼ Activation time 45 Recharge time Prophecies
Image:Divert Hexes.jpg Divert Hexes Elite Spell. Remove up to 1...3...3 Hexes from target ally. For each Hex removed in this way, that ally loses one Condition and gains 15...63...75 Health. 0 10 Energy 1 Activation time 5 Recharge time Nightfall
Image:Life Barrier.jpg Life Barrier Elite Enchantment Spell. While you maintain this Enchantment, damage dealt to target other ally is reduced by 20...44...50%. If your Health is below 50% when that ally takes damage, Life Barrier ends. -1 Upkeep 15 Energy 2 Activation time 5 Recharge time Prophecies
Image:Life Sheath.jpg Life Sheath Elite Enchantment Spell. For 20 seconds, the next 30...126...150 damage target ally would take is negated. 0 5 Energy 1 Activation time 7 Recharge time Factions
Image:Mark of Protection.jpg Mark of Protection Elite Enchantment Spell. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49...60. All your Protection Prayers are disabled for 5 seconds. 0 10 Energy 1 Activation time 45 Recharge time Prophecies
Image:Restore Condition.jpg Restore Condition Elite Spell. Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 10...58...70 Health. 0 5 Energy 0.75 ¾ Activation time 2 Recharge time Prophecies
Image:Shield of Deflection.jpg Shield of Deflection Elite Enchantment Spell. For 3...9...10 seconds, target ally has a 75% chance to block attacks and gains 15...27...30 armor. 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Prophecies
Image:Shield of Regeneration.jpg Shield of Regeneration Elite Enchantment Spell. For 5...11...13 seconds, target ally gains +3...9...10 Health regeneration and 40 armor. 0 15 Energy 0.25 ¼ Activation time 8 Recharge time Core
Image:Zealous Benediction.jpg Zealous Benediction Elite Spell. Heal target ally for 30...150...180 Health. If target was below 50% Health, you gain 7 Energy. 0 10 Energy 0.75 ¾ Activation time 4 Recharge time Nightfall

[edit] Smiting Prayers

Icon Name Description Energy Activation time Recharge time Campaign
Image:Balthazar's Pendulum.jpg Balthazar's Pendulum Elite Enchantment Spell. For 5...17...20 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead. 0 5 Energy 0.25 ¼ Activation time 5 Recharge time Nightfall
Image:Defender's Zeal.jpg Defender's Zeal Elite Hex Spell. For 5...21...25 seconds, whenever target foe hits with an attack, you gain 2 Energy. 0 5 Energy 1 Activation time 5 Recharge time Nightfall
Image:Ray of Judgment.jpg Ray of Judgment Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30...90...105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3...8...9 seconds. 0 15 Energy 1 Activation time 30 Recharge time Factions
Image:Shield of Judgment.jpg Shield of Judgment Elite Enchantment Spell. For 8...18...20 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41...50 holy damage. 0 15 Energy 1 Activation time 45 Recharge time Prophecies
Image:Signet of Judgment.jpg Signet of Judgment Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15...63...75 holy damage. 0 0 1 Activation time 20 Recharge time Core
Image:Word of Censure.jpg Word of Censure Elite Spell. Target foe takes 15...63...75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge. 0 10 Energy 1 Activation time 2 Recharge time Factions

[edit] No Attribute

Icon Name Description Energy Activation time Recharge time Campaign
Image:Empathic Removal.jpg Empathic Removal Elite Spell. You and target other ally lose 1 Condition and 1 Hex. 0 5 Energy 1 Activation time 7 Recharge time Factions
Image:Martyr.jpg Martyr Elite Spell. Transfer all Conditions and their remaining durations from your allies to you. 0 5 Energy 1 Activation time 10 Recharge time Core
Image:Signet of Removal.jpg Signet of Removal Elite Signet. If target ally is under the effects of an Enchantment, that ally loses one Hex and one Condition. 0 0 1 Activation time 5 Recharge time Nightfall

Monk Monk skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Divine FavorHealing PrayersProtection PrayersSmiting PrayersNo attribute
Image:Tango-upkeep.png Upkeep cost   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
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