We are currently in the nominating candidates phase of the February 2010 bureaucrat election, where two winners will be decided. Please participate per the guidelines in our elections policy.
[dismiss]

List of elite necromancer skills

From Guild Wars Wiki

Jump to: navigation, search

Contents

Necromancer Necromancer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Soul ReapingBlood MagicCursesDeath MagicNo attribute
Image:Tango-sacrifice.png Sacrifice   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward

[edit] Blood Magic (10)

Icon Name Description Image:Tango-sacrifice.png Energy Activation time Recharge time Campaign
Image:Blood is Power.jpg Blood is Power Elite Enchantment Spell. (10 seconds.) +3...5...6 Energy regeneration. Cannot self-target. 33% Sacrifice 1 Energy 0.25 ¼ Activation time 0 Core
Image:Cultist's Fervor.jpg Cultist's Fervor Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...5...6 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell. 0 5 Energy 1 Activation time 25 Recharge time Factions
Image:Life Transfer.jpg Life Transfer Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. 0 5 Energy 1 Activation time 20 Recharge time Prophecies
Image:Offering of Blood.jpg Offering of Blood Elite Spell. You gain 8...18...20 Energy. 20% Sacrifice 1 Energy 0.25 ¼ Activation time 15 Recharge time Prophecies
Image:Order of the Vampire.jpg Order of the Vampire Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected. 17% Sacrifice 5 Energy 2 Activation time 5 Recharge time Prophecies
Image:Ravenous Gaze.jpg Ravenous Gaze Elite Spell. Steals 15...27...30 Health. Steals 15...75...90 more if your Health is still below 50%. 0 10 Energy 1 Activation time 5 Recharge time Nightfall
Image:Soul Leech.jpg Soul Leech Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. 0 10 Energy 2 Activation time 15 Recharge time Prophecies
Image:Spoil Victor.jpg Spoil Victor Elite Hex Spell. (5...17...20 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health. 0 10 Energy 1 Activation time 10 Recharge time Factions
Image:Vampiric Spirit.jpg Vampiric Spirit Elite Enchantment Spell. Steal 5...41...50 Health from target foe. You have +5...9...10 Health regeneration (10 seconds). 0 5 Energy 2 Activation time 8 Recharge time Factions
Image:Well of Power.jpg Well of Power Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse. 0 5 Energy 1 Activation time 15 Recharge time Prophecies

[edit] Curses (12)

Icon Name Description Image:Tango-sacrifice.png Energy Activation time Recharge time Campaign
Image:Corrupt Enchantment.jpg Corrupt Enchantment Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds). 0 5 Energy 0.75 ¾ Activation time 10 Recharge time Nightfall
Image:Depravity.jpg Depravity Elite Hex Spell. (5...17...20 seconds.) Causes 1...4...5 Energy loss whenever target foe casts a spell. One foe near your target also loses Energy. 0 10 Energy 2 Activation time 15 Recharge time Nightfall
Image:Feast of Corruption.jpg Feast of Corruption Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe. 0 15 Energy 2 Activation time 20 Recharge time Prophecies
Image:Lingering Curse.jpg Lingering Curse Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing. 0 15 Energy 1 Activation time 10 Recharge time Core
Image:Order of Apostasy.jpg Order of Apostasy Elite Enchantment Spell. Enchants all party members (5 seconds). These party members remove one enchantment when they deal physical damage. Removal cost: for each Monk enchantment, you lose 25...17...15% maximum Health. 0 25 Energy 2 Activation time 0 Factions
Image:Pain of Disenchantment.jpg Pain of Disenchantment Elite Spell. Target foe loses 1...3...3 enchantment[s]. Removal effect: that foe and all adjacent foes lose 10...82...100 Health. 0 10 Energy 1 Activation time 15 Recharge time Nightfall
Image:Plague Signet.jpg Plague Signet Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more. 0 0 1 Activation time 4 Recharge time Core
Image:Signet of Suffering.jpg Signet of Suffering Elite Signet. Deals 5...29...35 damage (maximum 140) for each hex on target foe. 0 0 2 Activation time 20 Recharge time Nightfall
Image:Soul Bind.jpg Soul Bind Elite Hex Spell. (30 seconds.) Every time target foe is healed, the healer takes 20...68...80 damage. Ends if target is suffering from a Smiting Prayers hex. 0 10 Energy 1 Activation time 5 Recharge time Factions
Image:Spiteful Spirit.jpg Spiteful Spirit Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. 0 15 Energy 2 Activation time 10 Recharge time Prophecies
Image:Weaken Knees.jpg Weaken Knees Elite Hex Spell. (1...13...16 seconds.) Target foe has -1...3...4 Health degeneration and takes 5...9...10 damage while moving. 0 5 Energy 1 Activation time 10 Recharge time Factions
Image:Wither.jpg Wither Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. 0 10 Energy 2 Activation time 10 Recharge time Prophecies

