Skill (skill type)
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(Redirected from List of untyped skills)
Skill type. This is the most basic skill type. All other types are considered subtypes of this one.
It is also the most general in that skills of this type can have any characteristics.
[edit] List of untyped skills
| Icon | Name | Description | | | | Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
| "To the Death!" | Skill. You deal 33% more damage but have 33% less Health. | ¼ | [[]] | ||||||
| "Touch of Aaaaarrrrrrggghhh" | Skill. Target foe's attributes are set to 0 for 20 seconds, and target foe and another random foe swap positions. | 5 | 2 | 10 | Nightfall | ||||
| Abaddon's Favor | Skill. If target ally is enchanted with Abaddon's Chosen, all foes in the area lose 70 Health and target ally gains 70 Health | 6 | 4 | Nightfall | |||||
| Afflicted Soul Explosion | When Afflicted creature dies, all nearby foes take damage. | Factions | |||||||
| Agnar's Rage | Attack. (monster only) Knock down all nearby foes and do 25 damage to them. Gain +10 Health regeneration for 5 seconds. | 10 | 6 | 15 | Prophecies | ||||
| Air of Superiority | Skill. For 20...30 seconds you gain a random Asura benefit every time you earn experience from killing an enemy. | 5 | 20 | Asura rank | Eye of the North | ||||
| Ancestors' Rage | Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally are struck for 5...89...110 lightning damage. | 5 | ¼ | 8 | Channeling Magic | Factions | |||
| Ancestors' Rage (PvP) | Skill. For 2 seconds all foes adjacent to target ally are struck for 5...41...50 lightning damage each second. | 5 | 1 | 8 | Channeling Magic | Factions | |||
| Angelic Bond | Elite Skill. For 10...30...35 seconds, all damage suffered by target other ally is divided equally with you. | 10 | 2 | 5 | Leadership | Nightfall | |||
| Angelic Protection | Skill. For 10 seconds, any time target other ally takes more than 250...130...100 damage per second, that ally is healed for any damage over that amount. | 5 | 30 | Leadership | Nightfall | ||||
| Aspect of Oak | Skill. Prevents the next 300 damage this creature would take. | 5 | 20 | Eye of the North | |||||
| Assault Enchantments | Elite Skill. Must follow a dual attack. Target foe loses all Enchantments. | 5 | ¼ | 2 | Critical Strikes | Nightfall | |||
| Aura of the Juggernaut | Skill. You are inside a Kurzick Juggernaut's aura. All allies within a Kurzick Juggernaut's aura receive +1 Energy regeneration. | 5 | 1 | 30 | Factions | ||||
| Avalanche | Skill. Target foe and all nearby foes are Crippled for 10 seconds. | 1 | 30 | Core | |||||
| Awe | Skill. If this Skill hits a knocked-down foe, that foe becomes Dazed for 5...13...15 seconds. Awe has half the normal range. | 10 | ¾ | 10 | Leadership | Nightfall | |||
| BAMPH! | Skill. BAMPH! | [[]] | |||||||
| Balm Bomb | Skill. Balm Bomb removes 3 conditions from adjacent allies. | Bonus Mission Pack | |||||||
| Banish Enchantment | Spell. All enchantments are removed from caster's target foe. For each enchantment removed in this way, one skill is disabled on all foes for 6 seconds. | 5 | ¾ | 4 | Nightfall | ||||
| Barbed Bomb | Skill. Barbed Bomb deals 100 damage and inflicts Bleeding for 5 seconds on nearby foes. | Bonus Mission Pack | |||||||
| Base Defense | Skill. Target foe takes 999 damage, and is knocked down for 5 seconds. | 5 | ¼ | 1 | Core | ||||
| Berserk | Skill. For 10 seconds, all skills do double damage and randomly give the target one of the following conditions for 10 seconds: Cripple, Bleeding, Deep Wound, Weakness, or Dazed. | 3 | 15 | Eye of the North | |||||
| Blackout | Skill. For 2...5...6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds. | 10 | 1 | 12 | | Domination Magic | Prophecies | ||
| Blinding Breath | Skill. All adjacent foes are struck for 400 damage and are Blinded for 15 seconds. | 10 | 1 | 2 | Nightfall | ||||
| Blood Rage | Skill. For 15 seconds, you attack 25% faster and deal 25% more damage with attacks, but cannot use non-attack skills. | 10 | ¼ | 30 | Eye of the North | ||||
| Brawling | Skill. You are currently brawling. While brawling, your maximum Health is 500. You can only use brawling Skills to damage foes. When you knock out a foe, you gain 200 Health. Instead of dying when you reach 0 Health, you are knocked out. While knocked out, use STAND UP to get back on your feet. | Eye of the North | |||||||
| Brawling Headbutt | Skill. You headbutt target touched foe dealing 45...70 damage and knocking down that foe if it hits. | 7 | ¾ | Deldrimor rank | Eye of the North | ||||
