List of non-maximum elementalist collector weapons

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Items listed on this page are all non-maximum damage weapons or non-maximum armor shields.

For the list of maximum stat weapons, see the List of elementalist collector weapons.


Air Magic[edit]

Staves[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Air Staff Energy +4
Damage: 4-7
3 Air Magic Armor +7 (vs. Earth damage)
Halves casting time of spells (Chance: 10%)
3 Ornate Grawl Necklaces Regent Valley Corwin Luceinne
Air Staff Energy +4
Damage: 4-7
3 Air Magic None 4 Singed Gargoyle Skulls Old Ascalon Innis the White
Air Staff Energy +6
Damage: 7-13
6 Air Magic Halves casting time of Air Magic spells (chance: 20%)
Halves skill recharge of spells (chance:20%)
4 Decayed Orr Emblems Scoundrel's Rise Camryn Jamison
Air Staff Energy +6
Damage: 7-13
6 Air Magic Halves casting time of Air Magic spells (chance: 20%)
Halves skill recharge of spells (chance:20%)
4 Spiked Crests Tears of the Fallen Arris Weston
Air Staff Energy +8
Damage: 9-16
8 Air Magic Halves casting time of Air Magic spells (Chance 20%)
Halves skill recharge (Chance 20%)
5 Behemoth Jaws Quarrel Falls Seris the Red
Air Staff Energy +10
Damage: 10-17
8 Air Magic Halves casting time of Air Magic spells (Chance: 15%)
Halves skill recharge of Air Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Tempest Staff Energy +5
Damage: 5-7
1 Air Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Mandragor Carapaces Plains of Jarin Timahr
Tempest Staff Energy +8
Damage: 8-12
5 Air Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Sentient Seeds Fahranur, The First City Paljab
Tempest Staff Energy +10
Damage: 10-17
7 Air Magic Inscription: None 3 Silver Bullion Coins Mehtani Keys Ehiyah

Wands[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Air Wand Damage: 4-7 3 Air Magic None 3 Ornate Grawl Necklaces Eastern Frontier Guardsman Noell
Air Wand Damage: 4-7 5 Air Magic Armor Penetration +10% (Chance: 10%) 3 Charr Carvings Piken Square Louise Haup
Air Wand Damage: 7-13 6 Air Magic Energy +15
Energy Regeneration -1
4 Glowing Hearts Nebo Terrace Kira Thorne
Air Wand Damage: 7-13 6 Air Magic Halves Skill Recharge of Air Magic spells (Chance: 20%) 4 Mergoyle Skulls Bergen Hot Springs Milny Samhammil
Air Wand Damage: 9-16 8 Air Magic Energy +15
Energy Regeneration -1
5 White Mantle Emblems Henge of Denravi Thyfir Greenleaf

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Storm Artifact Energy +6 5 Air Magic Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
3 Singed Gargoyle Skulls Regent Valley Valeria Benes
Storm Artifact Energy +6 5 Air Magic Armor +10 (vs. Charr)
Health +5
3 Charr Carvings Regent Valley Louise Haup
Storm Artifact Energy +8 6 Air Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Hardened Humps North Kryta Province Helton Wills
Storm Artifact Energy +8 6 Air Magic Armor +5 (vs. Undead) 4 Mergoyle Skulls Nebo Terrace Beldon the Blade
Storm Artifact Energy +10 8 Air Magic Air Magic +1 (20% chance while using skills)
Health +30
5 Ancient Eyes Vargil the White
Storm Artifact Energy +10 8 Air Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
5 Jungle Skale Fins Tangle Root Serah Shaes
Storm Artifact Energy +4 1 Air Magic Armor +5 (while Enchanted) 5 Naga Hides Sunqua Vale Debiro Kuri
Storm Artifact Energy +7 5 Air Magic Armor +5 (while Enchanted) 3 Silver Crimson Skull Coins Panjiang Peninsula Guardsman Kenji

Earth Magic[edit]

Staves[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Staff Energy +4
Damage:4-7
3 Earth Magic Armor +5 (vs Lightning damage)
Armor +3 (while casting)
Armor +3 (while Enchanted)
Armor +3 (while Hexed)
3 Ornate Grawl Necklaces Eastern Frontier Guardsman Noell
Earth Staff Energy +4
Damage:4-7
3 Earth Magic None 3 Charr Carvings Diessa Lowlands Wain Hughes
Earth Staff Energy +6
Damage: 7-13
6 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Glowing Hearts Nebo Terrace Kira Thorne
Earth Staff Energy +6
Damage: 7-13
6 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Gargantuan Jawbones Kessex Peak Brynden Cromwell
Earth Staff Energy +8
Damage: 9-16
8 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
5 Jungle Troll Tusks Henge of Denravi Loreen Cranford
Earth Staff Energy +10
Damage: 10-17
8 Earth Magic Halves casting time of Earth Magic spells (Chance: 15%)
Halves skill recharge of Earth Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Earth Staff Energy +8
Damage: 8-12
5 Earth Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Insect Appendages Issnur Isles Lohfihau

