List of general collectors in the Realm of Torment

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[edit] Gate of Anguish

[edit] Deacon of Whispers

Location: Gate of Anguish
Collecting: 1 Armbrace of Truth

Tormented martial weapons for all martial weapon attributes (including all 5 bow types) with perfect Strength and Honor inscriptions. Daggers inflict slashing damage.
Tormented shields for all shield attributes with inscription slots and perfect Shield Handle of Fortitude.
Tormented focus items for all spellcasting attributes with inscription slots and perfect Focus Core of Fortitude.
Tormented scepters for all spellcasting attributes with inscription slots and perfect Wand Wrapping of Memory.
Tormented staves for all spellcasting attributes with Hale and Hearty inscriptions.


[edit] Gate of Torment

[edit] Roland le Moisson

Location: Gate of Torment (east of the Vortex)
Collecting: 5 Margonite Masks

Item Stats Requirement Weapon bonuses Value
Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 100 Gold
Daedal Shield Armor: 16 9 Motivation Inscription: None 100 Gold
Communing Staff Dark damage: 11-22 9 Communing Halves skill recharge of spells(Chance: 20%)
Damage +15% (while Enchanted)
100 Gold
Gazing Scepter Chaos damage: 11-22 9 Domination Magic Halves skill recharge of Domination Magic spells (Chance: 20%)
Damage +15% (while Enchanted)
100 Gold
Divine Symbol Energy +12 9 Divine Favor Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
100 Gold

[edit] Seung

Location: Gate of Torment (towards the southeast)
Collecting: 5 Demonic Relics

Item Stats Requirement Weapon bonuses Value
Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Enchanted) 125 Gold
Winged Staff Holy damage: 11-22 9 Smiting Prayers Halves skill recharge of spells (Chance 20%)
Damage +15% (while Enchanted)
125 Gold
Arcane Scepter Chaos damage: 11-22 9 Fast Casting Halves skill recharge of Fast Casting spells (Chance: 20%)
Damage +15% (while Enchanted)
125 Gold
Healing Ankh Energy: +12 9 Healing Prayers Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
125 Gold
Gilded Artifact Energy: +12 9 Fast Casting Received physical damage -5 (Chance: 20%)
Health +30
125 Gold
[edit] Secret Keeper 1

Location: Gate of Torment (towards the southeast)
Collecting: 1 Inscribed Secret

Item Stats Value
Identification KitUsed to identify items. (25 uses) 50 Gold
Salvage KitUsed to salvage common crafting materials from items. (25 uses) 50 Gold
Hunter's AleOnly known practical use is to acquire the drunkard title. 5 Gold
Scroll of Adventurer's InsightThe whole party gains +50% XP from combat for 10 minutes. 100 Gold
BagUsed to increase your inventory space. 50 Gold
[edit] Secret Keeper 2

Location: Gate of Torment (towards the southeast)
Collecting: 3 Inscribed Secrets

Item Stats Value
Margonite KeyUnlocks Margonite chests. 375 Gold
Expert Salvage KitUsed to salvage Rare crafting materials from items, Runes from armor, and Weapon upgrades. (25 uses) 200 Gold
Superior Identification KitSame functionality as a standard Identification Kit. (100 uses) 250 Gold
Rune of HoldingWhen used on a bag, increase the holding capacity of that bag from 5 slots to 10 slots. 250 Gold
Scroll of Rampager's InsightThe whole party gains double XP from combat. Rampager's Insight ends if the party fails to kill an enemy for 30 seconds. 125 Gold
Scroll of Hunter's InsightThe whole party gains 175% XP from combat. Hunter's Insight ends if the party fails to kill a boss for 5 minutes. 150 Gold
[edit] Secret Keeper 3

Location: Gate of Torment (towards the southeast)
Collecting: 5 Inscribed Secrets