| Breaking Charm | Skill. Allows any non-pet animal to break a charm attempt | ¼ | Prophecies | ||||||
| Burning Breath | Skill. Spit a burning projectile at target foe that strikes for 250 fire damage and sets that foe on fire for 5 seconds if it hits. This skill cannot be used on nearby foes. | 5 | 2 | 2 | Nightfall | ||||
| Burning Shield | Skill. For 3...8...9 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee attack, your attacker is set on fire for 1...5...6 seconds. | 5 | 20 | Leadership | Eye of the North | ||||
| Call of Destruction | Skill. The Great Destroyer summons a group of Destroyers. | 10 | 2 | 60 | Eye of the North | ||||
| Call to the Torment | Skill. Creature kneels for 5 seconds and takes double damage. After 5 seconds, a duplicate of the creature is summoned to this location. | 20 | Nightfall | ||||||
| Carrier Defense | Skill. All nearby foes take 100 damage and are teleported away. | ¼ | 1 | Factions | |||||
| Celestial Stance | Skill. For 15 seconds, your entire party has a 75% chance to block attacks and +3 Health regeneration. | Factions | |||||||
| Celestial Storm | Skill. A celestial storm forms at target foe's location for 15 seconds. All foes in the area take 40 damage each second. | 1 | Factions | ||||||
| Celestial Summoning | Skill. Archemorous and Saint Viktor are summoned from the spirit realm. | 1 | Factions | ||||||
| Chaotic Energy | Skill. 5 chaotic Energy sources strike up to 5 foes and deal 125 damage per strike. | 3 | 25 | Eye of the North | |||||
| Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. | 10 | 10 | | Beast Mastery | Core | |||
| Charr Siege Attack | Skill. Fires projectiles at two enemy targets. Each attack hits target and nearby foes for 100 damage and causes Bleeding and Burning for 10 seconds. | 10 | 15 | Eye of the North | |||||
| Charr Siege Attack | Skill. Fires projectiles at two enemy targets. Each attack hits target and nearby foes for 100 damage and causes Bleeding and Burning for 10 seconds. | 10 | Eye of the North | ||||||
| Charr Siege Attack | Skill. Fires projectiles at two enemy targets. Each attack hits target and nearby foes for 300 damage and causes Bleeding and Burning for 10 seconds. | 5 | 3 | 3 | Eye of the North | ||||
| Choking Breath | Skill. Target foe and all adjacent foes are interrupted. Any interrupted foe who was casting a spell is knocked down for 4 seconds. | 5 | 1 | 1 | Nightfall | ||||
| Chomp | Skill. Caster gains 500 Health after destroying target touched smaller creature. | 10 | 2 | 30 | Eye of the North | ||||
| Claim Resource | Skill. (monster only) | 5 | 5 | Core | |||||
| Comfort Animal | Skill. You heal your animal companion for 20...87...104 Health. If your companion is dead, it is resurrected with 10...48...58% Health. | 10 | 1 | 1 | | Beast Mastery | Core | ||
| Command of Torment | Skill. Creature kneels for 5 seconds and takes double damage. After 5 seconds, 4 random torment creatures are summoned to this location. | Nightfall | |||||||
| Companionship | Skill. If you have less Health than your pet, you are healed for 30...102...120 Health. If your pet has less Health than you, it is healed for 30...102...120 Health. | 5 | 2 | 10 | Beast Mastery | Eye of the North | |||
| Construct Possession | Skill. Possession boosts all of the stats of the possessed construct. | 5 | 1 | 1 | Factions | ||||
| Consume Torment | Skill. All conditions and hexes are removed from caster. For each condition or hex removed in this way, caster gains 300 Health. | ¾ | 7 | Nightfall | |||||
| Contemplation of Purity | Skill. Lose all Enchantments. For each one lost, you gain 0...64...80 Health, lose one Hex, and lose one Condition (maximum 1...7...8 Hexes and Conditions). | 5 | ¼ | 10 | | Divine Favor | Prophecies | ||
| Corrupt Power | Skill. All foes take 30 damage 5 times over the next 3 seconds. Each strike also removes one stance or enchantment from each foe. | Nightfall | |||||||
| Corsair's Net | Skill. Throw a net at target foe. On impact, all foes in the area move slower for 10 seconds. The net projectile flies at a quarter of the normal speed. | 10 | 2 | 20 | Nightfall | ||||
| Countdown | Skill. Starts charging sequence for the N.O.X.ion Buster | 15 | Core | ||||||
| Create Light of Seborhin | Skill. Ancient energies are called forth to create the Light of Seborhin. This skill cannot be disabled. | 10 | Nightfall | ||||||
| Critical Eye | Skill. For 10...30...35 seconds, you have an additional 3...13...15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit. | 5 |



















