Wands[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Wand Damage: 4-7 5 Earth Magic None 3 Stormy Eyes Eastern Frontier Raymon Elsworth
Earth Wand Damage: 4-7 5 Earth Magic Health +10 3 Scorched Lodestones Pockmark Flats Nicanor Gannel
Earth Wand Damage: 7-13 6 Earth Magic Energy +15
Energy Regeneration -1
4 Abnormal Seeds The Black Curtain Sir Robert
Earth Wand Damage: 7-13 6 Earth Magic Halves skill recharge of Earth Magic spells (Chance: 20%) 4 Ivory Troll Tusks Kessex Peak William Pennington
Earth Wand Damage: 9-16 8 Earth Magic Energy +15
Energy Regeneration -1
5 Mossy Mandibles Silverwood Farmer Conklin

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Scroll Energy +6 5 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
3 Scorched Lodestones Old Ascalon Saba Blackstone
Earth Scroll Energy +6 5 Earth Magic Armor +10 (vs. Elemental Damage) 3 Scorched Lodestones Diessa Lowlands Martel Bastions
Earth Scroll Energy +8 6 Earth Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Hardened Humps North Kryta Province Helton Wills
Earth Scroll Energy +8 6 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
4 Decayed Orr Emblems Temple of the Ages Kolleen Redstone
Earth Scroll Energy +10 8 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
5 Tangled Seeds Tangle Root Tully Blackvine
Earth Scroll Energy +4 1 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
5 Feathered Scalps Tsumei Village Teizhan
Earth Scroll Energy +7 5 Earth Magic Halves skill recharge of Earth Magic spells (Chance 20%) 4 Animal Hides Kinya Province Xuwei Diyi


Energy Storage[edit]

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Scroll Energy +6 5 Energy Storage Energy +15
Energy regeneration -1
Health +30
3 Scorched Seeds The Breach Sally Kaugie
Earth Scroll Energy +6 5 Energy Storage Energy +5 (while Enchanted) 3 Scar Behemoth Jaws Dragon's Gullet Ashram Fenn
Earth Scroll Energy +8 6 Energy Storage Halves casting time of Energy Storage spells (Chance: 20%)
Halves skill recharge of Energy Storage spells(Chance: 20%)
4 Feathered Caromi Scalps North Kryta Province Wintun the Black
Earth Scroll Energy +8 6 Energy Storage Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Spiked Crests Tears of the Fallen Arris Weston


Fire Magic[edit]

Staves[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Fire Staff Energy +4
Damage: 4-7
3 Fire Magic None 3 Singed Gargoyle Skulls Regent Valley Valeria Benes
Fire Staff Energy +4
Damage: 4-7
3 Fire Magic Armor +7 (vs. Cold Damage)
Halves skill recharge of spells (Chance: 10%)
4 Singed Gargoyle Skulls Old Ascalon Innis the White
Fire Staff Energy +6
Damage: 7-13
6 Fire Magic Halves casting time of Fire Magic spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
4 Feathered Caromi Scalps North Kryta Province Wintun the Black
Fire Staff Energy +6
Damage: 7-13
6 Fire Magic Halves casting time of Fire Magic spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
4 Abnormal Seeds Tears of the Fallen Daved Logsdon
Fire Staff Energy +8
Damage: 9-16
8 Fire Magic Halves casting time of Fire Magic spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
5 White Mantle Emblems Henge of Denravi Adam Solstrum
Fire Staff Energy +10
Damage: 10-17
8 Fire Magic Halves casting time of Fire Magic spells (Chance: 15%)
Halves skill recharge of Fire Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Pyrewood Staff Energy +5
Damage: 5-7
1 Fire Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Juvenile Termite Legs Plains of Jarin Kushau
Pyrewood Staff Energy +8
Damage: 8-12
5 Fire Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Insect Appendages Issnur Isles Iyemab
Pyrewood Staff Energy +10
Damage: 10-17
7 Fire Magic Halves skill recharge of spells (Chance: 15%)
Inscription: None
1 Water Djinn Essence Fahranur, The First City Jidun

