List of minion skills
From Guild Wars Wiki
Contents |
[edit] Minion animation skills
| Icon | Name | Description | | | | Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Spell. Creates a level 1...14...17 bone fiend that can attack at range. Exploits a fresh corpse. | 25 | 3 | 5 | | | Death Magic | Core | ||
| Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. | 10 | 3 | 5 | | | Death Magic | Prophecies | ||
| Spell. Creates two level 0...10...12 bone minions. Exploits a fresh corpse. | 15 | 3 | 5 | | | Death Magic | Core | ||
| Spell. Creates one level 20 Candy Golem. Requires a fresh corpse. You can have only 1 Candy Golem at a time. | 10 | 2 | 15 | | Prophecies | ||||
| Elite Spell. Creates a level 3...21...25 flesh golem which leaves a fresh corpse when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time. | 10 | 3 | 30 | | Death Magic | Factions | |||
| Spell. Creates a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. Exploits a fresh corpse. | 15 | 3 | 25 | | Death Magic | Nightfall | |||
| Spell. Creates a level 1...14...17 vampiric horror. You gain Health equal to the damage it deals. Exploits a fresh corpse. | 15 | 3 | 15 | | Death Magic | Factions | |||
| Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | 15 | 2 | 45 | | Death Magic | Prophecies | |||
| Elite Enchantment Spell. (30 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. | 5 | 1 | 15 | | Death Magic | Nightfall | |||
| Hex Spell. (5...17...20 seconds.) Target foe receives 20% less from healing. If this foe dies while suffering from this hex, a level 1...14...17 masterless bone horror is summoned. | 10 | 1 | 5 | | Death Magic | Prophecies | |||
| Skill. Summon a level 25 celestial horror. Your party members gain 25 Health and 3 Energy each time the celestial horror lands an attack. | 1 | morale boost | | Factions |
[edit] Additional skills
These skills have an effect on minions.
[edit] Healing
| Icon | Name | Description | | | | | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|
| Spell. Heals your undead servants for 30...99...116. Healing cost: +2% Health sacrifice per servant healed. | 5%+ | 5 | 1 | 2 | | Death Magic | Core | |
| Spell. Destroys one of your undead servants. Heals your servants for 10...82...100. | 5 | ¼ | 10 | Death Magic | Nightfall | |||
| Spell. Steals 100...340...400 Health from allied undead servant. | 5 | ¼ | Death Magic | Core | ||||
| Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. | 15% | 10 | 2 | 60 | Death Magic | Prophecies |
[edit] Damage enhancement
| Icon | Name | Description | | | | | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|
| Elite Spell. (5 seconds.) Your undead servants deal +3...13...16 damage. You lose 2% of your maximum Health whenever your servants hit. | 10 | 1 | 5 | Death Magic | Nightfall |
[edit] Miscellaneous
| Icon | Name | Description | | | | | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|
| Enchantment Spell. (30...54...60 seconds.) Transfers 75% of incoming damage from you to your nearest servant. | 5 | 2 | 20 | | Blood Magic | Core | ||
| Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. | 5 | 1 | 20 | Death Magic | Prophecies | |||
| Spell. Destroys one of your undead servants. Inflicts Diseased condition (5...13...15 seconds) to foes near this servant. | 10 | ¼ | Death Magic | Nightfall | ||||
| Spell. Target minion is destroyed and replaced with a level 12 Spirit of Pain. This spirit deals 30 damage and dies after 150 seconds. | 15% | 5 | 25 | Factions | ||||
| Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more. | 33% | 15 | ¾ | 30 | Death Magic | Prophecies | ||
| Spell. Make target undead servant masterless. If it is already masterless, you become its master. 50% failure chance unless Death Magic 5 or more. | 5 | 1 | 5 | Death Magic | Prophecies |






