Item Stats Value
Demonic KeyUnlocks Demonic chests in the Domain of Anguish. 625Gold
Superior Salvage KitSame functionality as an Expert Salvage Kit. (100 uses) 1 Platinum
Scroll of Hero's InsightThe whole party gains double XP from combat for 10 minutes. 400 Gold
Scroll of Berserker's InsightThe whole party gains triple XP from combat. Berserker's Insight ends if the party fails to kill an enemy for 30 seconds. 400 Gold
Scroll of Slayer's InsightThe whole party gains 250% XP from combat. Slayer's Insight ends if the party fails to kill a boss for 5 minutes. 400 Gold



[edit] Throne of Secrets

[edit] Keeper of Bone

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Staff of the Forgotten Energy +10
Dark damage: 11-22
9 Blood Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Cold damage: 11-22
9 Curses Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Cold damage: 11-22
9 Death Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Dark damage: 11-22
9 Soul Reaping Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Golden Boar Scepter Dark damage: 11-22 9 Blood Magic Energy +5 (Health >50%)
HSR Blood Magic 20%
Golden Boar Scepter Cold damage: 11-22 9 Curses Energy +5 (Health >50%)
HSR Curses 20%
Golden Boar Scepter Cold damage: 11-22 9 Death Magic Energy +5 (Health >50%)
HSR Death Magic 20%
Golden Boar Scepter Dark damage: 11-22 9 Soul Reaping Energy +5 (Health >50%)
HSR Soul Reaping 20%

[edit] Keeper of Illusion

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Staff of the Forgotten Energy +10
Chaos damage: 11-22
9 Domination Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Chaos damage: 11-22
9 Fast Casting Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Chaos damage: 11-22
9 Illusion Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Chaos damage: 11-22
9 Inspiration Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Golden Boar Scepter Chaos damage: 11-22 9 Domination Magic Energy +5 (Health >50%)
HSR Domination Magic 20%
Golden Boar Scepter Chaos damage: 11-22 9 Fast Casting Energy +5 (Health >50%)
HSR Fast Casting 20%
Golden Boar Scepter Chaos damage: 11-22 9 Illusion Magic Energy +5 (Health >50%)
HSR Illusion Magic 20%
Golden Boar Scepter Chaos damage: 11-22 9 Inspiration Magic Energy +5 (Health >50%)
HSR Inspiration Magic 20%

[edit] Keeper of Light

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Staff of the Forgotten Energy +10
Fire damage: 11-22
9 Divine Favor Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Light damage: 11-22
9 Healing Prayers Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Light damage: 11-22
9 Protection Prayers Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Light damage: 11-22
9 Smiting Prayers Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Golden Boar Scepter Fire damage: 11-22 9 Divine Favor Energy +5 (Health >50%)
HSR Divine Favor 20%
Golden Boar Scepter Light damage: 11-22 9 Healing Prayers Energy +5 (Health >50%)
HSR Healing Prayers 20%
Golden Boar Scepter Light damage: 11-22 9 Protection Prayers Energy +5 (Health >50%)
HSR Protection Prayers 20%
Golden Boar Scepter Light damage: 11-22 9 Smiting Prayers Energy +5 (Health >50%)
HSR Smiting Prayers 20%

[edit] Keeper of Nature

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Forgotten Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (Health >50%)
Zealous 1/-1
Health +30
Forgotten Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (Health >50%)
Vampiric 5/-1
Health +30
Forgotten Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (Health >50%)
Sundering 20/20
Health +30
Forgotten Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (Health >50%)
Crippling 33%
Health +30
Forgotten Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (Health >50%)
Barbed 33%
Health +30

[edit] Keeper of Shadows

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Split Chakrams of the Forgotten Slashing damage 7-17 9 Dagger Mastery Damage +15% (while health is above 50%)
Energy gain on hit: 1
Energy regeneration -1
Health + 30
Talons of the Forgotten Slashing damage 7-17 9 Dagger Mastery Damage +15% (while health is above 50%)
Energy gain on hit: 1
Energy regeneration -1
Health + 30
Ungues of the Forgotten Slashing damage 7-17 9 Dagger Mastery Damage +15% (while health is above 50%)
Energy gain on hit: 1
Energy regeneration -1
Health + 30