Wands[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Fire Wand Damage: 4-7 5 Fire Magic None 3 Charr Carvings Eastern Frontier Paige Osbourne
Fire Wand Damage: 4-7 5 Fire Magic Energy +5
Damage +20% (vs. Charr)
3 Charr Carvings Diessa Lowlands Wain Hughes
Fire Wand Damage: 7-13 6 Fire Magic Halves skill recharge of Fire Magic spells (Chance: 20%) 4 Leather Belts Lion's Arch Alton Thorne
Fire Wand Damage: 7-13 6 Fire Magic Energy +15
Energy Regeneration -1
4 Bog Skale Fins North Kryta Province Leighton Cranford
Fire Wand Damage: 9-16 8 Fire Magic Energy +15
Energy Regeneration -1
5 Mossy Mandibles Maguuma Stade Ingrid Larson

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Flame Artifact Energy +6 5 Fire Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
3 Fetid Carapaces Eastern Frontier Fytch
Flame Artifact Energy +6 5 Fire Magic Halves skill recharge of spells (Chance: 10%) 3 Ornate Grawl Necklaces Regent Valley Corwin Luceinne
Flame Artifact Energy +8 6 Fire Magic Fire Magic +1 (20% chance while using skills)
Health +30
4 Decayed Orr Emblems Scoundrel's Rise Camryn Jamison
Flame Artifact Energy +8 6 Fire Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Abnormal Seeds The Black Curtain Sir Robert
Flame Artifact Energy +10 8 Fire Magic Fire Magic +1 (20% chance while using skills)
Health +30
5 Maguuma Manes Silverwood Lady Engelram
Flame Artifact Energy +4 1 Fire Magic Fire Magic +1 (15% chance while using skills) 5 Feathered Scalps Sunqua Vale Seung Kim
Flame Artifact Energy +7 5 Fire Magic Fire Magic +1 (20% chance while using skills) 4 Kappa Shells Panjiang Peninsula Losai Hapatu


Water Magic[edit]

Staves[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Water Staff Energy +4
Damage: 4-7
3 Water Magic Armor +7 (vs. Fire Damage)
Damage +10% (vs. Hexed foes)
Damage +20% (vs. Charr)
3 Charr Carvings Eastern Frontier Paige Osbourne
Water Staff Energy +6
Damage: 7-13
6 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Bog Skale Fins The Black Curtain Liris the Sage
Water Staff Energy +6
Damage: 7-13
6 Water Magic Halves casting time of Water Magic Spells (Chance: 20%)
Halves skill recharge of Spells (Chance: 20%)
4 Gargantuan Jawbones Kessex Peak Brynden Cromwell
Water Staff Energy +8
Damage: 9-16
8 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
5 Ancient Eyes Tangle Root Orson Cooper
Water Staff Energy +10
Damage: 10-17
8 Water Magic Halves casting time of Water Magic spells (Chance: 15%)
Halves skill recharge of Water Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Tidal Staff Energy +8
Damage: 8-12
5 Water Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Skale Claws Issnur Isles Hoanjo

Wands[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Water Wand Damage: 4-7 3 Water Magic None 3 Fetid Carapaces Eastern Frontier Fytch
Water Wand Damage: 4-7 3 Water Magic Damage +10% (vs hexed foes)
Energy +5 (while Enchanted)
3 Stormy Eyes Pockmark Flats Ouran Odwin
Water Wand Damage: 7-13 6 Water Magic Energy +15
Energy Regeneration -1
4 Mergoyle Skulls Bergen Hot Springs Milny Samhammil
Water Wand Damage: 7-13 6 Water Magic Halves skill recharge of Water Magic spells (Chance: 20%) 4 Abnormal Seeds Tears of the Fallen Daved Logsdon
Water Wand Damage: 9-16 8 Water Magic Energy +15
Energy Regeneration -1
5 Thorny Carapaces Majesty's Rest Isabaeux Navarre

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Frost Artifact Energy +6 5 Water Magic Water Magic +1 (20% chance while using skills)
Health +30
3 Stormy Eyes Eastern Frontier Raymon Elsworth
Frost Artifact Energy +6 5 Water Magic Halves casting time of spells (Chance: 10%) 3 Scorched Lodestones Old Ascalon Penelope Hoode
Frost Artifact Energy +8 6 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
4 Mergoyle Skulls Nebo Terrace Beldon the Blade
Frost Artifact Energy +8 6 Water Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Forest Minotaur Horns Kessex Peak Brion Elston
Frost Artifact Energy +10 8 Water Magic Water Magic +1 (20% chance while using skills)
Health +30
5 Jungle Troll Tusks Silverwood Crispin Bryllis