[edit] Death Magic (9)

Icon Name Description Image:Tango-sacrifice.png Energy Activation time Recharge time Campaign
Image:Animate Flesh Golem.jpg Animate Flesh Golem Elite Spell. Creates a level 3...21...25 flesh golem which leaves a fresh corpse when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time. 0 10 Energy 3 Activation time 30 Recharge time Factions
Image:Aura of the Lich.jpg Aura of the Lich Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). 0 15 Energy 2 Activation time 45 Recharge time Prophecies
Image:Contagion.jpg Contagion Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens. 0 5 Energy 1 Activation time 20 Recharge time Nightfall
Image:Discord.jpg Discord Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. 0 5 Energy 1 Activation time 2 Recharge time Factions
Image:Discord (PvP).jpg Discord (PvP) Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. 0 5 Energy 2 Activation time 2 Recharge time Factions
Image:Jagged Bones.jpg Jagged Bones Elite Enchantment Spell. (30 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. 0 5 Energy 1 Activation time 15 Recharge time Nightfall
Image:Order of Undeath.jpg Order of Undeath Elite Spell. (5 seconds.) Your undead servants deal +3...13...16 damage. You lose 2% of your maximum Health whenever your servants hit. 0 10 Energy 1 Activation time 5 Recharge time Nightfall
Image:Tainted Flesh.jpg Tainted Flesh Elite Enchantment Spell. (20...39...44 seconds.) Foes who hit target ally in melee become Diseased (3...13...15 seconds); this ally is immune to Disease. 0 5 Energy 1 Activation time 0 Core
Image:Toxic Chill.jpg Toxic Chill Elite Spell. Deals 15...63...75 cold damage. Inflicts Poisoned condition (10...22...25 seconds) if target foe is hexed or enchanted. 0 5 Energy 1 Activation time 5 Recharge time Nightfall
Image:Virulence.jpg Virulence Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition. 0 5 Energy 1 Activation time 15 Recharge time Prophecies

[edit] Soul Reaping (3)

Icon Name Description Image:Tango-sacrifice.png Energy Activation time Recharge time Campaign
Image:Icy Veins.jpg Icy Veins Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage. 0 10 Energy 1 Activation time 5 Recharge time Factions
Image:Reaper's Mark.jpg Reaper's Mark Elite Hex Spell. (30 seconds.) Causes -1...4...5 Health degeneration. You gain 5...13...15 Energy if target foe dies while suffering from this hex. 0 5 Energy 1 Activation time 15 Recharge time Nightfall
Image:Wail of Doom.jpg Wail of Doom Elite Hex Spell. (1...3...4 second[s].) Target foe's attributes are 0. 10% Sacrifice 1 Energy 0.25 ¼ Activation time 15 Recharge time Factions

[edit] No Attribute (1)

Icon Name Description Energy Activation time Recharge time Campaign
Image:Grenth's Balance.jpg Grenth's Balance Elite Spell. You gain Health equal to half the difference between you and target, and this foe loses an equal amount. If this foe has less Health than you, you lose Health equal to half the difference. 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Core

Elite skill lists
Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist

Assassin AssassinRitualist RitualistParagon ParagonDervish Dervish
Any All

Personal tools