List of multi-profession unique items

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Perfect items[edit]

  • All listed Staves and Wands do 11 to 22 damage.
  • All listed Staves have Energy +10 and Halves skill recharge of spells (Chance: 20%)1.
  • All listed Focus items have Energy +12.

1Except Heleyne's Insight

For a complete gallery of listed items see Gallery of multi-profession unique items.

Staves[edit]

All staves require 9 Divine Favor, Energy Storage, Fast Casting, Spawning Power or Soul Reaping.

Weapon Damage Prefix Inscription Suffix Replicable Acquisition
Faith Lightning Insightful Energy +5 while Enchanted Devotion Yes various Elite Ministry casters
Heleyne's Insight1 Fire Insightful Energy +5 while Health > 50% Fortitude Yes Zaishen Strongbox
Imperial Dragon Staff Lightning Hale Energy +5 while Health > 50% Enchanting Yes Winds of Change
Kerrsh's Staff Fire Hale Energy +5 while Health > 50% Fortitude Yes The Path to Revelations
Traveler's Bo Staff Fire Insightful Energy +5 while Health > 50% Fortitude Yes Gift of the Traveler
Traveler's Walking Stick Fire Hale HCT 10% Fortitude Yes Gift of the Traveler

1. HCT (10%) instead of HSR (20%)

Wands[edit]

All wands require 9 Divine Favor, Energy Storage, Fast Casting, Spawning Power or Soul Reaping.

Weapon Damage Inscription Suffix Replicable Acquisition
Imperial Dragon Wand Fire Energy +5 (HP > 50%) Quickening Yes Winds of Change
The People's Will Fire Energy +5 (HP > 50%) Quickening Yes various Elite Ministry casters
Plague-Soaked Stave Dark Energy +5 (HP > 50%) Quickening Yes Winds of Change
Xun Rao's Justice Fire Energy +5 (HP > 50%) Quickening Yes Winds of Change

Focus Items[edit]

All focus items require 9 Divine Favor, Energy Storage, Fast Casting, Spawning Power or Soul Reaping.

Weapon Inscription Suffix Replicable Acquisition
Imperial Dragon Focus HSR 10% Fortitude Yes Winds of Change
The People's Resolve HSR 10% Swiftness Yes various Elite Ministry casters
Zehtuka's Horn Physical dmg -5 (20%) Fortitude Yes Norn Fighting Tournament