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List of minion skills
From Guild Wars Wiki
Contents |
[edit] Minion animation skills
| Icon | Name | Description | |
|
|
Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
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Spell. Creates a level 1...14...17 bone fiend that can attack at range. Exploits a fresh corpse. | 25 |
3 |
5 |
|
|
Death Magic | Core | ||
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Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. | 10 |
3 |
5 |
|
|
Death Magic | Prophecies | ||
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Spell. Creates two level 0...10...12 bone minions. Exploits a fresh corpse. | 15 |
3 |
5 |
|
|
Death Magic | Core | ||
|
Spell. Creates one level 20 Candy Golem. Requires a fresh corpse. You can have only 1 Candy Golem at a time. | 10 |
2 |
15 |
|
Prophecies | ||||
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Elite Spell. Creates a level 3...21...25 flesh golem which leaves a fresh corpse when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time. | 10 |
3 |
30 |
|
Death Magic | Factions | |||
|
Spell. Creates a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. Exploits a fresh corpse. | 15 |
3 |
25 |
|
Death Magic | Nightfall | |||
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Spell. Creates a level 1...14...17 vampiric horror. You gain Health equal to the damage it deals. Exploits a fresh corpse. | 15 |
3 |
15 |
|
Death Magic | Factions | |||
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Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | 15 |
2 |
45 |
|
Death Magic | Prophecies | |||
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Elite Enchantment Spell. (30 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. | 5 |
1 |
15 |
|
Death Magic | Nightfall | |||
|
Hex Spell. (5...17...20 seconds.) Target foe receives 20% less from healing. If this foe dies while suffering from this hex, a level 1...14...17 masterless bone horror is summoned. | 10 |
1 |
5 |
|
Death Magic | Prophecies | |||
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Skill. Summon a level 25 celestial horror. Your party members gain 25 Health and 3 Energy each time the celestial horror lands an attack. | 1 |
morale boost |
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Factions |
[edit] Additional skills
These skills have an effect on minions.
[edit] Healing
| Icon | Name | Description | |
|
|
|
Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|
|
Spell. Heals your undead servants for 30...99...116. Healing cost: +2% Health sacrifice per servant healed. | 5%+ |
5 |
1 |
2 |
|
Death Magic | Core | |
|
Spell. Destroys one of your undead servants. Heals your servants for 10...82...100. | 5 |
¼ |
10 |
Death Magic | Nightfall | |||
|
Spell. Steals 100...340...400 Health from allied undead servant. | 5 |
¼ |
Death Magic | Core | ||||
|
Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. | 15% |
10 |
2 |
60 |
Death Magic | Prophecies |
[edit] Damage enhancement
| Icon | Name | Description | |
|
|
|
Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|
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Elite Spell. (5 seconds.) Your undead servants deal +3...13...16 damage. You lose 2% of your maximum Health whenever your servants hit. | 10 |
1 |
5 |
Death Magic | Nightfall |
[edit] Miscellaneous
| Icon | Name | Description | |
|
|
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Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|
|
Enchantment Spell. (30...54...60 seconds.) Transfers 75% of incoming damage from you to your nearest servant. | 5 |
2 |
20 |
|
Blood Magic | Core | ||
|
Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. | 5 |
1 |
20 |
Death Magic | Prophecies | |||
|
Spell. Destroys one of your undead servants. Inflicts Diseased condition (5...13...15 seconds) to foes near this servant. | 10 |
¼ |
Death Magic | Nightfall | ||||
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Spell. Target minion is destroyed and replaced with a level 12 Spirit of Pain. This spirit deals 30 damage and dies after 150 seconds. | 15% |
5 |
25 |
Winds of Change | ||||
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Enchantment Spell. (120...264...300 seconds.) Become master of all hostile undead servants in the area. End effect: your undead servants become masterless. 50% failure chance unless Death Magic 5 or more. | 33% |
15 |
¾ |
30 |
Death Magic | Prophecies | ||
|
Spell. Make target undead servant masterless. If it is already masterless, you become its master. 50% failure chance unless Death Magic 5 or more. | 5 |
1 |
5 |
Death Magic | Prophecies |





