[edit] Keeper of Spirits

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Staff of the Forgotten Energy +10
Lightning damage: 11-22
9 Channeling Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Dark damage: 11-22
9 Communing Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Dark damage: 11-22
9 Restoration Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Lightning damage: 11-22
9 Spawning Power Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Golden Boar Scepter Lightning damage: 11-22 9 Channeling Magic Energy +5 (Health >50%
HSR Channeling Magic 20%
Golden Boar Scepter Dark damage: 11-22 9 Communing Energy +5 (Health >50%)
HSR Communing 20%
Golden Boar Scepter Dark damage: 11-22 9 Restoration Magic Energy +5 (Health >50%)
HSR Restoration Magic 20%
Golden Boar Scepter Lightning damage: 11-22 9 Spawning Power Energy +5 (Health >50%)
HSR Spawning Power 20%

[edit] Keeper of Steel

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Forgotten Sword Slashing damage: 15-22 9 Swordsmanship Damage +15% (Health >50%)
Sundering 20/20
Health +30
Forgotten Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (Health >50%)
Sundering 20/20
Health +30
Forgotten Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (Health >50%)
Sundering 20/20
Health +30
Forgotten Shield Armor: 16 9 Strength Armor +10 (vs Earth damage)
Health +30
Forgotten Shield Armor: 16 9 Tactics Armor +10 (vs Cold damage)
Health +30

[edit] Keeper of the Elements

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Staff of the Forgotten Energy +10
Lightning damage: 11-22
9 Air Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Earth damage: 11-22
9 Earth Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Fire damage: 11-22
9 Fire Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Staff of the Forgotten Energy +10
Cold damage: 11-22
9 Water Magic Energy +5 (Health >50%)
HSR 20%
Energy +5
Health +30
Golden Boar Scepter Lightning damage: 11-22 9 Air Magic Energy +5 (Health >50%)
HSR Air Magic 20%
Golden Boar Scepter Earth damage: 11-22 9 Earth Magic Energy +5 (Health >50%)
HSR Earth Magic 20%
Golden Boar Scepter Fire damage: 11-22 9 Fire Magic Energy +5 (Health >50%)
HSR Fire Magic 20%
Golden Boar Scepter Cold damage: 11-22 9 Water Magic Energy +5 (Health >50%)
HSR Water Magic 20%

[edit] Keeper of the Scythe

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Eyes of the Forgotten Slashing damage: 9-41 9 Scythe Mastery Damage +15% (Health >50%)
Zealous 1/-1
Health +30
Hand of the Forgotten Slashing damage: 9-41 9 Scythe Mastery Damage +15% (Health >50%)
Sundering 20/20
Health +30
Claw of the Forgotten Slashing damage: 9-41 9 Scythe Mastery Damage +15% (Health >50%)
Vampiric 5/-1
Health +30

[edit] Keeper of the Spear

Location: Throne of Secrets
Collecting: Book of Secrets

Item Stats Requirement Weapon bonuses Value
Courage of the Forgotten Piercing Dmg: 14-27 9 Spear Mastery Damage +15% (Health >50%)
Sundering 20/20
Health +30
Prayer of the Forgotten Piercing Dmg: 14-27 9 Spear Mastery Energy +5
Furious 10%
Health +30
Spirit of the Forgotten Lightning Dmg: 14-27 9 Spear Mastery Energy +5
Shocking
Of Enchanting 20%
Forgotten Shield Armor:16 9 Command Armor +10 (vs Lightning damage)
Health +30
Forgotten Shield Armor:16 9 Motivation Armor +10 (vs Fire damage)
Health +30
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