| Icon
| Name
| Description
|
|
|
|
|
| Campaign
|
| Blood is Power
| Elite Enchantment Spell. (10 seconds.) +3...5...6 Energy regeneration. Cannot self-target.
| 33%
| 1
| 0.25 ¼
| 0
|
| Core
|
| Cultist's Fervor
| Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...5...6 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell.
| 0
| 5
| 1
| 25
|
| Factions
|
| Life Transfer
| Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration.
| 0
| 5
| 1
| 20
|
| Prophecies
|
| Offering of Blood
| Elite Spell. You gain 8...18...20 Energy.
| 20%
| 1
| 0.25 ¼
| 15
|
| Prophecies
|
| Order of the Vampire
| Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected.
| 17%
| 5
| 2
| 5
|
| Prophecies
|
| Ravenous Gaze
| Elite Spell. Steals 15...27...30 Health. Steals 15...75...90 more if your Health is still below 50%.
| 0
| 10
| 1
| 5
|
| Nightfall
|
| Soul Leech
| Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell.
| 0
| 10
| 2
| 15
|
| Prophecies
|
| Spoil Victor
| Elite Hex Spell. (5...17...20 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health.
| 0
| 10
| 1
| 10
|
| Factions
|
| Vampiric Spirit
| Elite Enchantment Spell. Steal 5...41...50 Health from target foe. You have +5...9...10 Health regeneration (10 seconds).
| 0
| 5
| 2
| 8
|
| Factions
|
| Well of Power
| Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse.
| 0
| 5
| 1
| 15
|
| Prophecies
|
| Icon
| Name
| Description
|
|
|
|
|
| Campaign
|
| Corrupt Enchantment
| Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds).
| 0
| 5
| 0.75 ¾
| 10
|
| Nightfall
|
| Depravity
| Elite Hex Spell. (5...17...20 seconds.) Causes 1...4...5 Energy loss whenever target foe casts a spell. One foe near your target also loses Energy.
| 0
| 10
| 2
| 15
|
| Nightfall
|
| Feast of Corruption
| Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe.
| 0
| 15
| 2
| 20
|
| Prophecies
|
| Lingering Curse
| Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -0...2...3 Health degeneration and receive 20% less benefit from healing.
| 0
| 15
| 1
| 10
|
| Core
|
| Order of Apostasy
| Elite Enchantment Spell. Enchants all party members (5 seconds). These party members remove one enchantment when they deal physical damage. Removal cost: for each Monk enchantment, you lose 25...17...15% maximum Health.
| 0
| 25
| 2
| 0
|
| Factions
|
| Pain of Disenchantment
| Elite Spell. Target foe loses 1...3...3 enchantment[s]. Removal effect: that foe and all adjacent foes lose 10...82...100 Health.
| 0
| 10
| 1
| 15
|
| Nightfall
|
| Plague Signet
| Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more.
| 0
| 0
| 1
| 4
|
| Core
|
| Signet of Suffering
| Elite Signet. Deals 5...29...35 damage (maximum 140) for each hex on target foe.
| 0
| 0
| 2
| 20
|
| Nightfall
|
| Soul Bind
| Elite Hex Spell. (30 seconds.) Every time target foe is healed, the healer takes 20...68...80 damage. Ends if target is suffering from a Smiting Prayers hex.
| 0
| 10
| 1
| 5
|
| Factions
|
| Spiteful Spirit
| Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill.
| 0
| 15
| 2
| 10
|
| Prophecies
|
| Weaken Knees
| Elite Hex Spell. (1...13...16 seconds.) Target foe has -1...3...4 Health degeneration and takes 5...9...10 damage while moving.
| 0
| 5
| 1
| 10
|
| Factions
|
| Wither
| Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0.
| 0
| 10
| 2
| 10
|
| Prophecies
|
| Icon
| Name
| Description
|
|
|
|
|
| Campaign
|
| Animate Flesh Golem
| Elite Spell. Creates a level 3...21...25 flesh golem which leaves a fresh corpse when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time.
| 0
| 10
| 3
| 30
|
| Factions
|
| Aura of the Lich
| Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds).
| 0
| 15
| 2
| 45
|
| Prophecies
|
| Contagion
| Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens.
| 0
| 5
| 1
| 20
|
| Nightfall
|
| Discord
| Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted.
| 0
| 5
| 1
| 2
|
| Factions
|
| Discord (PvP)
| Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted.
| 0
| 5
| 2
| 2
|
| Factions
|
| Jagged Bones
| Elite Enchantment Spell. (30 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks.
| 0
| 5
| 1
| 15
|
| Nightfall
|
| Order of Undeath
| Elite Spell. (5 seconds.) Your undead servants deal +3...13...16 damage. You lose 2% of your maximum Health whenever your servants hit.
| 0
| 10
| 1
| 5
|
| Nightfall
|
| Tainted Flesh
| Elite Enchantment Spell. (20...39...44 seconds.) Foes who hit target ally in melee become Diseased (3...13...15 seconds); this ally is immune to Disease.
| 0
| 5
| 1
| 0
|
| Core
|
| Toxic Chill
| Elite Spell. Deals 15...63...75 cold damage. Inflicts Poisoned condition (10...22...25 seconds) if target foe is hexed or enchanted.
| 0
| 5
| 1
| 5
|
| Nightfall
|
| Virulence
| Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition.
| 0
| 5
| 1
| 15
|
| Prophecies
|